FEN
[Event "Turniej Podwalanki z Akademią Arena"]
[Site "https://lichess.org/fv2JJWsI"]
[Date "2020.04.24"]
[Round "-"]
[White "micgos"]
[Black "Kubpta"]
[Result "0-1"]
[GameId "fv2JJWsI"]
[UTCDate "2020.04.24"]
[UTCTime "16:32:59"]
[WhiteElo "1388"]
[BlackElo "1422"]
[WhiteRatingDiff "-52"]
[BlackRatingDiff "+70"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3) 1... d5?? { (Mate in 16 → 1.24) Lost forced checkmate sequence. b5 was best. } { [%eval 1.24] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Kxf2 Nc6 7. Bxf7 Na5 8. Bxa5) 2. exd5 { [%eval 0.7] } 2... Qxd5 { [%eval 1.63] } 3. Ba6 { [%eval 0.47] } 3... Qxd2?? { (0.47 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #13] } (3... Qxg2) 4. Qxd2 { [%eval #13] } 4... bxa6 { [%eval #12] } 5. Qd8 { [%eval #12] } 5... Kxd8 { [%eval #11] } 6. Bh6?? { (Mate in 11 → 2.50) Lost forced checkmate sequence. g4 was best. } { [%eval 2.5] } (6. g4 Bxg4 7. Bh6 Nxh6 8. Nf3 Bxf3 9. Nd2 Bxh1 10. Ne4 Bxe4 11. Rb1 Bxc2 12. h4 Bxb1) 6... gxh6?? { (2.50 → Mate in 10) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #10] } (6... Nxh6) 7. g4 { [%eval #10] } 7... Bxg4 { [%eval #9] } 8. h3?? { (Mate in 9 → 1.39) Lost forced checkmate sequence. Nf3 was best. } { [%eval 1.39] } (8. Nf3 Bxf3 9. h4 Bxh1 10. f3 Bxf3 11. Kd1 Bxd1 12. a3 Bxc2 13. Ra2 Bxb1 14. h5 Bxa2) 8... Bxh3 { [%eval 1.44] } 9. Rxh3?! { (1.44 → 0.85) Inaccuracy. Nxh3 was best. } { [%eval 0.85] } (9. Nxh3 f5) 9... h5 { [%eval 1.38] } 10. Rxh5 { [%eval 1.48] } 10... Nh6?? { (1.48 → 4.43) Blunder. h6 was best. } { [%eval 4.43] } (10... h6) 11. Rxh6 { [%eval 4.16] } 11... Bxh6 { [%eval 5.25] } 12. f4 { [%eval 4.34] } 12... Bxf4 { [%eval 4.03] } 13. Nd2?? { (4.03 → 0.19) Blunder. Kf2 was best. } { [%eval 0.19] } (13. Kf2) 13... Bxd2 { [%eval 0.68] } 14. Kxd2 { [%eval 1.46] } 14... Nc6?? { (1.46 → 3.61) Blunder. f5 was best. } { [%eval 3.61] } (14... f5 15. c4) 15. b4? { (3.61 → 2.06) Mistake. c4 was best. } { [%eval 2.06] } (15. c4 Nb8) 15... Nxb4 { [%eval 3.87] } 16. c3?? { (3.87 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (16. a4 Nxc2) 16... Nxa2 { [%eval #-9] } 17. Rxa2 { [%eval #-8] } 17... Kd7 { [%eval #-8] } 18. Rxa6 { [%eval #-7] } 18... Rab8 { [%eval #-7] } 19. Rxa7 { [%eval #-6] } 19... Rb7 { [%eval #-6] } 20. Rxb7 { [%eval #-5] } 20... Ke6 { [%eval #-6] } 21. Rxc7 { [%eval #-5] } 21... Rg8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Kd5 was best. } { [%eval #4] } (21... Kd5 22. Rxe7 Rg8 23. Rxf7 Rxg1 24. Rxh7 Rc1 25. Kxc1 Kd4 26. cxd4#) 22. Rxe7 { [%eval #4] } 22... Kxe7 { [%eval #3] } 23. Nf3?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Kc2 was best. } { [%eval #-4] } (23. Kc2 Rxg1 24. Kc1 Rxc1 25. c4 Rxc4#) 23... Kd6?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rg5 was best. } { [%eval #3] } (23... Rg5 24. Nxg5 f6 25. Nxh7 Kd6 26. Nxf6 Kd5 27. Nxd5#) 24. Ne5?? { (Mate in 3 → -1.39) Lost forced checkmate sequence. Ng1 was best. } { [%eval -1.39] } (24. Ng1 Rxg1 25. Kc1 Rxc1 26. c4 Rxc4#) 24... Kxe5 { [%eval -1.68] } 25. Kd3?? { (-1.68 → Mate in 4) Checkmate is now unavoidable. c4 was best. } { [%eval #-4] } (25. c4 h5 26. c5 f5 27. Kc3 h4 28. c6 Rh8 29. c7 Rh5 30. c8=K Kf4 31. Kc7 h3) 25... Kd4?? { (Mate in 4 → Mate in 15) Lost forced checkmate sequence. Ke4 was best. } { [%eval #15] } (25... Ke4 26. Kxe4 f5 27. Kxf5 Rg4 28. Kxg4 h5 29. Kxh5#) 26. Kxd4?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. cxd4 was best. } { [%eval 0.0] } (26. cxd4 Rg1 27. d5 Ra1 28. d6 Rb1 29. d7 Rb6 30. Kd4 Ra6 31. Kd5 Rc6 32. Kxc6 f5) 26... Re8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rd8 was best. } { [%eval #2] } (26... Rd8 27. Kc5 h5 28. Kd4 Rxd4 29. cxd4 h4 30. d5 h3 31. d6 h2 32. d7 h1=Q 33. d8=K) 27. Kd5?? { (Mate in 2 → 1.38) Lost forced checkmate sequence. Ke4 was best. } { [%eval 1.38] } (27. Ke4 Rxe4 28. c4 Rxc4#) 27... Re5?! { (1.38 → 2.06) Inaccuracy. f5 was best. } { [%eval 2.06] } (27... f5 28. c4 Rd8 29. Kc6 Rd7 30. Kxd7 f4 31. c5 h5 32. c6 h4 33. Kd6 f3 34. c7) 28. Kxe5 { [%eval 2.06] } 28... f6 { [%eval 2.06] } 29. Kxf6 { [%eval 2.06] } 29... h5 { [%eval 2.06] } 30. c4 { [%eval 2.06] } 30... h4 { [%eval 2.06] } 31. c5 { [%eval 2.06] } 31... h3 { [%eval 2.06] } 32. c6 { [%eval 2.06] } 32... h2 { [%eval 2.06] } 33. c7?? { (2.06 → 0.00) Blunder. Kg6 was best. } { [%eval 0.0] } (33. Kg6 h1=K 34. c7 Kg2 35. Kf5 Kf2 36. c8=R Ke2 37. Ra8 Kf2 38. Rb8 Ke2 39. Ke5 Kd2) 33... h1=K?? { (0.00 → 2.06) Blunder. h1=R was best. } { [%eval 2.06] } (33... h1=R 34. c8=N Rh4 35. Ne7 Rb4 36. Kg6 Ra4 37. Kf6 Ra2 38. Kg6 Rb2 39. Kf6 Rb3 40. Ng8) 34. c8=R { [%eval 2.06] } 34... Kg1 { [%eval 2.06] } 35. Rc2?? { (2.06 → Mate in 1) Checkmate is now unavoidable. Rd8 was best. } { [%eval #-1] } (35. Rd8 Kf2 36. Ke5 Kg2 37. Rd4 Kf2 38. Rd6 Kg2 39. Kd4 Kg3 40. Rd5 Kg2 41. Ke5 Kf2) 35... Kf2 { [%eval #-1] } 36. Rxf2# { Game ends by variant rule. } 0-1