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[Event "rated Antichess game"] [Site "https://lichess.org/fzHasxGg"] [Date "2022.07.04"] [White "Gooik"] [Black "chironsport"] [Result "0-1"] [GameId "fzHasxGg"] [UTCDate "2022.07.04"] [UTCTime "11:42:31"] [WhiteElo "2146"] [BlackElo "1743"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... e6?! { (1.64 → 2.60) Inaccuracy. Ba6 was best. } { [%eval 2.6] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 1.23] } 3... Bxd7 { [%eval 0.88] } 4. b4 { [%eval 0.87] } 4... Bxb4 { [%eval 0.93] } 5. c4?? { (0.93 → Mate in 15) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-15] } (5. Nh3 Bxd2 6. Nxd2 Nh6 7. g4 Nxg4 8. Qxg4 Qg5 9. Qxg5 c5) 5... Bxd2 { [%eval #-16] } 6. Bxd2 { [%eval #-14] } 6... Bc8?? { (Mate in 14 → 3.50) Lost forced checkmate sequence. Bb5 was best. } { [%eval 3.5] } (6... Bb5 7. cxb5 Qxd2 8. Qxd2 Na6 9. bxa6 Kd7 10. Qxd7 e5 11. Qxf7 Ne7 12. Qxg7 Rhd8 13. Qxe7) 7. c5 { [%eval 3.77] } 7... Qxd2 { [%eval 4.27] } 8. Nxd2?? { (4.27 → 1.00) Blunder. Kxd2 was best. } { [%eval 1.0] } (8. Kxd2 Nh6 9. Qh5 Nc6 10. Qxh6 gxh6 11. e4 f5 12. exf5 exf5 13. g4 fxg4 14. Kd3 Nd4) 8... c6?? { (1.00 → 3.80) Blunder. e5 was best. } { [%eval 3.8] } (8... e5 9. Qa4) 9. Qa4?? { (3.80 → -0.25) Blunder. Qe2 was best. } { [%eval -0.25] } (9. Qe2) 9... Ke7 { [%eval -0.46] } 10. Qxa7 { [%eval -0.12] } 10... Rxa7 { [%eval 0.0] } 11. Rc1?? { (0.00 → -2.30) Blunder. Rd1 was best. } { [%eval -2.3] } (11. Rd1 Rxa2 12. Ne4 Rxf2 13. Kxf2 g5 14. Nxg5 Nd7 15. Nxh7 Rxh7 16. Rxd7 Kxd7 17. h3 Rxh3) 11... Rxa2 { [%eval -2.4] } 12. Rc2 { [%eval -2.35] } 12... Rxc2 { [%eval -1.83] } 13. Ne2? { (-1.83 → -3.80) Mistake. f4 was best. } { [%eval -3.8] } (13. f4 Rxd2) 13... Rxd2 { [%eval #-13] } 14. Kxd2 { [%eval #-12] } 14... Kd6 { [%eval #-12] } 15. cxd6 { [%eval #-11] } 15... Ne7 { [%eval #-11] } 16. dxe7 { [%eval #-10] } 16... Rf8 { [%eval #-10] } 17. exf8=N { [%eval #-7] } 17... e5 { [%eval #-7] } 18. Nxh7 { [%eval #-6] } 18... g5 { [%eval #-6] } 19. Nxg5 { [%eval #-5] } 19... Na6 { [%eval #-5] } 20. Nxf7 { [%eval #-4] } 20... Nb8 { [%eval #-4] } 21. Nxe5 { [%eval #-3] } 21... Na6 { [%eval #-3] } 22. Nxc6 { [%eval #-2] } 22... Nb4 { [%eval #-2] } 23. Nxb4 { [%eval #-1] } 23... Bh3 { [%eval #-1] } 24. gxh3# { Game ends by variant rule. } 0-1