- Blind mode tutorial
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[Event "TFCC-CMC OCT. 25 Tournament"] [Site "https://lichess.org/gCW2f8Er"] [Date "2025.10.25"] [Round "-"] [White "Faye_Brillantes"] [Black "Dessert_Moon"] [Result "0-1"] [GameId "gCW2f8Er"] [UTCDate "2025.10.25"] [UTCTime "12:05:50"] [WhiteElo "1291"] [BlackElo "2270"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D04"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.18] } 2. Nf3 { [%eval 0.08] } 2... Nf6 { [%eval 0.11] } 3. e3 { [%eval 0.0] } { D04 Queen's Pawn Game: Colle System } 3... c5 { [%eval 0.0] } 4. dxc5 { [%eval 0.0] } 4... Nc6 { [%eval 0.42] } 5. Nc3?! { (0.42 → -0.13) Inaccuracy. c3 was best. } { [%eval -0.13] } (5. c3 a5 6. Bb5 Bd7 7. a4 Qb8 8. b3 e5 9. Ba3 Be7) 5... e5 { [%eval 0.0] } 6. Bb5 { [%eval -0.17] } 6... Bg4 { [%eval -0.1] } 7. Bxc6+ { [%eval -0.47] } 7... bxc6 { [%eval -0.58] } 8. Nxe5?? { (-0.58 → -5.86) Blunder. h3 was best. } { [%eval -5.86] } (8. h3 Bxf3 9. Qxf3 Bxc5 10. Qe2 O-O 11. O-O Re8 12. b3 Re6) 8... Bxd1 { [%eval -5.66] } 9. Nxc6 { [%eval -5.97] } 9... Qc7 { [%eval -5.7] } 10. Nxd1 { [%eval -6.58] } 10... Qxc6 { [%eval -6.77] } 11. Nc3 { [%eval -6.95] } 11... Bxc5 { [%eval -6.91] } 12. O-O { [%eval -6.99] } 12... Ne4 { [%eval -6.13] } 13. Nxe4 { [%eval -6.23] } 13... dxe4 { [%eval -6.3] } 14. Bd2 { [%eval -6.29] } 14... Rd8 { [%eval -6.37] } 15. Rad1 { [%eval -6.55] } 15... O-O { [%eval -6.46] } 16. a3 { [%eval -6.69] } 16... f5 { [%eval -6.57] } 17. g3 { [%eval -6.94] } 17... g5 { [%eval -6.38] } 18. h3 { [%eval -6.89] } 18... f4 { [%eval -7.05] } 19. exf4 { [%eval -7.82] } 19... gxf4 { [%eval -7.34] } 20. Bxf4 { [%eval -8.64] } 20... Rxd1 { [%eval -8.6] } 21. Rxd1 { [%eval -8.65] } 21... Rxf4 { [%eval -8.05] } 22. gxf4 { [%eval -11.09] } 22... e3 { [%eval -10.84] } 23. fxe3?! { (-10.84 → Mate in 7) Checkmate is now unavoidable. Rd8+ was best. } { [%eval #-7] } (23. Rd8+ Kg7) 23... Bxe3+ { [%eval #-6] } 24. Kf1 { [%eval #-2] } 24... Qf3+ { [%eval #-1] } 25. Ke1 { [%eval #-1] } 25... Qf2# { Black wins by checkmate. } 0-1