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What is considered a good puzzle rating?

#10: Scaling Back Is Good.

I Hope Things will Go Well For You :)
My impression is that puzzle rating does relate to gameplay rating and is a soft indicator for your current gameplay rating ceiling: In a puzzle you have infinite time and no "tunnel vision" gained from playing prior moves in the same game. So given that your opponents play close to their face rating, I'd expect that puzzle performance is better or equal than gameplay and that the gap between the two becomes smaller over time while both ratings increase.

PS: Related thread at lichess.org/forum/general-chess-discussion/what-is-the-highest-puzzle-rating-you-have-ever-seen-on-lichessorg
What is the point of having 2500+ points in puzzles if you are unable to set them up.

Any points outside actual rating points are useless.
It figures you would need to get your 2 cents in Mr. 9,549 forum posts. Don't you have anything better to do?
@OMG2112 said in #6:
> My game rating is hopeless..... Simply playing more games isn't going to make me better. I've played nearly 30,000 online rapid games between chess.com and lichess and my rating has stayed around 1500. I gotta focus elsewhere in hopes of getting better. I don't play any speed chess so the time element is not important.
@OMG2112 said in #6:
> My game rating is hopeless..... Simply playing more games isn't going to make me better. I've played nearly 30,000 online rapid games between chess.com and lichess and my rating has stayed around 1500. I gotta focus elsewhere in hopes of getting better. I don't play any speed chess so the time element is not important.

The way to improve is to spend more time analyzing your games to understand what you should do next time rather than just stat a new game. That means: 1. Use the computer to look for tactics you missed. 2. Look up the opening to see how far you got before going off on a bad tangent. 3. Learning 1 further move in the opening. 4. Finding Some GM games with the position coming from the good part of the opening and studying how they handled the middlegame. 5. Looking up the endgame you got to if it was critical and seeing how to play that. Do something like the above after some fraction of your games and you should see some steady improvement in your play. Just repeating the same mistakes sets them into a pattern in your play that is hard to alter. --Bill
Tactics are great for a few reasons:
1. Pattern recognition. Repeating tactics over and over will teach you to spot certain motifs so you can calculate them faster.
2. Calculation. So long as you attempt to solve every tactic IN YOUR HEAD FIRST before playing any moves, then this is a great tool to train your visual thinking and calculation skills.
3. Defensive, quiet, and backward moves. The higher your tactic rating goes the harder the correct moves are to spot, and these types of moves occur more frequently at upper levels. You will learn in which situations they come into play, which translates to real games too!

Tactics are not great for:
• Positional understanding
• Learning openings
• Coming up with plans

You can be a great tactition and still be a terrible player. Your best bet to improve would be to watch some good training videos on your favourite opening as white and black, seek to understand the ideas in the resulting positions, play a few games, watch more videos (or the same ones!), rinse and repeat.
Here’s my opinion: forget puzzle rating. If you can calculate 3 moves ahead, that’s good. I would focus more on puzzle streak since they are more likely to occur in game depending on your rating, and it’s excellent pattern recognition.
Great advice from everyone! Thanks so much for your ideas!
@OMG2112
Puzzle ratings don't matter. They just show how does a player fare with respect to best moves in puzzles.
Just remember the rule: Don't focus on improving game or puzzle rating. Just play your natural game. Puzzles are for pattern recognition skills in game.

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