Look at this for example - https://lichess.org/training/PUHef - this puzzle has low rating, easy second move, however to play first move you have to calculate another deep line to be sure that its a right choice. Lichess has a lot of puzzles like this - first move requires deep calculation, but doesnt force you to show it and has incorrect rating because of lots of people guessed first move right. Did you notice that inconsistency too?
Look at this for example - https://lichess.org/training/PUHef - this puzzle has low rating, easy second move, however to play first move you have to calculate another deep line to be sure that its a right choice. Lichess has a lot of puzzles like this - first move requires deep calculation, but doesnt force you to show it and has incorrect rating because of lots of people guessed first move right. Did you notice that inconsistency too?
Is this just a rant or do you expect lichess to magically differentiate between people guessing and calculating?
Is this just a rant or do you expect lichess to magically differentiate between people guessing and calculating?
All you have to do is notice that moving the bishop fails.
Is that really a deep line?
All you have to do is notice that moving the bishop fails.
Is that really a deep line?
Too many puzzles seem to have this flaw. I think it's because these puzzles are generated solely by computers. When choosing the best move for the defending side, the engine does not distinguish between obviously losing moves and losing after a series of complex moves. It only looks at the position at the end of each search. Human defenders, on the other hand, will prefer a complex line because they know that the easy line loses anyway.
Too many puzzles seem to have this flaw. I think it's because these puzzles are generated solely by computers. When choosing the best move for the defending side, the engine does not distinguish between obviously losing moves and losing after a series of complex moves. It only looks at the position at the end of each search. Human defenders, on the other hand, will prefer a complex line because they know that the easy line loses anyway.
@InkyDarkBird said in #3:
All you have to do is notice that moving the bishop fails.
You had to see qb4 qd2 qa3 rb2 qa1 and so on (and qb4 qd2 qa3 qb2 bb4 kd1 qd3) to actually play qb4.
@InkyDarkBird said in #3:
> All you have to do is notice that moving the bishop fails.
You had to see qb4 qd2 qa3 rb2 qa1 and so on (and qb4 qd2 qa3 qb2 bb4 kd1 qd3) to actually play qb4.
@i-bex said in #2:
Is this just a rant or do you expect lichess to magically differentiate between people guessing and calculating?
Its kinda both. I reeeeaaaaly like lichess almost in every aspects, but puzzles like these looks like a poo on a ferrari' windshield, lol, at least to me.
@i-bex said in #2:
> Is this just a rant or do you expect lichess to magically differentiate between people guessing and calculating?
Its kinda both. I reeeeaaaaly like lichess almost in every aspects, but puzzles like these looks like a poo on a ferrari' windshield, lol, at least to me.
Sometimes I think this , then look at the puzzle again and realize I'm mistaken , in the whole the puzzles solution is the only and best way of winning, or gaining material. I only saw one open for discussion and that was a two rook sacrifice to have a queen against two rooks but the that didn't work out for nepo so generally puzzle solution ,right xxx
Sometimes I think this , then look at the puzzle again and realize I'm mistaken , in the whole the puzzles solution is the only and best way of winning, or gaining material. I only saw one open for discussion and that was a two rook sacrifice to have a queen against two rooks but the that didn't work out for nepo so generally puzzle solution ,right xxx