Hi Lichess Community,
I am working on a new Chess App, mainly because I want to improve my Chess and at the same time leverage the power of Stockfish and Coding . Inspired by Play Magnus I see a opportunity to create something better suited to learn and improve in Chess.
How will this App be different than Play Magnus?
The main difference is that the App will not be a game, but a learning tool. The App will have features to help you improve your game. Play Magnus is to play games, and it does a great job of testing your abilities.
What is the best way to learn?
The best way to learn is by playing against humans, but not for the reasons you might be thinking. Playing against humans will teach you how to exploit weaknesses, which is crucial. Playing against the engine is a good way to let the engine exploit your weaknesses, so that you can figure out how to fix them.
This leads me to the first feature of the new App:
- Self-Play, e.g the Engine mirrors your skill level. That way you must learn to exploit mistakes of the engine.
Another feature that completes this is that the App will be able to figure out your "ELO" just that instead of ELO Points, the quality of your moves is measured and compared with that of different players.
What input will users be able to give?
Users will be able to give input by playing on the board, but also there will be different modes that are especially designed for improving your chess:
- by playing a variation, or even by selecting a move from a list of moves.
- inputing your own evaluation, that can be compared to the engines evaluation, to see how good your intuition is.
Have you ever thought of an feature that you really need for improving your Chess with an Engine but that was not there?
Critical thoughts?
Best regards,
RichardRahl
I am working on a new Chess App, mainly because I want to improve my Chess and at the same time leverage the power of Stockfish and Coding . Inspired by Play Magnus I see a opportunity to create something better suited to learn and improve in Chess.
How will this App be different than Play Magnus?
The main difference is that the App will not be a game, but a learning tool. The App will have features to help you improve your game. Play Magnus is to play games, and it does a great job of testing your abilities.
What is the best way to learn?
The best way to learn is by playing against humans, but not for the reasons you might be thinking. Playing against humans will teach you how to exploit weaknesses, which is crucial. Playing against the engine is a good way to let the engine exploit your weaknesses, so that you can figure out how to fix them.
This leads me to the first feature of the new App:
- Self-Play, e.g the Engine mirrors your skill level. That way you must learn to exploit mistakes of the engine.
Another feature that completes this is that the App will be able to figure out your "ELO" just that instead of ELO Points, the quality of your moves is measured and compared with that of different players.
What input will users be able to give?
Users will be able to give input by playing on the board, but also there will be different modes that are especially designed for improving your chess:
- by playing a variation, or even by selecting a move from a list of moves.
- inputing your own evaluation, that can be compared to the engines evaluation, to see how good your intuition is.
Have you ever thought of an feature that you really need for improving your Chess with an Engine but that was not there?
Critical thoughts?
Best regards,
RichardRahl