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If You Could Add One Thing To Lichess, What Would It Be?

bots being able to do seeks, and humans being able to select whether they want to see bot seeks or not. Even if the default was not, at least it would be easy to find a bot that specializes on a specific type of game if you want to.
a button to deduct 15 seconds from my opponents time and a button to make my opponent resign.
add an option to automatically load all user interface elements in firefox without hard refreshing every time
auto confirmation or takeback on missed castling mouse slip
First, i would abolish all the FIDE and USCF Titles. I would like if players were given a title from the very time they joined Lichess. These titles would contain an alphabet followed by an M. These are what I would like:

1. YM- Young Master (<700)
2. BM- Beginner Master (Maybe even B for Blunder, 700-850)
3. TM- Tyro Master (850-1000)
4. RM- Rookie Master (Probably Likes Rooks, 1000-1150)
5. AM- Apprentice Master (1150-1300)
6. LM- Learning Master (1300-1450)
7. IM- Intermediate Master (1450-1600)
8. MM- Middle Master (1600-1750)
9. NM- Nice Master (1750-1900)
10. AM- Advanced Master (1900-2050)
11. FM- Famous Master (2050-2200)
12. GM- Great Master (2200-2350)
13. SM- Super Master (2350-2500)
14. HM- High Master (2500-2650)
15. RM- Respected Master (2650-2800)
16. KM- Killer Master (2800-2950)
17. CM- Checkmate Master (2950-3100)
18. EM- Extraordinary Master (3100-3250)
19. ZM- Zenith Master (>3250)
20. WM- World Master (only for @DrNykterstein)
If you take an opponents piece, there will be corpse you can loot for potions and spell scrolls. Some of the abilities gained when drinking a potion or reading a spell scroll:

* Archbishop: On the next move, your bishops may move as a knight.
* Blink: If your opponent tries to capture a piece, it moves one random, unoccupied, square out of the way.
* Invisible: Your opponent cannot see an invisible piece for the next 5 moves.
* Field promotion: One of your pawns becomes a sergeant (which can move to or capture on the three fields in front of it)
* Retreat: Move a pawn back to its starting square.
* Tar: Enemy queens, rooks or bishops can only move up to 4 squares.
... etc ...

I'm sure this is all good fun and many people will want this. It must be really easy to code, and I expect Thibault to have finished implementing this by the end of next week.
Lichess would be even more Gold it there was a way to browse on your own games and treat them as a database and anotate and study them the way you can browse the Masters and the Lichess general database. That would be a dream!

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