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[Feature request ] ⅛+0 time control

@Toadofsky, I don't think they based their suggestion on some scientific evidence. While fast chess may not improve your chess skills in usual (long) time controls, it doesn't mean fast chess doesn't influence mind favorably. And the point about game appreciation is definitely incorrect. :)
I personally learned a lot from playing fast chess.

@Pashut, meaningful thinking does happen in 1/8+0. I explained this subject in the post #187. :) Though, it's another type of thinking, and it doesn't improve your standard chess. However, we cannot deny the value 1/8+0 has for brain development. And I'm being absolutely serious. Fast chess, while not necessarily should relate to standard chess, has a positive impact on your intellectual ability.
@Chesstroll_Ingot I found a slightly-off-topic study:
pdfs.semanticscholar.org/16d5/08c350243e33826c22c8a8035261cc9c79e9.pdf

"Here we study the effect of time pressure on expert chess performance in order to test the hypothesis that compared to weak players, strong players depend relatively heavily on fast processes...

Our data suggests that once players are forced to play faster, their [skill] during regular play under normal time controls becomes less predictive of their performance."
@Toadofsky, in super-fast chess we can even see modification of those fast processes, so they become not only the main part of the game (ultrabullet), but they are modified significantly. :)
This study doesn't interfere with my point, but I also want to say that these fast processes become of another kind in ultrabullet. While slow processes become almost nonexistent, fast ones are transformed in such a way that they become much more intertwined and much faster metamorphosing. The tension, which appears under time pressure, forces these already fast processes to seek ways out of their speed limits, therefore they are intertwined much more and their density should increase (making them permeate each other). Also they and their particles become tense too, which also helps to store and operate information. This can, though, make them (modified fast processes) less reliable sometimes, but their density and multiformness render them a very effective way of intellectual probing of things, such as new ideas in science, or new patterns in art. This, however, should be accompanied by, at first, knowledge a person already has, and, secondly, slow processes. At this point it becomes mostly a person's choice what source to use to improve their slow processes. Some might use standard chess, others have enough of tasks for slow processes in their life, so for them super-fast chess might become a very good training.
@Chesstroll_Ingot I recently heard about some research which suggests, those multiplayer online shooting games, are actually correlated with IQ increase. Most games aren't.

I doubt the researchers looked into ultra, but I think the similarity between the multi player shooting games and ultra is obvious. Fast decision time, and battle of wits.

Once you allow premove the dynamics are different to normal chess, because like poker there is an element of bluff and prediction.

When people object to faster time controls because they're 'not chess', I think they're missing the point. It's another game. With it's own interest and value.

In terms of neural stimulation, I think it's got to be quite healthy.
#194 "When people object to faster time controls because they're 'not chess', I think they're missing the point. It's another game. With it's own interest and value."

I was just trying to stay on topic of my previous point answering #189 with my perspective, especially within the context of #191 asking about science. I found a study supporting my point, and immediately I find us trying to discredit it... I'm just trying to share my perspective. I don't care whether or not 1/8+0 happens on Lichess, though I'd never play it.
@residualinsight, yes, also a very good thing I like about ⅛+0/ultra is that it forces us to cover many tangled patters at once. We "scan" the board and make immediate decisions on a lot of pieces/position/situations. This effectively forces our mind to alloy different tasks in a very dense intellectual operation. But since it's difficult to increase speed even more (although, human reaction can go as low as to 100ms, but in chess that would be maybe 0.3 or 0.2 at best) our mind seeks a way to combine different mini-tasks and produce such neuro-patterns, which were never seen before. Would be very interesting to make a scientific study on this. Maybe in future science would take ultrabullet under its patronage. :)
@Chesstroll_Ingot, yes. I think it's a superb battle of pattern recognition, which tests mental organisation / efficiency to the max. Sure there's an element of coordination as well, but the type of thinking is more involved than table tennis for example. It might not relate directly to improving positional chess, but the ability to see ahead is vital. Reaction times are hit badly by lack of prediction, and improved by good prediction. The prediction is a combination of; consequence at the chess board, consequence on the clock, and likely human response. I.e. it combines time awareness, psychology and consequence at the board.
@residualinsight, I'm now thinking on an improved version of a program, which would allow for faster move input in 1/8+0 and ultrabullet, without relying too much on mouse skills. If this would be successful, we can effectively make 1/8+0 and ultrabullet not depending on mouse skills (though, now mouse skill is only a part of this game as well). And we'll be able to make it purely brain competition. Then this new variant would have much better chance for recognition and, probably, for scientific interest.
One of the ideas is to show arrows of all possible moves to a square when hovering a mouse over it.
If someone has any good ideas about how such extension could work, share them here:
lichess.org/forum/lichess-feedback/feature-request-using-keyboard-for-selecting-pieces?page=5.
Or here: lichess.org/forum/team-0-time-control/an-extension-for-faster-ultrabullet-moves. :)
Still, 1/8 would make you play A LOT of premoves. Because if you didn't but everyone else did, you get flagged. Even in ultrabullet premoves are very common. (more than half of the moves from what I observed)

1/8+0 should be called "Move first, think later" chess :)

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