FEN
[Event "rated rapid game"]
[Site "https://lichess.org/g95AtJyJ"]
[Date "2023.05.15"]
[Round "-"]
[White "thurvikonduru"]
[Black "evandavid0"]
[Result "0-1"]
[GameId "g95AtJyJ"]
[UTCDate "2023.05.15"]
[UTCTime "12:33:26"]
[WhiteElo "807"]
[BlackElo "869"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+12"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "B20"]
[Opening "Sicilian Defense: Bowdler Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... c5 { [%eval 0.32] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... e6 { [%eval 0.0] } 3. f4?! { (0.00 → -0.76) Inaccuracy. Nf3 was best. } { [%eval -0.76] } (3. Nf3 Nf6 4. Nc3 a6 5. e5 d5 6. exf6 dxc4 7. fxg7 Bxg7) 3... d5 { [%eval -0.67] } 4. exd5 { [%eval -0.83] } 4... exd5 { [%eval -0.93] } 5. Bb5+ { [%eval -1.5] } 5... Nc6?! { (-1.50 → -0.71) Inaccuracy. Nd7 was best. } { [%eval -0.71] } (5... Nd7 6. Nc3 Nf6 7. Nf3 a6 8. Bxd7+ Bxd7 9. d3 d4 10. Ne4) 6. Qe2+ { [%eval -0.81] } 6... Be7 { [%eval -1.28] } 7. Ba4 { [%eval -1.64] } 7... Nf6 { [%eval -1.49] } 8. Bb3?? { (-1.49 → -5.46) Blunder. Nf3 was best. } { [%eval -5.46] } (8. Nf3 O-O 9. O-O c4 10. d4 cxd3 11. Qxd3 Nb4 12. Qe2 Bc5+ 13. Kh1 b6 14. Qd1 d4) 8... O-O { [%eval -5.69] } 9. g4 { [%eval -6.78] } 9... Nd4 { [%eval -6.31] } 10. Qf1 { [%eval -8.04] } 10... Nxb3 { [%eval -6.14] } 11. axb3 { [%eval -5.9] } 11... Re8 { [%eval -4.94] } 12. g5 { [%eval -4.87] } 12... Nd7?! { (-4.87 → -3.34) Inaccuracy. Bd6+ was best. } { [%eval -3.34] } (12... Bd6+ 13. Kf2 Nh5 14. h4 Nxf4 15. d3 Nh5 16. Ne2 Bg4 17. Nbc3 Qd7 18. Qg2 c4 19. bxc4) 13. Nh3? { (-3.34 → -5.52) Mistake. Kf2 was best. } { [%eval -5.52] } (13. Kf2 f6) 13... g6?! { (-5.52 → -3.77) Inaccuracy. Bxg5+ was best. } { [%eval -3.77] } (13... Bxg5+ 14. Kd1 Bh4 15. d3 Re1+ 16. Qxe1 Bxe1 17. Rxe1 Nf6 18. Nf2 Ng4 19. Be3 d4 20. Bxd4) 14. f5?! { (-3.77 → -4.97) Inaccuracy. Kf2 was best. } { [%eval -4.97] } (14. Kf2 c4 15. bxc4 dxc4 16. d4 cxd3 17. Qxd3 Qb6+ 18. Kg2 Nf6 19. gxf6 Qc6+ 20. Qf3 Bxh3+) 14... Bxg5+ { [%eval -4.83] } 15. Kd1 { [%eval -4.82] } 15... f6?! { (-4.82 → -3.07) Inaccuracy. Bh4 was best. } { [%eval -3.07] } (15... Bh4 16. d3 Re1+ 17. Qxe1 Bxe1 18. Rxe1 Nf6 19. Bg5 Bxf5 20. Ra4 d4 21. Ng1 Qd6 22. Nd2) 16. fxg6 { [%eval -3.48] } 16... hxg6 { [%eval -3.22] } 17. Nxg5 { [%eval -3.3] } 17... fxg5 { [%eval -2.77] } 18. Qg1?? { (-2.77 → -5.91) Blunder. d3 was best. } { [%eval -5.91] } (18. d3 Ne5 19. Bd2 d4 20. Rg1 g4 21. Qf2 Nf3 22. Rf1 Qd5 23. Bf4 g5 24. Bg3 Bf5) 18... Qe7 { [%eval -4.77] } 19. Qg2 { [%eval -4.71] } 19... Nb6 { [%eval -3.97] } 20. Rg1 { [%eval -4.69] } 20... g4?? { (-4.69 → -1.51) Blunder. Bh3 was best. } { [%eval -1.51] } (20... Bh3 21. Qf2 Qe6 22. d4 Bg4+ 23. Kd2 cxd4 24. Re1 Qc6 25. Qxd4 Rxe1 26. Kxe1 Re8+ 27. Be3) 21. h3?? { (-1.51 → -4.62) Blunder. d3 was best. } { [%eval -4.62] } (21. d3 c4 22. bxc4 dxc4 23. d4 Qd7 24. Nc3 Qxd4+ 25. Bd2 Rf8 26. Rf1 Bd7 27. Kc1 Rxf1+) 21... Qc7?? { (-4.62 → -1.32) Blunder. Bf5 was best. } { [%eval -1.32] } (21... Bf5 22. hxg4 Be4 23. Qg3 Rf8 24. c4 Rf3 25. Qe1 Re8 26. d3 Rxd3+ 27. Bd2 dxc4 28. Nc3) 22. hxg4?? { (-1.32 → -3.74) Blunder. d3 was best. } { [%eval -3.74] } (22. d3 c4) 22... g5?? { (-3.74 → 0.88) Blunder. Re4 was best. } { [%eval 0.88] } (22... Re4 23. c3 Rxg4 24. Qf2 Rxg1+ 25. Qxg1 Bf5 26. d3 Bxd3 27. Bh6 Qe5 28. Kc1 d4 29. Ra5) 23. Rh1?? { (0.88 → -2.99) Blunder. d3 was best. } { [%eval -2.99] } (23. d3 Bd7 24. Bxg5 Qe5 25. Bd2 Bc6 26. Qh3 d4 27. Ra5 Nd5 28. Na3 b6 29. Nc4 Qh8) 23... Qe7?? { (-2.99 → 0.95) Blunder. Qf4 was best. } { [%eval 0.95] } (23... Qf4 24. Rg1 Re4 25. c4 Qf7 26. Qh3 Qf2 27. Qf1 Bxg4+ 28. Kc2 Qd4 29. Nc3 Rf4 30. Qd3) 24. Qh3?? { (0.95 → Mate in 1) Checkmate is now unavoidable. d3 was best. } { [%eval #-1] } (24. d3 Bd7) 24... Bd7?? { (Mate in 1 → 6.83) Lost forced checkmate sequence. Qe2# was best. } { [%eval 6.83] } (24... Qe2#) 25. Qh8+ { [%eval 6.6] } 25... Kf7 { [%eval 6.91] } 26. Qh7+ { [%eval 7.0] } 26... Kf8?? { (7.00 → Mate in 3) Checkmate is now unavoidable. Kf6 was best. } { [%eval #3] } (26... Kf6 27. Rf1+ Bf5 28. Qh6+ Kf7 29. Rxf5+ Kg8 30. Rxg5+ Qxg5 31. Qxg5+ Kf7 32. Qf5+ Kg7 33. d4) 27. d3?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rf1+ was best. } { [%eval #-1] } (27. Rf1+ Bf5 28. Rxf5+ Qf6 29. Rxf6#) 27... Qxh7? { (Mate in 1 → -7.98) Lost forced checkmate sequence. Qe2# was best. } { [%eval -7.98] } (27... Qe2#) 28. Rxh7 { [%eval -8.64] } 28... Re6?? { (-8.64 → 0.42) Blunder. Bxg4+ was best. } { [%eval 0.42] } (28... Bxg4+ 29. Kd2 Re2+ 30. Kd1 Re7+ 31. Kd2 Rxh7 32. b4 d4 33. Ke1 Rh1+ 34. Kf2 Rxc1 35. Kg3) 29. Bxg5 { [%eval 0.44] } 29... Rae8 { [%eval 0.67] } 30. Bh6+?? { (0.67 → -3.97) Blunder. Rh1 was best. } { [%eval -3.97] } (30. Rh1 Rg6 31. Bd2 Bxg4+ 32. Kc1 a6 33. Ra5 c4 34. bxc4 dxc4 35. d4 Kg7 36. Nc3 Nd7) 30... Kg8 { [%eval -3.96] } 31. Rg7+ { [%eval -4.08] } 31... Kh8 { [%eval -4.12] } 32. Rf7?? { (-4.12 → Mate in 3) Checkmate is now unavoidable. Rxd7 was best. } { [%eval #-3] } (32. Rxd7 Re1+ 33. Kd2 R8e2+ 34. Kc3 Nxd7 35. b4 cxb4+ 36. Kxb4 Rxc2 37. Kb3 Rh2 38. Bf4 Nc5+) 32... Re1+ { [%eval #-2] } 33. Kd2 { [%eval #-2] } 33... R8e2+ { [%eval #-1] } 34. Kc3 { [%eval #-1] } 34... d4# { Black wins by checkmate. } 0-1