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Are we really playing humans on here?

How does an opponent use up all their clock time, go down material, have completely losing positions but then hold it to the end? Then, instead of going to the game to analyze it after it is finished they offer a rematch.

Do you really think I want to rematch you after you have drained the clock? Something tells me we are not playing humans, we are playing bots set at different levels. They calculate out lines where the human could slip up. In this case I took with the wrong rook. But how would an opponent know this who is playing so abysmally?

It would be nice to play a human on the other end who will move in a more reasonable time frame and not all of a sudden start defending their position like they are a genius.

Bots on Lichess have the "BOT" title next to their name.
Not all humans act the same way. What you are explaining is a case of a staller.
@InkyDarkBird said in #2:
> Bots on Lichess have the "BOT" title next to their name.
> Not all humans act the same way. What you are explaining is a case of a staller.

It was very odd to see the moves in this game. Usually, a human would commit to Nxf7 if they play Ng5, but in this game they retreated losing a pawn. Then, they messed up again with the knight not moving it to d2. How can this be a case of a staller? Then they all of a sudden play better?
@IsMyCrazyMoveBetter said in #3:
> It was very odd to see the moves in this game. Usually, a human would commit to Nxf7 if they play Ng5, but in this game they retreated losing a pawn.
Key word "usually"
They were also only a 1700. They still have much to learn about chess.
In addition, different players have different skill levels in different areas of chess (tactics, openings, traps, middlegames, endgames, etc.)
@InkyDarkBird said in #4:
> Key word "usually"
> They were also only a 1700. They still have much to learn about chess.
> In addition, different players have different skill levels in different areas of chess (tactics, openings, traps, middlegames, endgames, etc.)

I would believe that if they didn't run out of time. I would believe that if they used up a lot of time before making good moves and less time making bad moves. I would also believe that if they instead of automatically offering a rematch they analyzed the game.

You don't get strong in A, B, C, or D if you don't spend time working on A, B, C, or D.

As long as people make excuses for this behavior like you are doing, if they are human they will continue to do this.

If we spoke out against this, then maybe they would wise up and not drain the clock.
I propose the following to combat this.

1. Rapid time clock is initially set to 30 seconds with a 30 second increment.
2. You play out the initial opening moves to reach the 10 minute rapid time control. For example, you don't need 30 seconds to play an opening move. So, if you use up 1-5 seconds, at least 25 seconds is now added to the increment, 50+ seconds. Continue making timely opening moves, and your clock will now go up. You can easily reach 10 minutes around 10-12 moves probably.

This would make sure players are not stalling. If you stall, it's only based on the clock time you earned by playing quickly. You are then less likely default to stalling.
@IsMyCrazyMoveBetter said in #5:
> I would believe that if they used up a lot of time before making good moves and less time making bad moves.
Which you haven't given any examples of.
Also, in the game, it seems like your opponent spends the same, if not more, time making bad moves.
Wow, I think that move 41 by Black (41...Be6) was very unnatural, hanging a pawn - 41...Bb3 was way more human like to me, as well as 41...Bd5, attacking the pinned pawn... And then on move 44 - every human I know would go 44...Re6+, picking up the Opponents Rook through a discovered check...

So, is the OP human or a Bot - a machine?

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