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[Event "rated variant:antichess game"] [Site "https://lichess.org/fZ1uvaST"] [Date "2025.07.25"] [Round "-"] [White "aymanovian"] [Black "JJBknight"] [Result "1-0"] [GameId "fZ1uvaST"] [UTCDate "2025.07.25"] [UTCTime "22:42:14"] [WhiteElo "1291"] [BlackElo "1261"] [WhiteRatingDiff "+106"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... a6?? { (-1.29 → 0.44) Blunder. Nh6 was best. } { [%eval 0.44] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. h4?! { (0.44 → -0.30) Inaccuracy. e3 was best. } { [%eval -0.3] } (2. e3 c5 3. Bxa6 Nxa6 4. b4 cxb4 5. d3 b3 6. cxb3 Qa5) 2... g5 { [%eval 0.06] } 3. hxg5 { [%eval -0.53] } 3... Nh6?! { (-0.53 → 0.44) Inaccuracy. c6 was best. } { [%eval 0.44] } (3... c6 4. Rxh7) 4. Rxh6 { [%eval -0.07] } 4... Bxh6 { [%eval -0.07] } 5. gxh6 { [%eval -0.07] } 5... Rg8? { (-0.07 → 1.53) Mistake. c6 was best. } { [%eval 1.53] } (5... c6 6. Na3 Qa5 7. b3 Qxa3 8. Bxa3 Rg8 9. Bxe7 Rxg2 10. Bxg2 Kxe7 11. Bxc6) 6. a3?? { (1.53 → Mate in 12) Checkmate is now unavoidable. e3 was best. } { [%eval #-12] } (6. e3 Rxg2) 6... Rxg2 { [%eval #-12] } 7. Bxg2 { [%eval #-11] } 7... d6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (7... b5 8. Bxa8 b4 9. axb4 a5 10. bxa5 Bb7 11. Bxb7 Na6 12. Bxa6 Qc8 13. Bxc8) 8. Bxb7 { [%eval #11] } 8... Bxb7 { [%eval #10] } 9. e4 { [%eval #10] } 9... Bxe4 { [%eval #9] } 10. c3?? { (Mate in 9 → -1.92) Lost forced checkmate sequence. Qg4 was best. } { [%eval -1.92] } (10. Qg4 Bxc2 11. Ra2 Bxb1 12. b3 Bxa2 13. Nf3 Bxb3 14. Kd1 Bxd1 15. Qc4 Bxf3) 10... Bxb1 { [%eval -1.23] } 11. Rxb1 { [%eval -1.4] } 11... Nc6?? { (-1.40 → 1.15) Blunder. Kf8 was best. } { [%eval 1.15] } (11... Kf8 12. Qe2 e6 13. Qxa6 Nxa6 14. a4 c5 15. Ne2 Qb8 16. f4 Qxb2 17. Rxb2) 12. Kf1?? { (1.15 → -2.94) Blunder. b4 was best. } { [%eval -2.94] } (12. b4 Nxb4 13. Rxb4 Rb8 14. Rxb8 Qxb8 15. Bb2 Qxb2 16. d3 Qxf2 17. Kxf2 a5) 12... Nd4?! { (-2.94 → -2.15) Inaccuracy. Kf8 was best. } { [%eval -2.15] } (12... Kf8 13. Ke2 Nd4 14. cxd4 d5 15. a4 Qb8 16. b3 Qxb3 17. Qxb3 Kg7 18. Qxd5) 13. cxd4 { [%eval -1.65] } 13... c5?? { (-1.65 → 2.40) Blunder. Kf8 was best. } { [%eval 2.4] } (13... Kf8 14. Qe2) 14. dxc5 { [%eval 2.3] } 14... dxc5 { [%eval 2.46] } 15. d4?? { (2.46 → Mate in 11) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-11] } (15. Qe2 Qxd2 16. Bxd2 Rc8 17. Qxe7 Kxe7 18. Bc1 Rh8 19. Bf4 Kd8 20. Ke2 c4) 15... Qxd4?? { (Mate in 11 → 2.36) Lost forced checkmate sequence. cxd4 was best. } { [%eval 2.36] } (15... cxd4 16. Qxd4 Qxd4 17. b3 Qxf2 18. Kxf2 Kf8 19. Rb2 Kg7 20. hxg7 Rf8 21. gxf8=N) 16. Qxd4 { [%eval 1.88] } 16... cxd4 { [%eval 2.09] } 17. Be3 { [%eval 3.31] } 17... dxe3 { [%eval 2.53] } 18. fxe3 { [%eval 2.38] } 18... Rd8?? { (2.38 → Mate in 5) Checkmate is now unavoidable. Kd7 was best. } { [%eval #5] } (18... Kd7 19. Ne2 Ke6 20. Kf2 Kd7 21. Nc3 Rh8 22. b3 Rd8 23. Ne2 Rh8 24. Rh1) 19. Rd1 { [%eval #5] } 19... Rxd1 { [%eval #4] } 20. Ke1 { [%eval #5] } 20... Rxe1 { [%eval #4] } 21. Nh3 { [%eval #5] } 21... Rxe3 { [%eval #4] } 22. Ng5 { [%eval #8] } 22... Rxa3 { [%eval #7] } 23. Nxf7 { [%eval #7] } 23... Kxf7 { [%eval #6] } 24. bxa3 { [%eval #6] } 24... Ke6 { [%eval #5] } 25. a4 { [%eval #5] } 25... Kd6 { [%eval #1] } 26. a5 { [%eval #1] } 26... e5# { Game ends by variant rule. } 1-0