@watford said in #15:
@dboing Ok, perhaps shogi is both more strategic and tactical compared to chess. My point is there is no end game theory as pieces are never removed from the game due to the shogi drop rule. So no situations such as bishop versus knights, coloured squared bishop, etc.
I did not know about that rule. Maybe it has to be read and my lishogi tutorial well would not show that, in how the individual pieces move. My bad with partial core rules. Ok. A more conservative evolution system (material). Less attrition certainty.
We can make many aspect contrasts, but how does this causally affect the despair that the blog has painted about chess having become a battle of deep line knowledge because the tactical sharp turns per unit depth and per unit games is very high.
Whatever the causes in Shogi for the proverbs to be accepted as widely applicable (i.e. if applying blindly, within the proverb specifics, its action or decision preference or diktat (I am not knowledgeable, I work from blog givens), and in chess the awareness that exceptions is the rule, to the point, when we look closely at any of the ROTS, we might find the exception are just more logic that was not yet known at the decree time of the ROT, from its pioneering time, but could always be shoved still under "exception", as chess theory seemed too illustrious tainted from its creator high achievements as performer credentials. Problem of logic being hidden for the sake of performance is one hypothesis I can think, and do think of, often.
Socio or psychological hypothesis: the champion spot light distraction.
I might be trying to understand the arrested development of beyond move sequences knowledge commonly shareable knowledge about some logic in chess, beyond the core ruleset. Higher level concepts that derive from the core rules, but that are saving on turn by turn breadth of calculation (is that not what proverbs provide? In shogi).
That might not be about the rulesets. Just perhaps maybe the traditions of the whole population of chess player relationship to its most visible knight tournaments tiering or podium and its pool of contenders (like the vicissitudes of the life of the powerful or rich TV soaps: Dallas, Dynasty of old, or British of the highest poshest tribulations in town named tribe, I never watched, but I know a bunch around me that might wish to be in there, as they value those series). Sorry, derailed.
Just saying I find there has been some arrested development in chess theory and in chess theory of learning; which are never called that way, as we are still deep in individual source school of thought dialogizing mechanics, but not really aware of that, one blog by ChessRaisemate, gave me this vocabulary. I think this blog is relevant here.
There are also, some recent blogs wanting to work with the notion of getting "practical", or working on the accumulated blind spots or alleys, in a more sustainable and autonomously applicable by the learner over more positions than the examples used to palliate for the state of proverbs not existing, i.e. the exceptions that grow around the holes.
But what is one individual gonna do about such a big research needed problem, and no verifiable language to bridge the common sensory at least 2D conditional information to start being practical about. Given all the past surfing on unverified hypotheses being propagated, with hindsight anecdotal proof by champion or high-performance credentials?
Back to trying to understand the direction of your comments:
You are saying that it might be the reentrant in end-games that does not make in shogi, such categorical zoom in through endgame classification by material left. It would not simply the foresight problem to think in attrition and voilà, simplified to something "known" before the game. So there are no proverbs in shogi endgame as there might be in chess endgames. So what is the blog referring to that shogi has more reliable than its counterparts in chess.
Bubble:
There is a chess variant with re-entrant material, no? It would have the same smaller board, and the same powerful pieces that extend in all its mobility center-symmetric figures directions (but for the knight piece, no lines or sliding through the board empty squares that one).
This is not well structure, I put headers. Fixing would mean more rambling from more angles or parentheses, while proceduring.
@watford said in #15:
> @dboing Ok, perhaps shogi is both more strategic and tactical compared to chess. My point is there is no end game theory as pieces are never removed from the game due to the shogi drop rule. So no situations such as bishop versus knights, coloured squared bishop, etc.
I did not know about that rule. Maybe it has to be read and my lishogi tutorial well would not show that, in how the individual pieces move. My bad with partial core rules. Ok. A more conservative evolution system (material). Less attrition certainty.
We can make many aspect contrasts, but how does this causally affect the despair that the blog has painted about chess having become a battle of deep line knowledge because the tactical sharp turns per unit depth and per unit games is very high.
Whatever the causes in Shogi for the proverbs to be accepted as widely applicable (i.e. if applying blindly, within the proverb specifics, its action or decision preference or diktat (I am not knowledgeable, I work from blog givens), and in chess the awareness that exceptions is the rule, to the point, when we look closely at any of the ROTS, we might find the exception are just more logic that was not yet known at the decree time of the ROT, from its pioneering time, but could always be shoved still under "exception", as chess theory seemed too illustrious tainted from its creator high achievements as performer credentials. Problem of logic being hidden for the sake of performance is one hypothesis I can think, and do think of, often.
> Socio or psychological hypothesis: the champion spot light distraction.
I might be trying to understand the arrested development of beyond move sequences knowledge commonly shareable knowledge about some logic in chess, beyond the core ruleset. Higher level concepts that derive from the core rules, but that are saving on turn by turn breadth of calculation (is that not what proverbs provide? In shogi).
That might not be about the rulesets. Just perhaps maybe the traditions of the whole population of chess player relationship to its most visible knight tournaments tiering or podium and its pool of contenders (like the vicissitudes of the life of the powerful or rich TV soaps: Dallas, Dynasty of old, or British of the highest poshest tribulations in town named tribe, I never watched, but I know a bunch around me that might wish to be in there, as they value those series). Sorry, derailed.
Just saying I find there has been some arrested development in chess theory and in chess theory of learning; which are never called that way, as we are still deep in individual source school of thought dialogizing mechanics, but not really aware of that, one blog by ChessRaisemate, gave me this vocabulary. I think this blog is relevant here.
There are also, some recent blogs wanting to work with the notion of getting "practical", or working on the accumulated blind spots or alleys, in a more sustainable and autonomously applicable by the learner over more positions than the examples used to palliate for the state of proverbs not existing, i.e. the exceptions that grow around the holes.
But what is one individual gonna do about such a big research needed problem, and no verifiable language to bridge the common sensory at least 2D conditional information to start being practical about. Given all the past surfing on unverified hypotheses being propagated, with hindsight anecdotal proof by champion or high-performance credentials?
> Back to trying to understand the direction of your comments:
You are saying that it might be the reentrant in end-games that does not make in shogi, such categorical zoom in through endgame classification by material left. It would not simply the foresight problem to think in attrition and voilà, simplified to something "known" before the game. So there are no proverbs in shogi endgame as there might be in chess endgames. So what is the blog referring to that shogi has more reliable than its counterparts in chess.
Bubble:
There is a chess variant with re-entrant material, no? It would have the same smaller board, and the same powerful pieces that extend in all its mobility center-symmetric figures directions (but for the knight piece, no lines or sliding through the board empty squares that one).
This is not well structure, I put headers. Fixing would mean more rambling from more angles or parentheses, while proceduring.