I think lichess should add a note for each puzzle to tell us if we are looking for a checkmate pattern, the best move. If you can't do it then it's fine :) I just find it easier to look what I'm meant to be looking for.
I think its always a blunder.. can't recall any checkmate
Part of the point of those puzzles is training your ability to find the weakness your opponent's move created. In a real game, you don't have a little fairy on your shoulder that whispers "Mate in 3" in your ear.
I don't think this is a good idea at all unless it's a puzzle purposely built to be hard for engines to even solve. Puzzles in lichess are game-generated. The engine evaluated a blunder and found the sequence that wins and generates a puzzle from it. In that scenario, the player didn't have someone whispering in his ear "You can win a rook", and neither will you in a real game. The part I love about lichess puzzles is the fact that they don't have that implemented, it trains you to *really* look for the absolute best move possible rather than having the idea of "Oh I'm going to win a piece" and then you can look at only the moves that seem to attempt at winning a piece rather than all the possible good moves.
There's such a big clue already that I don't think more information should be provided. The clue is that there's a combination that will lead to winning material or checkmate. Many of the puzzles cause me to think, how could there be anything here, but I know there is so I keep looking till I find it.
You should take up checkers.
Chess is a very difficult game to master and i think that puzzles should reflect the complexity inherent in the game. It would, in my opinion, be cruel to spell things out what to look for in a puzzle as no-one gives you clues in a game.
@Oxytocinblb yeah might as well mark the pieces you need to consider ^^
Agree with #4,#5,#7
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