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[Event "rated variant:antichess game"] [Site "https://lichess.org/fYBtLBbV"] [Date "2026.06.17"] [Round "-"] [White "Hels123"] [Black "sosiskakiller0051"] [Result "0-1"] [GameId "fYBtLBbV"] [UTCDate "2026.06.17"] [UTCTime "22:20:59"] [WhiteElo "1189"] [BlackElo "1208"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+15"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Ba3 { [%eval #-14] } 3. Qxd7 { [%eval #-13] } 3... Kxd7 { [%eval #-13] } 4. bxa3 { [%eval #-12] } 4... Qg5 { [%eval #-12] } 5. Bxg5 { [%eval #-11] } 5... Kd8 { [%eval #-11] } 6. Bxd8 { [%eval #-10] } 6... a6 { [%eval #-10] } 7. Bxc7 { [%eval #-9] } 7... Ra7 { [%eval #-9] } 8. Bxb8 { [%eval #-8] } 8... b6 { [%eval #-8] } 9. Bxa7 { [%eval #-7] } 9... a5 { [%eval #-7] } 10. Bxb6 { [%eval #-6] } 10... f6?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Nh6 was best. } { [%eval #13] } (10... Nh6 11. Bxa5 Rd8 12. Bxd8 g5 13. Bxg5 Bb7 14. Bxh6 Bxg2 15. Bxg2 f5 16. exf6#) 11. Bxa5 { [%eval #13] } 11... fxe5 { [%eval #12] } 12. f4 { [%eval #12] } 12... exf4 { [%eval #11] } 13. e3 { [%eval #11] } 13... fxe3 { [%eval #10] } 14. Kf2 { [%eval #12] } 14... exf2 { [%eval #11] } 15. Nc3?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-6] } (15. Ba6 Bxa6 16. Ne2 Bxe2 17. Rf1 Bxf1 18. Bd2 Bxg2 19. Be1 fxe1=K 20. Nd2 Kxd2) 15... fxg1=K { [%eval #-6] } 16. Rxg1 { [%eval #-5] } 16... Bh3 { [%eval #-5] } 17. gxh3 { [%eval #-4] } 17... g5?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Nh6 was best. } { [%eval #11] } (17... Nh6 18. Rxg7 Rb8 19. Rxh7 Rc8 20. Rxh6 Rxc3 21. Bxc3#) 18. Rxg5 { [%eval #11] } 18... h6 { [%eval #9] } 19. Rxg8 { [%eval #9] } 19... Rxg8 { [%eval #8] } 20. Bg2 { [%eval #8] } 20... Rxg2 { [%eval #7] } 21. Rg1 { [%eval #7] } 21... Rxg1 { [%eval #6] } 22. Nd1 { [%eval #6] } 22... Rxd1 { [%eval #5] } 23. Be1?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Bd2 was best. } { [%eval #-5] } (23. Bd2 Rxd2 24. h4 Rxc2 25. h3 Rxa2 26. h5 Rxa3 27. h4 Rg3#) 23... Rxe1 { [%eval #-5] } 24. c4 { [%eval #-4] } 24... Rb1 { [%eval #-4] } 25. c5 { [%eval #-3] } 25... h5 { [%eval #-3] } 26. h4 { [%eval #-1] } 26... Rb4 { [%eval #-1] } 27. axb4# { Game ends by variant rule. } 0-1