FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/fQwAcxGc"]
[Date "2025.07.08"]
[Round "-"]
[White "Qiddis1119"]
[Black "DeadAndForgotten"]
[Result "0-1"]
[GameId "fQwAcxGc"]
[UTCDate "2025.07.08"]
[UTCTime "04:14:40"]
[WhiteElo "2493"]
[BlackElo "2237"]
[WhiteRatingDiff "-49"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "45+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... bxa6 { [%eval 7.74] } 3. Na3?! { (7.74 → 5.78) Inaccuracy. Qh5 was best. } { [%eval 5.78] } (3. Qh5 Nh6 4. Qxf7 Kxf7 5. g4 Nxg4 6. Ne2 Nxf2 7. Kxf2 e5) 3... c6 { [%eval 0.87] } 4. Nb5 { [%eval 0.61] } 4... cxb5 { [%eval 0.94] } 5. c4?! { (0.94 → 0.19) Inaccuracy. b4 was best. } { [%eval 0.19] } (5. b4 Qa5 6. bxa5 Ra7 7. c3 Rc7 8. Qh5 Rxc3 9. dxc3 g5) 5... bxc4 { [%eval 0.22] } 6. d3?? { (0.22 → -3.08) Blunder. Qc2 was best. } { [%eval -3.08] } (6. Qc2 c3 7. Qxc3 e5 8. Qxe5 Ba3 9. Qxg7 Bxb2 10. Qxh8 Bxa1) 6... cxd3 { [%eval -2.82] } 7. Qxd3 { [%eval -2.41] } 7... Qa5 { [%eval -2.72] } 8. Qxa6?? { (-2.72 → Mate in 15) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-15] } (8. Qxh7 Qxe1) 8... Nxa6 { [%eval #-15] } 9. a3 { [%eval #-14] } 9... Qxa3 { [%eval #-14] } 10. bxa3 { [%eval #-13] } 10... e6? { (Mate in 13 → -7.05) Lost forced checkmate sequence. Nc7 was best. } { [%eval -7.05] } (10... Nc7 11. Rb1 Rxa3 12. Bxa3 Nb5 13. Rxb5 d5 14. Rxd5 Bh3 15. Nxh3 e5 16. Rxe5) 11. a4 { [%eval -6.69] } 11... Kd8 { [%eval -5.57] } 12. Ba3 { [%eval -6.53] } 12... Bxa3 { [%eval -4.8] } 13. Rxa3 { [%eval -6.1] } 13... Kc7 { [%eval -4.77] } 14. Rd3?? { (-4.77 → Mate in 10) Checkmate is now unavoidable. e4 was best. } { [%eval #-10] } (14. e4 Ne7) 14... Nc5 { [%eval #-10] } 15. Rxd7 { [%eval #-9] } 15... Nxa4 { [%eval #-9] } 16. Rxf7 { [%eval #-8] } 16... h5 { [%eval #-8] } 17. Rxg7 { [%eval #-7] } 17... Rh6 { [%eval #-7] } 18. Rxg8 { [%eval #-6] } 18... Kd8 { [%eval #-6] } 19. Rxd8 { [%eval #-5] } 19... Ra7 { [%eval #-6] } 20. Rxc8 { [%eval #-5] } 20... Rc7 { [%eval #-5] } 21. Rxc7 { [%eval #-4] } 21... Nc5 { [%eval #-4] } 22. Rxc5 { [%eval #-3] } 22... e5 { [%eval #-3] } 23. Rxe5 { [%eval #-2] } 23... Rf6 { [%eval #-2] } 24. Rxh5 { [%eval #-1] } 24... Rxf2 { [%eval #-1] } 25. Kxf2# { Game ends by variant rule. } 0-1

