@so1omon said in #1:
> In a study, post-game analysis, etc. there is an option to "request a server-side computer analysis".
>
> Does anybody know at which depth that analysis is conducted?
>
> My understanding is that 2 seconds are allocated for each analyzed move, thus giving inconsistent analysis depths, however I may be mistaken.
When someone asks for analysis this way, it is farmed out to the fishnet clients.
See:
github.com/lichess-org/fishnet-----quote
revoof:
here in the code is the go command:
github.com/niklasf/fishnet/blob/4639eccf202526dd91dc20d7daa4d9d78abc2ad7/src/stockfish.rs#L331-L335. if you trace it back all the way to lila, you will find
github.com/ornicar/lila/blob/36472373153769f84a94c9db95e9292608c85360/conf/base.conf#L422. so it's a fixed node limit, and depth may vary. indeed analysis in the browser surpasses it quite quickly, when modern webassembly features are supported by the browser
-----end quote
analysis.nodes = 1500000 # sf 15 dev
So the answer is that depth varies and that the "go" command is based on a maximum number of nodes as 1.5 million. aka 1.5 mN.
revoof is a lichess developer, and the quote was from a conversation I had with him on the lichess discord.