FEN
[Event "LoosingChess XYQ20 Arena"]
[Site "https://lichess.org/fa6yToTP"]
[Date "2020.03.30"]
[Round "-"]
[White "santiagoMex"]
[Black "julianKoenig"]
[Result "0-1"]
[GameId "fa6yToTP"]
[UTCDate "2020.03.30"]
[UTCTime "17:43:31"]
[WhiteElo "1391"]
[BlackElo "1518"]
[WhiteRatingDiff "-74"]
[BlackRatingDiff "+76"]
[Variant "Antichess"]
[TimeControl "300+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.29] } 1... d6?? { (1.29 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. g4?? { (Mate in 13 → 1.64) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.64] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. Nh3 Bxg2 8. Rg1 Bxh3 9. Rxg7 Bxg7) 3... Bxg4 { [%eval 1.69] } 4. Qxg4 { [%eval 1.07] } 4... f5?? { (1.07 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (4... g5 5. Qxg5) 5. Qxg7 { [%eval #12] } 5... Bxg7 { [%eval #11] } 6. e4?? { (Mate in 11 → 1.79) Lost forced checkmate sequence. b4 was best. } { [%eval 1.79] } (6. b4 Bxa1 7. Bb2 Bxb2 8. Na3 Bxa3 9. d4 Bxb4 10. c3 Bxc3 11. d5 Bxe1 12. Nf3 Bxf2) 6... Bxb2 { [%eval 2.02] } 7. exf5 { [%eval 2.63] } 7... Bxc1 { [%eval 2.15] } 8. f6 { [%eval 2.46] } 8... exf6? { (2.46 → 4.42) Mistake. Nxf6 was best. } { [%eval 4.42] } (8... Nxf6 9. Nf3) 9. Kf1?? { (4.42 → 1.53) Blunder. Nf3 was best. } { [%eval 1.53] } (9. Nf3 Bxd2) 9... Bxd2 { [%eval 1.77] } 10. Nxd2 { [%eval 2.0] } 10... a5?? { (2.00 → 5.26) Blunder. Nd7 was best. } { [%eval 5.26] } (10... Nd7) 11. Rb1?? { (5.26 → 2.26) Blunder. Nh3 was best. } { [%eval 2.26] } (11. Nh3 h6) 11... c5?? { (2.26 → Mate in 8) Checkmate is now unavoidable. Nd7 was best. } { [%eval #8] } (11... Nd7) 12. Rxb8 { [%eval #8] } 12... Qxb8 { [%eval #7] } 13. h4?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Nb1 was best. } { [%eval #-10] } (13. Nb1 Qxb1 14. f4 Qxc2 15. h4 Qxa2 16. Kg2 Qxg2 17. Ne2 Qxe2 18. Rh2 Qxh2 19. f5 Qxh4#) 13... Qb3 { [%eval #-10] } 14. Nxb3 { [%eval #-9] } 14... Nh6?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. c4 was best. } { [%eval 0.0] } (14... c4 15. Nxa5 Rb8 16. Nxc4 Rb5 17. Nxd6 Kd7 18. Nxb5 h6 19. Nxa7 Kc6 20. Nxc6 Ne7 21. Nxe7) 15. Nxc5 { [%eval 0.0] } 15... dxc5 { [%eval 0.0] } 16. Nf3?! { (0.00 → -0.73) Inaccuracy. Ke2 was best. } { [%eval -0.73] } (16. Ke2 Nf7) 16... Rb8? { (-0.73 → 0.42) Mistake. f5 was best. } { [%eval 0.42] } (16... f5 17. Kg2) 17. Ng5?? { (0.42 → Mate in 8) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-8] } (17. Ke2) 17... fxg5 { [%eval #-8] } 18. hxg5 { [%eval #-7] } 18... Rb3 { [%eval #-8] } 19. gxh6 { [%eval #-7] } 19... Kf7 { [%eval #-7] } 20. cxb3 { [%eval #-6] } 20... a4 { [%eval #-6] } 21. bxa4 { [%eval #-5] } 21... Kg7 { [%eval #-5] } 22. hxg7 { [%eval #-4] } 22... h6?? { (Mate in 4 → 2.76) Lost forced checkmate sequence. Rb8 was best. } { [%eval 2.76] } (22... Rb8 23. Rxh7 Rb3 24. axb3 c4 25. bxc4 a5 26. f4#) 23. gxh8=N?? { (2.76 → Mate in 2) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #-2] } (23. Rxh6 Rxh6) 23... c4?? { (Mate in 2 → 3.16) Lost forced checkmate sequence. h5 was best. } { [%eval 3.16] } (23... h5 24. Rxh5 a5 25. Rxc5#) 24. Rxh6 { [%eval 2.95] } 24... a6 { [%eval 2.84] } 25. Rxa6 { [%eval 2.47] } 25... c3 { [%eval 2.26] } 26. Ke1?? { (2.26 → 0.10) Blunder. Nf7 was best. } { [%eval 0.1] } (26. Nf7 c2) 26... c2 { [%eval 0.1] } 27. Kd1?? { (0.10 → Mate in 4) Checkmate is now unavoidable. Rb6 was best. } { [%eval #-4] } (27. Rb6 c1=B 28. Rb2 Bxb2 29. a5 Bxh8 30. a6 Be5 31. f4 Bxf4 32. Kd2 Bxd2 33. a7 Be3) 27... cxd1=Q?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. cxd1=R was best. } { [%eval #5] } (27... cxd1=R 28. Rd6 Rxd6 29. Ng6 Rxg6 30. a3 Rg3 31. fxg3#) 28. f3?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Rg6 was best. } { [%eval #-1] } (28. Rg6 Qxa4 29. Re6 Qxa2 30. Nf7 Qxf2 31. Rf6 Qxf6 32. Ne5 Qxe5#) 28... Qxa4 { [%eval #-1] } 29. Rxa4# { Game ends by variant rule. } 0-1