- Blind mode tutorial
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[Event "Golda Beginners Whirlwind Arena"] [Site "https://lichess.org/fwYcG4zd"] [Date "2021.02.10"] [Round "-"] [White "MilesEB"] [Black "asher100"] [Result "0-1"] [GameId "fwYcG4zd"] [UTCDate "2021.02.10"] [UTCTime "22:29:31"] [WhiteElo "1380"] [BlackElo "1240"] [WhiteRatingDiff "-46"] [BlackRatingDiff "+64"] [Variant "Standard"] [TimeControl "300+5"] [ECO "A04"] [Opening "Zukertort Opening: Black Mustang Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.17] } 1... Nc6 { [%eval 0.67] } { A04 Zukertort Opening: Black Mustang Defense } 2. Ng5?? { (0.67 → -1.15) Blunder. d4 was best. } { [%eval -1.15] } (2. d4 d5 3. c4 e6 4. e3 Be7 5. Nbd2 Nf6 6. Bd3 O-O) 2... f6? { (-1.15 → 0.05) Mistake. e5 was best. } { [%eval 0.05] } (2... e5 3. d3 h6 4. Nf3 d5 5. Nbd2 Nf6 6. e4 Bc5 7. exd5) 3. Ne4? { (0.05 → -1.33) Mistake. Nf3 was best. } { [%eval -1.33] } (3. Nf3 e5 4. d4 d5 5. e3 Bg4 6. Be2 Qd7 7. O-O O-O-O) 3... e5 { [%eval -0.93] } 4. g3? { (-0.93 → -2.67) Mistake. c4 was best. } { [%eval -2.67] } (4. c4 Nge7) 4... g6?? { (-2.67 → -0.32) Blunder. d5 was best. } { [%eval -0.32] } (4... d5) 5. Bh3?? { (-0.32 → -5.02) Blunder. c4 was best. } { [%eval -5.02] } (5. c4 f5 6. Nec3 Bg7 7. d3 Nd4 8. Bg2 c6 9. O-O Ne6 10. e3 h5 11. d4 e4) 5... Bg7?? { (-5.02 → -0.62) Blunder. d5 was best. } { [%eval -0.62] } (5... d5) 6. O-O?? { (-0.62 → -2.50) Blunder. c4 was best. } { [%eval -2.5] } (6. c4) 6... f5? { (-2.50 → -1.26) Mistake. d5 was best. } { [%eval -1.26] } (6... d5) 7. Ng5?? { (-1.26 → -5.51) Blunder. Nec3 was best. } { [%eval -5.51] } (7. Nec3 d5 8. d3 Nf6 9. Nd2 O-O 10. Bg2 Be6 11. Nb3 b6 12. Bg5 h6 13. Bxf6 Bxf6) 7... Nf6?? { (-5.51 → -1.11) Blunder. Qxg5 was best. } { [%eval -1.11] } (7... Qxg5 8. Bg2 Qd8 9. d3 d6 10. c3 Nge7 11. e4 fxe4 12. dxe4 Qd7 13. a4 h6 14. f4) 8. Nf3?! { (-1.11 → -1.94) Inaccuracy. c4 was best. } { [%eval -1.94] } (8. c4) 8... O-O { [%eval -1.45] } 9. d3 { [%eval -1.72] } 9... d6 { [%eval -1.33] } 10. Nh4?! { (-1.33 → -2.20) Inaccuracy. c4 was best. } { [%eval -2.2] } (10. c4) 10... g5?? { (-2.20 → 1.35) Blunder. f4 was best. } { [%eval 1.35] } (10... f4 11. Bg2) 11. Bg2?? { (1.35 → -6.55) Blunder. Bxg5 was best. } { [%eval -6.55] } (11. Bxg5 f4 12. Bxc8 Qxc8 13. Nd2 Qh3 14. Bxf6 Bxf6 15. Nhf3 Kh8 16. Kh1 Rg8 17. Ne4 Raf8) 11... gxh4 { [%eval -6.26] } 12. Bd5+?! { (-6.26 → -9.86) Inaccuracy. Bg5 was best. } { [%eval -9.86] } (12. Bg5 hxg3) 12... Kh8 { [%eval -8.23] } 13. Bg5 { [%eval -8.14] } 13... Nxd5?? { (-8.14 → -3.22) Blunder. Qe8 was best. } { [%eval -3.22] } (13... Qe8 14. Nc3) 14. Bf6?? { (-3.22 → -14.37) Blunder. Bxd8 was best. } { [%eval -14.37] } (14. Bxd8 Nxd8) 14... Bxf6 { [%eval -14.18] } 15. gxh4 { [%eval -15.94] } 15... Bxh4 { [%eval -16.32] } 16. h3 { [%eval -19.78] } 16... Qg5+ { [%eval -17.77] } 17. Kh2?! { (-17.77 → Mate in 9) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-9] } (17. Kh1 Nf4) 17... Nf4?! { (Mate in 9 → -19.55) Lost forced checkmate sequence. Ne3 was best. } { [%eval -19.55] } (17... Ne3 18. Rg1 Qf4+ 19. Kh1 Nxd1 20. Rxd1 Bxf2 21. Nd2 Qg3 22. Nf3 Qxh3+ 23. Nh2 Bg3 24. Kg1) 18. e3?! { (-19.55 → Mate in 1) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-1] } (18. Rg1 Qh5) 18... Nxh3?! { (Mate in 1 → -19.78) Lost forced checkmate sequence. Qg2# was best. } { [%eval -19.78] } (18... Qg2#) 19. f4?! { (-19.78 → Mate in 6) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-6] } (19. Qf3) 19... exf4?! { (Mate in 6 → -24.88) Lost forced checkmate sequence. Qg3+ was best. } { [%eval -24.88] } (19... Qg3+ 20. Kh1 Rg8 21. Qf3 Nf2+ 22. Qxf2 Qh3+ 23. Qh2 Qxf1+ 24. Qg1 Qxg1#) 20. exf4?! { (-24.88 → Mate in 6) Checkmate is now unavoidable. Qd2 was best. } { [%eval #-6] } (20. Qd2 Rg8) 20... Qg8?! { (Mate in 6 → -16.64) Lost forced checkmate sequence. Qg3+ was best. } { [%eval -16.64] } (20... Qg3+ 21. Kh1 Rg8 22. Qf3 Nf2+ 23. Qxf2 Qh3+ 24. Qh2 Qxf1+ 25. Qg1 Qxg1#) 21. Nc3 { [%eval -18.1] } 21... Bf6 { [%eval -12.05] } 22. Nd5 { [%eval -16.96] } 22... Be6 { [%eval -16.17] } 23. Nxf6 { [%eval -24.29] } 23... Rxf6 { [%eval -26.1] } 24. Rf3?! { (-26.10 → Mate in 6) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-6] } (24. Qh5 Qg7) 24... Rh6?! { (Mate in 6 → -15.42) Lost forced checkmate sequence. Nxf4 was best. } { [%eval -15.42] } (24... Nxf4 25. Qf1 Rh6+ 26. Rh3 Nxh3 27. Qxh3 f4 28. Qxh6 Qg3+ 29. Kh1 Bd5#) 25. Qe1?! { (-15.42 → Mate in 2) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #-2] } (25. Rxh3 Rxh3+) 25... Nf2+ { [%eval #-1] } 26. Rh3 { [%eval #-1] } 26... Rxh3# { Black wins by checkmate. } 0-1