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MULTIPREMOVES(Idea of Captain Kristo) on lichess.org for ultrabullet, bullet,blitz Players

A big part of time controlled chess is playing quickly, part of losing at timed chess is accepting that your opponent played faster than you. If you are truly better than your opponents of similar rating, but you occasionally lose on time than you should still see an improvement in your Glicko2 score in the long run. Also, consider this example: If your opponent is in a lost postion but has 30 seconds on his clock, and you are in a winning position with 5 seconds, does it not stand to reason that should your opponent have spent more time on his moves that the position would be more equal? In my opinion a big part of the tactics in speed chess involve the meta-strategy of simply playing quickly and using delay methods to "flag" your opponent. Having the ability to premove multiple times would greatly upset a system that works well, and would interrupt the legitimate strategies that many wish to employ.
I couldn't say it better myself than explained in #31. The whole essence of ultrabullet and any non-increment time control is that the clock is an important (if not the biggest, like in ultra) factor in the game as well. Multi-premoves would throw away the skill level needed for bullet time control, it would destroy the perfect game that over 100.000 players are weekly enjoying.
@ijh has some legitimate points as well in #19. You guys can claim the idea for yourself and request what you want here, it's not going to happen.
Also, @Maltrek, KQ vs K is very well doable in under a second if you have the mouse and good pattern recognision to do so. KR vs K does usually take slightly longer though.
Multi premoves gives the 'flagger' in bullet the advantage, because in the dying seconds he/she can fire
many cheap checks and piece sacs as time burners.

Multi premove = bonus for flagger.
One premove = more fair for the slower one, playing more 'chess'.

Also multi premoves relies on there being zero lag to be clean. V2 couldn't handle it, like chess.com fails with it.
It is more intelligent to concentrate on better chess moves than multiple premoves to try to flag somebody. In real chess you can not do even a single premove, so consider having one as a gift from the internet.
yeah please no multi premoves.... that's available on chess.com. One of the many reasons I don't like playing there.
At very least if you want to allow multi premoves...then make it a parameter of the game seek.... so it's still possible for others
who really don't like it to avoid .

On a similar topic, it would also be possible to make 'nopremove' a parameter of seek. So that people can look for games which don't have premove if they choose.

actually in reading #1 ----- what's being suggested is not the same as chess.com multi moves ----seems more like the ability set two alternative premoves so that if one doesn't trigger the other occurs. --- I guess if the first one doesn't go then the next one etc.
i don't support this idea, it would be a nightmare to play against on ultra bullet matches, not fair too. would surely take the fun out of the variant as well
@ijh
Yes, many know him. Known manipulator. And his proposal is to play a lot of super-fast games 0 + 1, etc. I do not consider them scammers. These are psychological types of players. Especially if they are invited to play without a watch at all IRL ))

I see that many ultra fans and bullets write here. I myself love speed, but for example I don't care. Will this feature or not. This does not affect the skill in any way. This is more like a lottery. Buy more tickets.

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