FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/fKBEKbLp"]
[Date "2022.11.27"]
[White "LuismiInTheZone"]
[Black "JOTAC21"]
[Result "1-0"]
[GameId "fKBEKbLp"]
[UTCDate "2022.11.27"]
[UTCTime "19:43:51"]
[WhiteElo "1363"]
[BlackElo "1701"]
[WhiteRatingDiff "+34"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... c6?? { (0.00 → 5.63) Blunder. Nh6 was best. } { [%eval 5.63] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. a4?? { (5.63 → -3.19) Blunder. e4 was best. } { [%eval -3.19] } (2. e4 Na6 3. Bxa6 bxa6 4. e5 Qa5 5. e6 fxe6 6. Nc3 Qxc3) 2... g5?? { (-3.19 → -0.67) Blunder. Qb6 was best. } { [%eval -0.67] } (2... Qb6 3. Nc3) 3. a5 { [%eval -0.88] } 3... Qxa5 { [%eval -0.91] } 4. Rxa5 { [%eval -1.16] } 4... Bg7? { (-1.16 → 0.23) Mistake. c5 was best. } { [%eval 0.23] } (4... c5) 5. Rxa7? { (0.23 → -1.04) Mistake. Rxg5 was best. } { [%eval -1.04] } (5. Rxg5 Bxb2) 5... Rxa7 { [%eval -0.87] } 6. d4?? { (-0.87 → -2.70) Blunder. c3 was best. } { [%eval -2.7] } (6. c3) 6... Bxd4 { [%eval -1.92] } 7. Qxd4?? { (-1.92 → Mate in 15) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #-15] } (7. Bxg5 Bxf2 8. Kxf2 c5 9. Qxd7 Nxd7 10. Bxe7 Nxe7 11. b4 cxb4 12. Nd2 b3 13. cxb3 Ra5) 7... Ra3?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. e6 was best. } { [%eval #13] } (7... e6 8. Qxa7 Kd8 9. Qxb8 d5 10. Bxg5 Nf6 11. Bxf6 Ke7 12. Qxc8 Rxc8 13. Bxe7 Rd8 14. Bxd8) 8. Qxd7?? { (Mate in 13 → -0.49) Lost forced checkmate sequence. Qxh8 was best. } { [%eval -0.49] } (8. Qxh8 Rxg3 9. Qxh7 Rxg1 10. Qxg8 Rxf1 11. Qxe8 Rxe1 12. Bxg5 Rxb1 13. Qxe7 Rxb2 14. Qxd7 Rxc2) 8... Bxd7 { [%eval -0.98] } 9. bxa3?? { (-0.98 → Mate in 10) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #-10] } (9. Bxg5 Rxg3) 9... Bh3?? { (Mate in 10 → -4.37) Lost forced checkmate sequence. Nf6 was best. } { [%eval -4.37] } (9... Nf6 10. Bxg5 e5 11. Bxf6 Na6 12. Bxh8 Kd8 13. Bxe5 f6 14. Bxf6 Nc5 15. Bxd8 b6 16. Bxb6) 10. Bxg5 { [%eval -4.27] } 10... Bxf1 { [%eval -4.19] } 11. Bxe7 { [%eval -3.66] } 11... Nxe7 { [%eval -3.75] } 12. Kxf1 { [%eval -3.59] } 12... Na6?! { (-3.59 → -2.48) Inaccuracy. c5 was best. } { [%eval -2.48] } (12... c5 13. f4 Nec6 14. Nf3 Kd7 15. Kg2 Ne5 16. fxe5 c4 17. c3 f5 18. exf6 Na6 19. f7) 13. a4?! { (-2.48 → -3.85) Inaccuracy. f4 was best. } { [%eval -3.85] } (13. f4 Nc8 14. Nc3 b5 15. Nxb5 cxb5 16. Ke1 Kd7 17. Kd2 Kd6 18. f5 Nc7 19. a4 bxa4) 13... c5?! { (-3.85 → -2.38) Inaccuracy. Kd7 was best. } { [%eval -2.38] } (13... Kd7 14. Ke1 Rd8 15. Nc3 Nd5 16. Nxd5 cxd5 17. e4 dxe4 18. a5 e3 19. fxe3 Kd6 20. Kd2) 14. Nd2?? { (-2.38 → Mate in 7) Checkmate is now unavoidable. c4 was best. } { [%eval #-7] } (14. c4) 14... c4 { [%eval #-7] } 15. Nxc4 { [%eval #-6] } 15... b5 { [%eval #-6] } 16. axb5 { [%eval #-5] } 16... Nc6?? { (Mate in 5 → 2.11) Lost forced checkmate sequence. Kd7 was best. } { [%eval 2.11] } (16... Kd7 17. bxa6 Kd6 18. Nxd6 Ng6 19. Nxf7 Nh4 20. gxh4 h5 21. Nxh8#) 17. bxa6?? { (2.11 → Mate in 5) Checkmate is now unavoidable. bxc6 was best. } { [%eval #-5] } (17. bxc6 Ke7 18. Na3 Rd8 19. c7 Nxc7 20. Nb5 Nxb5 21. c3 Nxc3 22. e4 Nxe4 23. Ke2 Nxf2) 17... Ne5 { [%eval #-5] } 18. Nxe5 { [%eval #-4] } 18... Kd8 { [%eval #-4] } 19. Nxf7 { [%eval #-3] } 19... Kc7?? { (Mate in 3 → 2.14) Lost forced checkmate sequence. Ke7 was best. } { [%eval 2.14] } (19... Ke7 20. Nxh8 Kf7 21. Nxf7 h6 22. Nxh6#) 20. Nxh8 { [%eval 1.96] } 20... Kb7?? { (1.96 → Mate in 12) Checkmate is now unavoidable. Kc8 was best. } { [%eval #12] } (20... Kc8 21. a7) 21. axb7 { [%eval #12] } 21... h5 { [%eval #10] } 22. g4 { [%eval #10] } 22... hxg4 { [%eval #9] } 23. Nh3 { [%eval #9] } 23... gxh3 { [%eval #8] } 24. Kg2 { [%eval #8] } 24... hxg2 { [%eval #7] } 25. Ng6 { [%eval #7] } 25... gxh1=B { [%eval #6] } 26. e4 { [%eval #6] } 26... Bxe4 { [%eval #5] } 27. h3?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. b8=R was best. } { [%eval #-10] } (27. b8=R Bxg6 28. f4 Bxc2 29. f5 Bxf5 30. Rc8 Bxc8 31. h3 Bxh3#) 27... Bxg6?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Bxb7 was best. } { [%eval #4] } (27... Bxb7 28. Nf8 Bc8 29. Nh7 Bxh3 30. c4 Bg4 31. f4 Bh5 32. c5 Bf7 33. c6 Ba2 34. c7) 28. f3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. f4 was best. } { [%eval 0.0] } (28. f4 Bxc2 29. f5 Bxf5 30. b8=R Bxh3 31. Rc8 Bxc8#) 28... Bxc2 { [%eval 0.0] } 29. f4 { [%eval 0.0] } 29... Bd1 { [%eval 0.0] } 30. h4 { [%eval 0.0] } { White wins on time. } 1-0