Moistvon, you're forgetting that engines are programmed to win, and they don't "know" who their opponent is. So they don't offer a draw at move 1.
Yes, computer evaluations also use global concepts like "space", not just discrete calculation. We agree, however, that an advantage in space, all else equal, increases chances of winning. One can say the same about material advantage, coordination of pieces, and any other "advantage". Ultimately pieces will be captured or the king checkmated, which you can call "tactics" if you like. However, overwhelming power seizing material or squeezing the king can be straoghtforward at that point, whereas "tactic" implies some finesse or skill.
Yes, computer evaluations also use global concepts like "space", not just discrete calculation. We agree, however, that an advantage in space, all else equal, increases chances of winning. One can say the same about material advantage, coordination of pieces, and any other "advantage". Ultimately pieces will be captured or the king checkmated, which you can call "tactics" if you like. However, overwhelming power seizing material or squeezing the king can be straoghtforward at that point, whereas "tactic" implies some finesse or skill.