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Limiting the time for a move

??? @#10

You know, as BigGreenShrek has pointed out: Some of you have some drastic, drastic misunderstandings and comprehensions of the game. You're a 2203 classical here. How can you make a post like that?

That's the point of increment. The game won't be decided entirely by the clock but the clock will still play a huge role. If the "loser" doesn't want to "sit" in a losing position for a long time, he can simply resign. That's what the resignation is there for. In cases as the OP describes where the guy in the losing position is simply spending time calculating, working, trying to find a way back into the game: That's chess. Working completely as intended. If you can't wait 15 minutes for the game to end, this isn't the game for you. A 45 min to 1 hour long chess game is a fast game of chess. That's just the reality of the situation.

That's why a lot of you just never progress OTB (or even wind up playing OTB competitively). 99% of the games you play are 3/0 or faster and in any truly classical time control you're dead lost by move 12. You don't really like chess, but simply a speed variant of it, so you never wind up digging into the meat and potatoes of the game.
this thread needs some chill.
can't you just make your points regarding the suggestion at hand without resorting to snide remarks about other players?

we will not limit the maximum time a player can spend on a move. however, you can report players that you believe to be stalling in a lost position.
if we determine beyond reasonable doubt that they have been acting in bad faith, they will receive a punishment, ranging from a warning up to account closure.

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