It would be nice if we would have an ability to pause a game on mutual agreement. I also think the opponent should have an option to demand sealing a move. Pausing and sealing is a common practice in long over-the-board chess games, if I am not mistaken.
@Hott common no and the arbiters decide Adjourn the game not the player
fide rules: Guidelines I. Adjourned Games
handbook.fide.com/chapter/E012023
Also for what would you pause and for how long?
fide rules: Guidelines I. Adjourned Games
handbook.fide.com/chapter/E012023
Also for what would you pause and for how long?
@for_cryingout_loud said in #2:
> @Hott common no and the arbiters decide Adjourn the game not the player
> fide rules: Guidelines I. Adjourned Games
> handbook.fide.com/chapter/E012023
>
> Also for what would you pause and for how long?
One Year
> @Hott common no and the arbiters decide Adjourn the game not the player
> fide rules: Guidelines I. Adjourned Games
> handbook.fide.com/chapter/E012023
>
> Also for what would you pause and for how long?
One Year
Sounds like you should play a correspondence style game. you can still play it 'live' but if you need a break you can do so.
To @BaronVonChickenpants, #4.
That seems compromistic, as it lifts strict time control. Possibly it would work well when the two players are acquainted with each other, when they are regular opponents?
Imitating functionality by other functionality doesn’t seem right.
That seems compromistic, as it lifts strict time control. Possibly it would work well when the two players are acquainted with each other, when they are regular opponents?
Imitating functionality by other functionality doesn’t seem right.
Adjourning games leads to the problem that sometimes resuming the game simply doesn't happen. You have to wait until both players are online simultaneously and not currently in a game with someone else, and then you have to hope that both will be willing to resume. When that doesn't happen, it's a big extra chore for administrators to deal with the complaints ("so-and-so won't resume our game!").
In OTB tournaments, the clock continues to tick even if you need to take a break to go to the bathroom.
Furthermore, if you pause a game you are making the game take longer.
And people have life
Furthermore, if you pause a game you are making the game take longer.
And people have life
@Hott said in #1:
> It would be nice if we would have an ability to pause a game on mutual agreement. I also think the opponent should have an option to demand sealing a move. Pausing and sealing is a common practice in long over-the-board chess games, if I am not mistaken.
This practice has been abandoned many many years ago.
Today, the time controls are a bit shorter. And with computers available, this would make little sense, because both players would heavily learn from the engine during the break.
> It would be nice if we would have an ability to pause a game on mutual agreement. I also think the opponent should have an option to demand sealing a move. Pausing and sealing is a common practice in long over-the-board chess games, if I am not mistaken.
This practice has been abandoned many many years ago.
Today, the time controls are a bit shorter. And with computers available, this would make little sense, because both players would heavily learn from the engine during the break.
It could only work if the game were adjourned to a specific date/time (agreed upon by the players). But I doubt there would be sufficient demand to justify the work needed to implement such feature.
Yes, i guess both of them could decide a date and time of when to resume the game again (as @mkubecek said #9) but then there is another problem that let's say the players decide to pause the game for like 5 days, in this specific period of time, two things can happen:
1) The players will forget what was happening, and what the opponent meant by their last move, so the player who moved last might benefit a bit (like it happens with me in correspondence game)
2) They might just forget that their game will automatically resume in 5 days, and might have to set a reminder on their Alexa. (But I just dismiss it whenever it says, "You have a reminder..", so I don't think its gonna be taken seriously.)
1) The players will forget what was happening, and what the opponent meant by their last move, so the player who moved last might benefit a bit (like it happens with me in correspondence game)
2) They might just forget that their game will automatically resume in 5 days, and might have to set a reminder on their Alexa. (But I just dismiss it whenever it says, "You have a reminder..", so I don't think its gonna be taken seriously.)
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