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When a gamble luckily pays off.

Alright... After 1.b6 you could have played 2.d4, claiming the center, but you played Nf3 - a nice developing move. You protected the pawn - and then you played 4.Bc4 - I would have played d4, though I suppose Bc4 aims for a little more activity. But Bxf7 is definetely a mistake - giving up a piece for little compensation. You see, after Kxf7 Ng5+ and Kf8, you are simply down a piece - though you could argue that a pawn and Black's inability to castle now is enough compensation. Anyways, 7.d4 is the engines preferred move, Qf3 seems to hasten the thing a little bit - Nf6 blocks the check. Stockfish says d4 (again), but I think that Nd5 is more natural. Though your Opponent does not have to give up the (fianchetto) Bishop pair, as h6 or even Nc6 or even e6 are sufficient to maintain a nice advantage. But your Opponent gives up the Bishop pair and realizes that the Rook on a8 is hanging and plays d6 (don't see a problem with Na6, which would not allow Ne6+), allowing Nd6+, the move that forks King and Queen (and Bishop) and makes your Opponent resign. All in all, your "Gamble" (giving the Bishop on f7 away) paid off - though I would advise to not try that again.
Anyways, what's to learn from this game? Well, I think these are points of interest:
-- The double-fianchetto is very slow.
-- Claiming the center is not a bad idea - it gains space and guarantees the freedom of the pieces (for developement).
-- Activity and especially the initiative are good - the more active you are, the better you can attack.
-- Misjudgement of a position can lead to the loss of an advantage.
-- "Attacking" too early (through a sacrifice or similar) is actually not a good idea, as you have to mobilize your forces before attacking to secure a successful attack - if you don't, your Opponent can easily defend or even counterattack.
-- Sometimes it ain't about the best move in chess - remember, we are humans and not calculators.
-- Creating holes in your position should be avoided - it can lead to an easy infiltration of the Opponents pieces, especially the Bishop and the Knight are prefectly made for these positions.
-- An outpost (for a Knight) is very valuable - it gives you both a positional as well as a tactical advantage.
-- Luck is important too, apparently.
Anyways, thanks for sharing the game ;)
Don't understand how Black overlooked the fork and instead played into it.
Also, I wouldn't suggest you to do Bxf7 thing which you usually do in your games.
In normal average 2000 vs. 2000 in the same position on move 5, black would have won. EASY.
@Gameoverbruh said in #5:
> In normal average 2000 vs. 2000 in the same position on move 5, black would have won. EASY.
Yeah, that's why I said to OP to not do such things.
@ Akbar2thegreat said in #6:
> Yeah, that's why I said to OP to not do such things.
Yeah, that's why I explained to Op not do such things.

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