FEN
[Event "ANTICHESS Arena"]
[Site "https://lichess.org/feTlqh0O"]
[Date "2026.04.29"]
[Round "-"]
[White "ayaansh_sinha"]
[Black "Aarvik_Sharda"]
[Result "1-0"]
[GameId "feTlqh0O"]
[UTCDate "2026.04.29"]
[UTCTime "04:20:12"]
[WhiteElo "706"]
[BlackElo "800"]
[WhiteRatingDiff "+104"]
[BlackRatingDiff "-36"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Na3?? { (Mate in 13 → 1.30) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.3] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Nb5 axb5 7. Rb1 Bxb1) 3... Bh3 { [%eval 1.76] } 4. Nxh3 { [%eval 1.71] } 4... e6?! { (1.71 → 2.67) Inaccuracy. c6 was best. } { [%eval 2.67] } (4... c6 5. d3) 5. Ng5 { [%eval 2.46] } 5... Qxg5 { [%eval 3.33] } 6. d4 { [%eval 2.93] } 6... Qxg2 { [%eval 4.09] } 7. f4?? { (4.09 → -7.55) Blunder. Rg1 was best. } { [%eval -7.55] } (7. Rg1) 7... Qxh2 { [%eval -8.57] } 8. Rxh2 { [%eval -6.82] } 8... e5 { [%eval -8.05] } 9. fxe5 { [%eval -8.75] } 9... dxe5 { [%eval -8.46] } 10. dxe5 { [%eval -7.92] } 10... Bxa3 { [%eval -5.55] } 11. bxa3?? { (-5.55 → Mate in 11) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #-11] } (11. Rxh7 Rxh7) 11... Nf6?? { (Mate in 11 → -1.27) Lost forced checkmate sequence. Nc6 was best. } { [%eval -1.27] } (11... Nc6 12. Rxh7 Nxe5 13. Rxg7 Nf3 14. Qxf3 f6 15. Qxa8 Rh4 16. Rxg8 Kf7 17. Qxa7) 12. exf6 { [%eval -1.45] } 12... gxf6 { [%eval -2.2] } 13. Rxh7 { [%eval -2.23] } 13... Rxh7 { [%eval -1.98] } 14. Qd8 { [%eval -2.04] } 14... Kxd8 { [%eval -1.65] } 15. e4?! { (-1.65 → -2.57) Inaccuracy. Kf2 was best. } { [%eval -2.57] } (15. Kf2 Nc6 16. e4 f5 17. exf5 Rh6 18. Bxh6 Kd7 19. Bc1 Nd8 20. a4 a5) 15... f5 { [%eval -2.25] } 16. exf5 { [%eval -3.36] } 16... Rh6?? { (-3.36 → -1.15) Blunder. Nd7 was best. } { [%eval -1.15] } (16... Nd7) 17. Bxh6 { [%eval -0.75] } 17... Ke8 { [%eval -0.76] } 18. f6? { (-0.76 → -2.53) Mistake. Kd2 was best. } { [%eval -2.53] } (18. Kd2 a5) 18... Kf8?? { (-2.53 → 0.00) Blunder. Nc6 was best. } { [%eval 0.0] } (18... Nc6 19. a4) 19. Bxf8 { [%eval 0.0] } 19... a5?? { (0.00 → 5.40) Blunder. c5 was best. } { [%eval 5.4] } (19... c5 20. Bxc5 Nc6 21. Bxa7 Rxa7 22. Kd2 Ra8 23. a4 a5 24. Rd1 Ra6 25. Rg1) 20. Bd6 { [%eval 5.74] } 20... cxd6 { [%eval 4.21] } 21. a4? { (4.21 → 2.15) Mistake. Kd2 was best. } { [%eval 2.15] } (21. Kd2) 21... Nc6 { [%eval 2.0] } 22. c4?? { (2.00 → Mate in 4) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-4] } (22. Ke2 Nd8 23. Kd2 Ne6 24. Re1 Rg8 25. Rxe6 fxe6 26. f7 Rg6 27. Ke3 e5) 22... Rh8?? { (Mate in 4 → 8.14) Lost forced checkmate sequence. d5 was best. } { [%eval 8.14] } (22... d5 23. cxd5 Rb8 24. dxc6 Rb7 25. cxb7 a6 26. b8=K#) 23. c5 { [%eval 7.46] } 23... dxc5 { [%eval 8.61] } 24. Rb1?? { (8.61 → 1.67) Blunder. Kf2 was best. } { [%eval 1.67] } (24. Kf2 Rc8) 24... Rg8?? { (1.67 → 5.25) Blunder. Nb4 was best. } { [%eval 5.25] } (24... Nb4 25. Rxb4 cxb4 26. a3 bxa3 27. Kd2 Rb8 28. Kd3 a6 29. Kd4 Rb1 30. Kd5) 25. Rb8?? { (5.25 → -0.01) Blunder. Kf2 was best. } { [%eval -0.01] } (25. Kf2) 25... Nxb8?? { (-0.01 → 3.69) Blunder. Rxb8 was best. } { [%eval 3.69] } (25... Rxb8 26. a3) 26. Ke2?? { (3.69 → 0.23) Blunder. Kf2 was best. } { [%eval 0.23] } (26. Kf2 Rc8 27. a3 Rc7 28. Ke3 Re7 29. fxe7 Nd7 30. Kd3 a6 31. Kc4 Nf6) 26... Rg7?? { (0.23 → Mate in 16) Checkmate is now unavoidable. Na6 was best. } { [%eval #16] } (26... Na6 27. Ke3 Nc7 28. a3 Nb5 29. axb5 Rd8 30. Kf4 c4 31. a4 c3 32. Ke5) 27. fxg7 { [%eval 4.03] } 27... c4?? { (4.03 → Mate in 6) Checkmate is now unavoidable. Na6 was best. } { [%eval #6] } (27... Na6 28. g8=R Nc7 29. Rg1 f5 30. a3 Nb5 31. axb5 a6 32. bxa6 c4 33. Kd1) 28. Kd3 { [%eval #6] } 28... cxd3 { [%eval #5] } 29. a3?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. g8=R was best. } { [%eval #-11] } (29. g8=R d2 30. Rxb8 f6 31. a3 a6 32. Rc8 f5 33. Rc1 dxc1=K#) 29... d2?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Nd7 was best. } { [%eval #5] } (29... Nd7 30. g8=N Nb8 31. Nf6 Na6 32. Ng8 f6 33. Nxf6 d2 34. Nh5 d1=R 35. Ng3) 30. g8=K?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. g8=R was best. } { [%eval #-5] } (30. g8=R d1=R 31. Rxb8 Rd8 32. Rxd8 f6 33. Re8 f5 34. Re4 fxe4#) 30... d1=Q?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Na6 was best. } { [%eval #3] } (30... Na6 31. Kxf7 d1=R 32. Ke7 Rb1 33. Kd6 Rb5 34. axb5 a4 35. bxa6#) 31. Kxf7 { [%eval #3] } 31... Qxa4 { [%eval #2] } 32. Ke8 { [%eval #2] } 32... Qxa3 { [%eval #1] } 33. Ke7 { [%eval #1] } 33... Qxe7# { Game ends by variant rule. } 1-0
