- Blind mode tutorial
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[Event "Hourly Bullet Arena"] [Site "https://lichess.org/gA8sVPrb"] [Date "2024.11.11"] [Round "-"] [White "Ihlas_tm"] [Black "Ecoba"] [Result "1/2-1/2"] [GameId "gA8sVPrb"] [UTCDate "2024.11.11"] [UTCTime "05:14:52"] [WhiteElo "1973"] [BlackElo "1871"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+2"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C00"] [Opening "French Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.28] } { C00 French Defense } 2. Bc4 { [%eval -0.18] } 2... c5 { [%eval -0.02] } 3. d4 { [%eval -0.04] } 3... Nc6?! { (-0.04 → 0.54) Inaccuracy. cxd4 was best. } { [%eval 0.54] } (3... cxd4 4. Qxd4 Nf6 5. Qe3 Nc6 6. Nf3 Be7 7. O-O Qc7 8. Rd1) 4. d5 { [%eval 0.46] } 4... exd5 { [%eval 0.94] } 5. Qxd5?! { (0.94 → 0.37) Inaccuracy. exd5 was best. } { [%eval 0.37] } (5. exd5 Na5 6. Be2 Nf6 7. Bf4 d6 8. Nf3 a6 9. O-O b5) 5... Qe7 { [%eval 0.42] } 6. Nf3?? { (0.42 → -2.30) Blunder. Nc3 was best. } { [%eval -2.3] } (6. Nc3 Nf6 7. Qd1 d6 8. Nge2 Be6 9. Nd5 Nxd5 10. exd5 Ne5) 6... Nf6?? { (-2.30 → -0.25) Blunder. Nb4 was best. } { [%eval -0.25] } (6... Nb4) 7. Qd3 { [%eval -0.08] } 7... Qxe4+ { [%eval -0.08] } 8. Qxe4+ { [%eval 0.01] } 8... Nxe4 { [%eval -0.04] } 9. O-O { [%eval 0.0] } 9... Be7 { [%eval 0.11] } 10. Re1 { [%eval 0.07] } 10... Nf6 { [%eval 0.06] } 11. Nc3 { [%eval 0.12] } 11... O-O { [%eval 0.13] } 12. Bf4 { [%eval 0.09] } 12... Nd4?? { (0.09 → 4.88) Blunder. d6 was best. } { [%eval 4.88] } (12... d6 13. Rad1) 13. Nxd4?? { (4.88 → 0.40) Blunder. Rxe7 was best. } { [%eval 0.4] } (13. Rxe7 b5 14. Bxb5 Nxb5 15. Nxb5 Nd5 16. Bd6 Nxe7 17. Bxe7 Re8 18. Bxc5 Rb8) 13... cxd4 { [%eval 0.45] } 14. Rxe7 { [%eval 0.53] } 14... b6?? { (0.53 → 6.03) Blunder. dxc3 was best. } { [%eval 6.03] } (14... dxc3 15. bxc3) 15. Nd5 { [%eval 6.05] } 15... Nxd5 { [%eval 6.84] } 16. Bxd5 { [%eval 6.84] } 16... Ba6 { [%eval 6.73] } 17. Bxa8 { [%eval 6.73] } 17... Rxa8 { [%eval 6.46] } 18. Rae1 { [%eval 6.42] } 18... Rf8 { [%eval 7.01] } 19. Re8 { [%eval 6.93] } 19... g6?? { (6.93 → Mate in 2) Checkmate is now unavoidable. f5 was best. } { [%eval #2] } (19... f5 20. Rxf8+ Kxf8 21. Bb8 f4 22. Bxa7 f3 23. Bxb6 fxg2 24. Bc5+ Kg8 25. Bxd4) 20. Bd6?? { (Mate in 2 → 6.56) Lost forced checkmate sequence. Bh6 was best. } { [%eval 6.56] } (20. Bh6 Rxe8 21. Rxe8#) 20... Rxe8 { [%eval 7.25] } 21. Rxe8+ { [%eval 7.09] } 21... Kg7 { [%eval 6.99] } 22. Bf8+ { [%eval 6.44] } 22... Kf6 { [%eval 6.27] } 23. Rd8 { [%eval 6.09] } 23... Bb5 { [%eval 5.98] } 24. h3 { [%eval 5.84] } 24... Ke6 { [%eval 6.16] } 25. Rb8 { [%eval 5.61] } 25... Kf6 { [%eval 6.06] } 26. Bg7+?! { (6.06 → 4.06) Inaccuracy. Ra8 was best. } { [%eval 4.06] } (26. Ra8 Ba4 27. Rxa7 Bxc2 28. Rxd7 Ke5 29. f3 f6 30. Kf2 Bf5 31. Rxh7) 26... Kxg7 { [%eval 4.03] } 27. Ra8 { [%eval 4.03] } 27... a6 { [%eval 4.1] } 28. Ra7 { [%eval 3.92] } 28... Bc6 { [%eval 4.07] } 29. g4 { [%eval 3.76] } 29... b5 { [%eval 3.88] } 30. Rxa6 { [%eval 3.91] } 30... Kf6 { [%eval 3.87] } 31. Rb6 { [%eval 3.77] } 31... Kg5 { [%eval 4.12] } 32. h4+?? { (4.12 → 1.91) Blunder. f3 was best. } { [%eval 1.91] } (32. f3 Kf4 33. Kf2 h6 34. Rb8 Ke5 35. a3 g5 36. Rf8 Kf6 37. Re8 Bd5) 32... Kxg4 { [%eval 1.85] } 33. Kh2?? { (1.85 → 0.00) Blunder. b4 was best. } { [%eval 0.0] } (33. b4) 33... Kxh4?? { (0.00 → 2.49) Blunder. Kf3 was best. } { [%eval 2.49] } (33... Kf3 34. b4 Kxf2 35. a4 bxa4 36. b5 Be4 37. Rd6 Ke3 38. Rxd7 f5 39. b6) 34. b4 { [%eval 2.47] } 34... Kg5 { [%eval 2.57] } 35. Rxb5+?? { (2.57 → -7.98) Blunder. a4 was best. } { [%eval -7.98] } (35. a4) 35... Bxb5 { [%eval -8.19] } 36. a3 { [%eval -9.0] } 36... Bc6 { [%eval -8.44] } 37. Kg3 { [%eval -8.38] } 37... Kf5 { [%eval -8.12] } 38. f4 { [%eval -8.7] } 38... Ke4 { [%eval -8.52] } 39. Kf2 { [%eval -8.46] } 39... Kd5 { [%eval -7.62] } 40. Ke2 { [%eval -7.83] } 40... Kc4 { [%eval -7.6] } 41. Kd2 { [%eval -7.83] } 41... Kb5 { [%eval -6.73] } 42. f5 { [%eval -7.11] } 42... gxf5 { [%eval -6.81] } 43. Kd3 { [%eval -7.68] } 43... Ka4 { [%eval -7.27] } 44. c4 { [%eval -8.47] } 44... Kxa3 { [%eval -8.11] } 45. b5 { [%eval -8.0] } 45... Bb7 { [%eval -7.57] } 46. Kxd4 { [%eval -7.22] } 46... Ka4 { [%eval -7.02] } 47. c5 { [%eval -8.62] } 47... Kxb5 { [%eval -8.42] } 48. Ke5 { [%eval -9.73] } 48... Bc6 { [%eval -9.73] } 49. Kf4 { [%eval -9.51] } 49... Kxc5 { [%eval -9.14] } 50. Kxf5 { [%eval -8.98] } 50... Kd6 { [%eval -12.48] } 51. Kf6 { [%eval -12.11] } 51... Kd5 { [%eval -10.83] } 52. Kg5 { [%eval -10.84] } 52... Ke4 { [%eval -10.39] } 53. Kf6 { [%eval -21.1] } 53... d6 { [%eval -10.41] } 54. Kg5?! { (-10.41 → Mate in 14) Checkmate is now unavoidable. Ke7 was best. } { [%eval #-14] } (54. Ke7 d5 55. Kxf7 d4 56. Ke6 d3 57. Kd6 d2 58. Kc5 Bd5 59. Kb4 d1=Q) 54... d5 { [%eval #-15] } 55. Kh6 { [%eval #-13] } 55... d4 { [%eval #-8] } 56. Kg5 { [%eval #-8] } 56... d3 { [%eval #-7] } 57. Kf6 { [%eval #-7] } 57... d2 { [%eval #-6] } 58. Kg5 { [%eval #-6] } 58... d1=Q { [%eval #-5] } 59. Kf6 { [%eval #-5] } 59... Qe2 { [%eval #-5] } 60. Kg7 { [%eval #-6] } { Draw by time and insufficient material. } 1/2-1/2