1- Is using Deep Learning necessary to accompany the pace of chess engines as it is swalloing the world of artificial intelligences?
2- With that said, is there any specific programming language in which I should use to make my chess engine like Python? I am asking it because Python is very stigmatized as a language that is ideal for Deep Learning and Neural Links and I am more used to JavaScript. JavaScript vs Python? Who is more alpha in this endeavor?
3- For a computer to think like 6 moves ahead, it must make trillions of calculations and it is not viable, to what is a good heuristic for the program to follow and how to apply it in code terms? It is like: You can answer to me something like: Evaluate position, pieces, pawn structure etc, and make the computer to choose the move that will most benefit the pieces in which he is playing for, but HOOOOOW? Code examples are welcome, specially JavaScript.
2- With that said, is there any specific programming language in which I should use to make my chess engine like Python? I am asking it because Python is very stigmatized as a language that is ideal for Deep Learning and Neural Links and I am more used to JavaScript. JavaScript vs Python? Who is more alpha in this endeavor?
3- For a computer to think like 6 moves ahead, it must make trillions of calculations and it is not viable, to what is a good heuristic for the program to follow and how to apply it in code terms? It is like: You can answer to me something like: Evaluate position, pieces, pawn structure etc, and make the computer to choose the move that will most benefit the pieces in which he is playing for, but HOOOOOW? Code examples are welcome, specially JavaScript.