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Big changes :)

Hey guys, I've just done a big upgrade.

You have probably noticed the new way to find opponents. And forums now have a search engine!

I'm sure I've introduced new bugs with theses changes, let me know!

Hey guys, I've just done a big upgrade. You have probably noticed the new way to find opponents. And forums now have a search engine! I'm sure I've introduced new bugs with theses changes, let me know!

i like the changes! the big and the minor stuff (like that you see how much elo you'd lose playing against a certain person on the user pages)

also, found something, not even a bug, but: there's a scroll bar here. not sure if it should be. http://i56.tinypic.com/augu9y.png

cheers.

i like the changes! the big and the minor stuff (like that you see how much elo you'd lose playing against a certain person on the user pages) also, found something, not even a bug, but: there's a scroll bar here. not sure if it should be. http://i56.tinypic.com/augu9y.png cheers.

I think I found an unintended bug with the search feature. If you search any string and scroll down, you can keep scrolling down - forever.

for instance, search "lol" and it will say 34 topics found. if you scroll to the end, it will load the same 34 topics and keep repeating over and over each time you reach the bottom until thousands of
topics are listed.

I think I found an unintended bug with the search feature. If you search any string and scroll down, you can keep scrolling down - forever. for instance, search "lol" and it will say 34 topics found. if you scroll to the end, it will load the same 34 topics and keep repeating over and over each time you reach the bottom until thousands of topics are listed.

Fixed the scroll, increased lobby opacity, fixed the forum search scrolling

Fixed the scroll, increased lobby opacity, fixed the forum search scrolling

@thibalut
The web is far from real-time, so it's just interesting for me: how do you deal with race conditions? What if 2 or more users click on the same game at the "same" (± milliseconds) time?
thanx.

@thibalut The web is far from real-time, so it's just interesting for me: how do you deal with race conditions? What if 2 or more users click on the same game at the "same" (± milliseconds) time? thanx.

Playing against computer is always -1 level than what you specify.

Playing against computer is always -1 level than what you specify.

Yeah building this website I learnt how to deal with race conditions :)
Suppose two players (or more) want to join the same game at the same time.
One of them always reaches the server first; as perfect concurrent events can't happen.
I immediately mark the invitation as matched as soon as I get the first request.
The next requests for joining the game find that it is matched already; and just redirect to the previous page.

Yeah building this website I learnt how to deal with race conditions :) Suppose two players (or more) want to join the same game at the same time. One of them always reaches the server first; as perfect concurrent events can't happen. I immediately mark the invitation as matched as soon as I get the first request. The next requests for joining the game find that it is matched already; and just redirect to the previous page.

I really like the, "show me all available games," window.

However, imo it would be better not to continually show that window. I keep wanting to close it. Like, its in the way. I would prefer an option, maybe the Create Game button, to be the method of
opening that window.

I really like the, "show me all available games," window. However, imo it would be better not to continually show that window. I keep wanting to close it. Like, its in the way. I would prefer an option, maybe the Create Game button, to be the method of opening that window.

but the window does not hide anything. There is nothing to do under it.

but the window does not hide anything. There is nothing to do under it.

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