- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Crazyhouse Arena"] [Site "https://lichess.org/fbaN8dev"] [Date "2025.04.11"] [White "VVV7"] [Black "Israelian-Agent"] [Result "0-1"] [GameId "fbaN8dev"] [UTCDate "2025.04.11"] [UTCTime "14:22:52"] [WhiteElo "2103"] [BlackElo "2037"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+40"] [Variant "Crazyhouse"] [TimeControl "120+0"] [ECO "D02"] [Opening "Queen's Pawn Game: London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.87] } 1... Nf6 { [%eval 0.89] } 2. Nf3 { [%eval 0.65] } 2... d5 { [%eval 0.75] } 3. Bf4 { [%eval 0.51] } { D02 Queen's Pawn Game: London System } 3... Bg4?! { (0.51 → 1.40) Inaccuracy. g6 was best. } { [%eval 1.4] } (3... g6 4. e3 Nc6 5. Ne5 Bg7 6. Nc3 O-O 7. Be2 Ne4 8. Nxe4) 4. Ne5? { (1.40 → 0.06) Mistake. h3 was best. } { [%eval 0.06] } (4. h3 Bh5 5. e3 e6 6. Be2 Nbd7 7. Nc3 Be7 8. Ne5 Bxe2) 4... e6 { [%eval 0.25] } 5. Nxg4 { [%eval 1.0] } 5... Nxg4 { [%eval 0.92] } 6. e3?? { (0.92 → -3.23) Blunder. B@g3 was best. } { [%eval -3.23] } (6. B@g3 Nxf2 7. Bxf2 N@e4 8. e3 Nd7 9. Bd3 Nxf2 10. Kxf2 B@d6 11. Nc3 P@e4) 6... Nxf2 { [%eval -3.21] } 7. Kxf2?! { (-3.21 → -5.02) Inaccuracy. Bb5+ was best. } { [%eval -5.02] } (7. Bb5+ c6) 7... N@e4+ { [%eval -5.05] } 8. Ke2 { [%eval -5.62] } 8... P@a3?? { (-5.62 → -2.62) Blunder. Bd6 was best. } { [%eval -2.62] } (8... Bd6 9. Bxd6) 9. Nxa3?? { (-2.62 → -10.34) Blunder. bxa3 was best. } { [%eval -10.34] } (9. bxa3 Bd6 10. Bxd6 cxd6 11. B@f3 Nc6 12. Bxe4 dxe4 13. Kf2 B@b2 14. B@f4 Bxa1) 9... Bxa3 { [%eval -9.51] } 10. bxa3 { [%eval -16.69] } 10... Nc3+?? { (-16.69 → -4.64) Blunder. N@c3+ was best. } { [%eval -4.64] } (10... N@c3+) 11. Kd3?? { (-4.64 → -19.45) Blunder. Ke1 was best. } { [%eval -19.45] } (11. Ke1) 11... Nxd1 { [%eval -17.46] } 12. Rxd1 { [%eval -20.05] } 12... N@c4?? { (-20.05 → -4.61) Blunder. Q@c4+ was best. } { [%eval -4.61] } (12... Q@c4+ 13. Kd2) 13. B@c1? { (-4.61 → -8.37) Mistake. Ke2 was best. } { [%eval -8.37] } (13. Ke2 Nc6 14. Kf2 e5 15. dxe5 N4xe5 16. Be2 Q@g6 17. B@a4 O-O 18. B@g3 P@h3) 13... Nc6 { [%eval -7.53] } 14. P@b3?! { (-7.53 → -16.35) Inaccuracy. Ke2 was best. } { [%eval -16.35] } (14. Ke2 O-O) 14... e5 { [%eval -16.0] } 15. dxe5 { [%eval -19.95] } 15... N6xe5+ { [%eval -11.27] } 16. Ke2 { [%eval -12.36] } 16... P@d2? { (-12.36 → -4.59) Mistake. P@b2 was best. } { [%eval -4.59] } (16... P@b2 17. Bd2 Nxd2 18. Bxe5 b1=Q 19. Kxd2 Qxd1+ 20. Kxd1 d4 21. Bb5+ B@c6 22. Bxc6+) 17. Bxd2 { [%eval -4.76] } 17... Nxd2 { [%eval -6.32] } 18. Bxe5 { [%eval -7.08] } 18... Ne4 { [%eval -6.71] } 19. B@e1 { [%eval -6.17] } 19... B@f6 { [%eval -6.62] } 20. Bxf6 { [%eval -8.05] } 20... Qxf6 { [%eval -3.53] } 21. B@d4?? { (-3.53 → Mate in 10) Checkmate is now unavoidable. P@d7+ was best. } { [%eval #-10] } (21. P@d7+ Kf8) 21... Q@f2+ { [%eval #-9] } 22. Kd3 { [%eval #-6] } 22... B@c4+ { [%eval #-5] } 23. bxc4 { [%eval #-5] } 23... dxc4+ { [%eval #-4] } 24. Kxc4 { [%eval #-4] } 24... Qxc2+ { [%eval #-3] } 25. P@c3 { [%eval #-3] } 25... Qc6+ { [%eval #-2] } 26. P@c5 { [%eval #-2] } 26... P@d5+ { [%eval #-1] } 27. Kb4 { [%eval #-1] } 27... a5# { Black wins by checkmate. } 0-1