FEN
[Event "SB Div 2 Säsong 1 Omgång 1 Team Battle"]
[Site "https://lichess.org/fFHSLYwE"]
[Date "2026.03.01"]
[Round "-"]
[White "Guldfyra16"]
[Black "KalebLide"]
[Result "0-1"]
[GameId "fFHSLYwE"]
[UTCDate "2026.03.01"]
[UTCTime "17:30:01"]
[WhiteElo "1174"]
[BlackElo "1456"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+34"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. Nc3 { [%eval 0.05] } 4... Nf6 { [%eval 0.09] } 5. d3 { [%eval 0.07] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 0.13] } 6. Bg5 { [%eval 0.08] } 6... h6 { [%eval 0.1] } 7. Bh4 { [%eval 0.0] } 7... d6 { [%eval 0.15] } 8. Nd5 { [%eval -0.34] } 8... Bg4?? { (-0.34 → 1.89) Blunder. g5 was best. } { [%eval 1.89] } (8... g5 9. Nxg5 Nxd5 10. Bxd5 hxg5 11. Qh5 Qf6 12. Bxg5 Qg7 13. O-O-O Qh7 14. Bh6) 9. Nxf6+ { [%eval 1.68] } 9... gxf6 { [%eval 1.8] } 10. h3 { [%eval 1.73] } 10... Bh5 { [%eval 1.55] } 11. g4 { [%eval 1.43] } 11... Bg6 { [%eval 1.42] } 12. Qd2 { [%eval 1.19] } 12... Nd4?? { (1.19 → 4.40) Blunder. Kg7 was best. } { [%eval 4.4] } (12... Kg7 13. O-O-O a5 14. Kb1 a4 15. a3 Qd7 16. Ba2) 13. Nxd4 { [%eval 4.32] } 13... Bxd4?! { (4.32 → 6.30) Inaccuracy. Kh7 was best. } { [%eval 6.3] } (13... Kh7 14. Nb3 Bb6 15. f3 c6 16. Nc1 Qd7 17. Bb3 f5 18. Bf2 d5 19. Bxb6) 14. O-O-O?? { (6.30 → 2.61) Blunder. Qxh6 was best. } { [%eval 2.61] } (14. Qxh6 Bh7 15. Bxf6 Qxf6 16. Qxf6 Bxb2 17. Qg5+ Kh8 18. Rb1 Bc3+ 19. Kf1 Rae8) 14... a5?? { (2.61 → 5.63) Blunder. d5 was best. } { [%eval 5.63] } (14... d5 15. Bxd5 c6 16. Bb3 Kg7 17. c3 Bc5 18. f4 exf4 19. Qxf4 a5 20. Rhf1) 15. Qxh6 { [%eval 5.82] } 15... c6?! { (5.82 → 8.10) Inaccuracy. d5 was best. } { [%eval 8.1] } (15... d5 16. Bxd5 Qxd5 17. exd5 Ra6 18. c3 Bc5 19. Kb1 Rb6 20. Qc1 Rb8 21. Ka1) 16. Bg3?? { (8.10 → 1.61) Blunder. Qxg6+ was best. } { [%eval 1.61] } (16. Qxg6+ Kh8 17. Bxf6+ Qxf6 18. Qxf6+ Kg8 19. Qg6+ Kh8 20. Bxf7 Rxf7 21. Qxf7 a4) 16... b5?? { (1.61 → 4.89) Blunder. d5 was best. } { [%eval 4.89] } (16... d5 17. h4 dxc4 18. c3 Bxc3 19. bxc3 Qe7 20. h5 Bh7 21. Kb2 Ra6 22. Qe3) 17. Bb3?? { (4.89 → 1.97) Blunder. Qxg6+ was best. } { [%eval 1.97] } (17. Qxg6+ Kh8 18. Bxf7 Rxf7 19. Qxf7 Ra7 20. Qh5+ Kg8 21. Kd2 Bxb2 22. Ke2 Rh7) 17... a4?? { (1.97 → 4.25) Blunder. d5 was best. } { [%eval 4.25] } (17... d5 18. h4 a4 19. h5 Bxe4 20. Bh4 Bxf2 21. Bxf2 axb3 22. Bh4 bxa2 23. Kd2) 18. Bxf7+?? { (4.25 → -2.17) Blunder. Qxg6+ was best. } { [%eval -2.17] } (18. Qxg6+ Kh8 19. Bxf7 Rxf7 20. Qxf7 Ra7 21. Qe6 Qa5 22. Qxd6 b4 23. Qxf6+ Kg8) 18... Rxf7?? { (-2.17 → 0.76) Blunder. Kxf7 was best. } { [%eval 0.76] } (18... Kxf7 19. h4 Rh8 20. Qd2 Ke8 21. c3 Bb6 22. f4 Bf7 23. g5 Qe7 24. fxe5) 19. Qxg6+ { [%eval 0.92] } 19... Rg7 { [%eval 1.27] } 20. Qh5? { (1.27 → 0.00) Mistake. Qf5 was best. } { [%eval 0.0] } (20. Qf5 a3 21. Qe6+ Kh7 22. b4 c5 23. Qf5+ Kg8 24. Bh4 Qc8 25. Bxf6 Rf7) 20... a3 { [%eval 0.0] } 21. b3 { [%eval 0.0] } 21... c5?! { (0.00 → 0.96) Inaccuracy. Qa5 was best. } { [%eval 0.96] } (21... Qa5 22. Bh4 Rf8 23. g5 Qc3 24. Rhg1 f5 25. exf5 Rxf5 26. Qe8+ Rf8 27. Qe6+) 22. h4 { [%eval 0.47] } 22... c4 { [%eval 0.58] } 23. dxc4 { [%eval 0.38] } 23... bxc4 { [%eval 0.62] } 24. Qf5 { [%eval 0.09] } 24... cxb3 { [%eval 0.54] } 25. cxb3 { [%eval 0.76] } 25... Qc7+?! { (0.76 → 1.85) Inaccuracy. Qc8+ was best. } { [%eval 1.85] } (25... Qc8+ 26. Kd2 Rxg4 27. Qf3 Rg7 28. Rhg1 Qh3 29. Rc1 Bc5 30. Kd1 Qg4 31. Qxg4) 26. Kb1?? { (1.85 → Mate in 5) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-5] } (26. Kd2 d5 27. exd5 Qa5+ 28. Ke2 Qb5+ 29. Qd3 Qxd5 30. Qf5 Qb5+ 31. Rd3 Rc7) 26... Qc3 { [%eval #-4] } 27. Qe6+ { [%eval #-4] } 27... Rf7 { [%eval #-3] } 28. Rxd4 { [%eval #-1] } 28... Qxd4?? { (Mate in 1 → -4.74) Lost forced checkmate sequence. Qb2# was best. } { [%eval -4.74] } (28... Qb2#) 29. Qf5?? { (-4.74 → Mate in 1) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-1] } (29. Kc1 Qa1+ 30. Kd2 Qxh1 31. Ke3 Rf8 32. f4 Qc1+ 33. Kf3 Kh8 34. g5 Qh1+) 29... Qb2# { Black wins by checkmate. } 0-1