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Anti-chess as a cure for blunders

@greysensei said in #1:
> The Russian wikipedia page on antichess says that it is used as a method to combat blunders (hanging pieces).

For what it's worth, my guess is that variants evolved out of exercises for sharpening various chess skills. Even the less 'chessy' variants such as Racing Kings force you to think laterally.
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> ru.wikipedia.org/wiki/%D0%A8%D0%B0%D1%85%D0%BC%D0%B0%D1%82%D0%BD%D1%8B%D0%B5_%D0%BF%D0%BE%D0%B4%D0%B4%D0%B0%D0%B2%D0%BA%D0%B8
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> Has anyone tried that and has it helped cure your blunders? I'm desperate for anything that could help. The number of times I find myself in positions where I'm totally winning just to blunder a piece is disheartening.

Some time back I decided to try and improve in my worst variants. While not necessarily directly transferrable to my preferred variant (Crazyhouse), learning the necessary skills gave me at least some insight. So I for one think it is legitimate to find your worst variant and get better at it. Same logic as identifying your worst piece and improving it in the midgame!

I regard Antichess as a good way to practice selecting forcing moves, but I don't think it will stop you hanging your pieces in standard chess (which I assume is where you wish to improve). Losing a piece isn't the end of the world, though...playing the faster time controls teaches you to find ways to turn the tables.
I was wondering if perhaps antichess makes you pay more attention to the opponents "lines of force" - it makes you specifically look for squares that the opponent is attacking, whereas in regular chess I focus on things I can attack first.... I have to give it a try. Right now I am giving away free pieces in about 25% of my rapid games.

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