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A new beserking system - n% beserk

Interestig but I wonder what ou have been drinking for the back berserk
Ideas: Nothing under 15 sec allowed outside UB (in UB it is 5 sec)
Rating point formula: sqrt(n/100) points gained in positive berserk. In negative berserk, you lose existing points with the same formula.
Negative berserk is only allowed if your time control stays below Bullet in UB, Blitz in Bullet and Rapid in Blitz.
This means that you are not allowed anything beyond about -158.5% in 1+0 but only get 2/3 points if you win and 1/3 if you draw.
In a 32+0 game (hypothetical as this is not a valid time control) with 400% berserk, you get 2 extra points but have to do with 2 minutes.
@ChuckPhil If the person waits for more than 10 times the allotted time allowed in the original non-beserked game, per person,, then the opponent can report for trolling.
@ChuckPhil it could be made so that negative berserk is only allowed if your time control stays below Bullet in UB, Blitz in Bullet and Rapid in Blitz.
@ruzgar9543 Ok first of all, with my system, if you are playing an ultrabullet game, you cannot go past 1/2+0 without losing points. So my system works better here...

And if people troll by watiting more than 10 times the allotted time per person (so if 1+0, then no more than 10 mins of waiting), I told that you can report them (or the server will ban the troll and declare victory for the troll's opponent)...

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