FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/fXHrhZwF"]
[Date "2021.09.02"]
[Round "-"]
[White "HdayGamer"]
[Black "Puthery"]
[Result "1-0"]
[GameId "fXHrhZwF"]
[UTCDate "2021.09.02"]
[UTCTime "00:00:10"]
[WhiteElo "1030"]
[BlackElo "1432"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-16"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.06] } 2... d6?? { (1.06 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. e4 Qxf2 6. Nxf2 Na6 7. Qh5) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Bxg4 { [%eval #12] } 5. Ke2?? { (Mate in 12 → -1.10) Lost forced checkmate sequence. Kd1 was best. } { [%eval -1.1] } (5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Bxe4 8. h4 Bxg2 9. h5 Bxh1) 5... Bxe2 { [%eval -0.9] } 6. Nxe2 { [%eval -0.78] } 6... Qa4?? { (-0.78 → 1.75) Blunder. Qb5 was best. } { [%eval 1.75] } (6... Qb5 7. b3) 7. b3 { [%eval 0.83] } 7... Qxa2 { [%eval 1.7] } 8. Rxa2 { [%eval 0.65] } 8... Na6?? { (0.65 → 3.59) Blunder. g6 was best. } { [%eval 3.59] } (8... g6) 9. Rxa6 { [%eval 3.6] } 9... Rb8 { [%eval 5.2] } 10. Rxd6 { [%eval 4.55] } 10... Rxb3 { [%eval 5.19] } 11. cxb3 { [%eval 5.59] } 11... exd6 { [%eval 5.43] } 12. Nec3?? { (5.43 → Mate in 8) Checkmate is now unavoidable. e4 was best. } { [%eval #-8] } (12. e4 Be7) 12... d5 { [%eval #-8] } 13. Nxd5 { [%eval #-7] } 13... Bc5?? { (Mate in 7 → 5.00) Lost forced checkmate sequence. f5 was best. } { [%eval 5.0] } (13... f5 14. Nxc7 f4 15. exf4 Ba3 16. Nxa3 g5 17. fxg5 Nh6 18. gxh6 a6 19. Nxa6 Rb8 20. Nxb8#) 14. Nxc7 { [%eval 4.95] } 14... Bxe3 { [%eval 4.76] } 15. fxe3?! { (4.76 → 3.75) Inaccuracy. dxe3 was best. } { [%eval 3.75] } (15. dxe3) 15... a6?? { (3.75 → 11.69) Blunder. g5 was best. } { [%eval 11.69] } (15... g5 16. d3 g4 17. g3 Ne7 18. Nd5 Nxd5 19. Re1 Nxe3 20. Rxe3 Re8 21. Rxe8 f5 22. d4) 16. Nxa6 { [%eval 9.1] } 16... Ne7? { (9.10 → Mate in 8) Checkmate is now unavoidable. g5 was best. } { [%eval #8] } (16... g5 17. b4) 17. Rf1?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Nb8 was best. } { [%eval #-5] } (17. Nb8 Rxb8 18. e4 Rxb3 19. Bb2 Rxb2 20. Na3 Rxd2 21. Rc1 Rxg2 22. Rc6 Nxc6 23. Nc4 Rxh2) 17... Rd8?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Ra8 was best. } { [%eval #9] } (17... Ra8 18. Rxf7 Rxa6 19. Rxg7 Ra5 20. Rxe7 Rd5 21. Rxh7 Rxd2 22. Nxd2#) 18. Rxf7 { [%eval #9] } 18... Rxd2 { [%eval #8] } 19. Rxe7 { [%eval #8] } 19... Rxg2 { [%eval #7] } 20. Rxg7 { [%eval #7] } 20... Rxg7 { [%eval #5] } 21. Nc7 { [%eval #5] } 21... Rxc7 { [%eval #4] } 22. Na3 { [%eval #5] } 22... Rxc1 { [%eval #4] } 23. Nb1 { [%eval #4] } 23... Rxb1 { [%eval #3] } 24. h3 { [%eval #7] } 24... Rxb3 { [%eval #6] } 25. h4 { [%eval #6] } 25... Rxe3 { [%eval #5] } 26. h5 { [%eval #5] } 26... Rg3 { [%eval #4] } 27. h6 { [%eval #4] } 27... Rg7 { [%eval #3] } 28. hxg7 { [%eval #3] } 28... h5 { [%eval #2] } 29. g8=R { [%eval #2] } 29... h4 { [%eval #1] } 30. Rg3 { [%eval #1] } 30... hxg3# { Game ends by variant rule. } 1-0