FEN
[Event "Antichess Revolution #2"]
[Site "https://lichess.org/fYIkE5pJ"]
[Date "2023.01.14"]
[White "david7142"]
[Black "ChessNerdLCR"]
[Result "1-0"]
[GameId "fYIkE5pJ"]
[UTCDate "2023.01.14"]
[UTCTime "18:51:15"]
[WhiteElo "1206"]
[BlackElo "1500"]
[WhiteRatingDiff "+145"]
[BlackRatingDiff "-471"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e5?? { (1.30 → 5.96) Blunder. e6 was best. } { [%eval 5.96] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 6.11] } 2... bxa6 { [%eval 5.53] } 3. d4?? { (5.53 → 0.91) Blunder. Qh5 was best. } { [%eval 0.91] } (3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Nf6 6. Qxf6 gxf6 7. Nf3 Ba3) 3... exd4 { [%eval 1.59] } 4. exd4?? { (1.59 → Mate in 13) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-13] } (4. Qxd4 Ba3 5. Qxg7 Bxb2 6. Qxh8 Bxa1 7. Qxa1 a5 8. Kd2 Nf6) 4... Bb4?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Qg5 was best. } { [%eval #14] } (4... Qg5 5. Bxg5 Ba3 6. bxa3 Kd8 7. Bxd8 d6 8. Bxc7 Nd7 9. Bxd6) 5. Qd2?? { (Mate in 14 → -1.38) Lost forced checkmate sequence. Qf3 was best. } { [%eval -1.38] } (5. Qf3 Bxe1 6. Qxf7 Bxf2 7. Qxe8 Bxg1 8. Rxg1 Qxe8 9. Re1 Qxe1 10. a4 Qxc1 11. Ra3 Qxc2) 5... Bxd2 { [%eval -0.62] } 6. Bxd2?? { (-0.62 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (6. Kxd2 c5) 6... Qe7?? { (Mate in 13 → 1.37) Lost forced checkmate sequence. Qg5 was best. } { [%eval 1.37] } (6... Qg5 7. Bxg5 Kd8 8. Bxd8 d6 9. Bxc7 Nd7 10. Bxd6 Nf8 11. Bxf8 Rb8 12. Bxg7 Rxb2 13. Bxh8) 7. Bf4?? { (1.37 → Mate in 14) Checkmate is now unavoidable. Be3 was best. } { [%eval #-14] } (7. Be3 Qxe3) 7... Qxe1 { [%eval #-14] } 8. Bxc7 { [%eval #-13] } 8... Qxf2?? { (Mate in 13 → 0.53) Lost forced checkmate sequence. Qxg1 was best. } { [%eval 0.53] } (8... Qxg1 9. Rxg1 Bb7 10. Bxb8 Bxg2 11. Rxg2 Rxb8 12. Rxg7 Rxb2 13. Rxh7 Rxc2 14. Rxf7 Rxa2 15. Rxa2) 9. Bxb8 { [%eval 0.0] } 9... Rxb8?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #10] } (9... Qxc2 10. Bxa7 Qxb2 11. d5 Rxa7 12. Na3 Qxg2 13. Re1 Qxa2 14. Rxe8 Qxh2 15. Rxc8 Qxg1 16. Rxg1) 10. Ne2?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-13] } (10. Nd2 Qxd4 11. b4 Qxa1 12. h4 Rxb4 13. Ne2 Rxh4 14. Rxh4 Qxa2 15. Rxh7 Rxh7 16. g4 Qxc2) 10... Qxe2?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Qxd4 was best. } { [%eval #9] } (10... Qxd4 11. Nxd4 Rxb2 12. Re1 Rxc2 13. Rxe8 Rxa2 14. Rxc8 Rxg2 15. Rxa6 Rxh2 16. Rxa7 h5 17. Rxd7) 11. Nd2 { [%eval #9] } 11... Qxd2 { [%eval #8] } 12. Rad1?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. a4 was best. } { [%eval #-10] } (12. a4 Qxc2 13. b3 Qxb3 14. Rag1 Qxa4 15. Rc1 Qxd4 16. Rxc8 Rxc8 17. Rd1 Qxd1 18. g4 Qxg4) 12... Qxg2?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Rxb2 was best. } { [%eval #6] } (12... Rxb2 13. Rxd2 Rxc2 14. Rxc2 h5 15. Rxc8 f6 16. Rxe8 Nh6 17. Rxh8 Nf7 18. Rxh5 f5 19. Rxf5) 13. b4?? { (Mate in 6 → Mate in 19) Lost forced checkmate sequence. h4 was best. } { [%eval #-19] } (13. h4 Rxb2 14. c4 Qxh1 15. Rxh1 Rxa2 16. Rh2 Rxh2 17. d5 Rxh4 18. d6 Rxc4#) 13... Qxc2?? { (Mate in 19 → Mate in 6) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #6] } (13... Qxh2 14. Rxh2 Rxb4 15. Rxh7 Rxd4 16. Rxd4 Rxh7 17. Rxd7 Kxd7 18. c3 Kd8 19. c4 Ke7 20. c5) 14. Rd2?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. h4 was best. } { [%eval #-10] } (14. h4 Rxb4 15. Rd3 Qxd3 16. a4 Rxd4 17. Rb1 Rxa4 18. Rb2 Rxh4 19. Rb1 Qxb1#) 14... Qxd2?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Rxb4 was best. } { [%eval #5] } (14... Rxb4 15. Rxc2 Rxd4 16. Rxc8 a5 17. Rxe8 Nf6 18. Rxh8 Ne4 19. Rxh7 a6 20. Rxg7 Rc4 21. Rxf7) 15. Rf1 { [%eval #5] } 15... Qxa2 { [%eval #4] } 16. Rxf7 { [%eval #4] } 16... Kxf7 { [%eval #3] } 17. d5 { [%eval #3] } 17... Qxh2 { [%eval #2] } 18. b5 { [%eval #2] } 18... axb5 { [%eval #1] } 19. d6 { [%eval #1] } 19... Qxd6# { Game ends by variant rule. } 1-0
