- Blind mode tutorial
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[Event "Atomic Швейцарский"] [Site "https://lichess.org/fDoRA8N4"] [Date "2025.08.06"] [White "Mihail_Chess_Mega"] [Black "Leonardo_444"] [Result "1-0"] [GameId "fDoRA8N4"] [UTCDate "2025.08.06"] [UTCTime "09:14:16"] [WhiteElo "1236"] [BlackElo "1289"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-17"] [Variant "Atomic"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nd4?? { (3.56 → 1.31) Blunder. Nc3 was best. } { [%eval 1.31] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... e6?? { (1.31 → 6.50) Blunder. Nh6 was best. } { [%eval 6.5] } (2... Nh6 3. h3 b5 4. e3 g6 5. a4 a6 6. axb5 Nc6 7. c3) 3. Nb5 { [%eval 5.84] } 3... Bb4?! { (5.84 → 10.17) Inaccuracy. Na6 was best. } { [%eval 10.17] } (3... Na6 4. e3 Nb4 5. Qg4 f5 6. Qd4 d5 7. Nxc7 Nd3+ 8. Qxd3) 4. c3 { [%eval 10.18] } 4... Bc5 { [%eval 12.41] } 5. e3?! { (12.41 → 5.84) Inaccuracy. d4 was best. } { [%eval 5.84] } (5. d4 c6 6. e4 Nh6 7. Nc7+ Kf8 8. g4 Na6 9. b4 d5) 5... f5?! { (5.84 → 14.30) Inaccuracy. c6 was best. } { [%eval 14.3] } (5... c6 6. Nxa7 Nh6 7. h3 Bd6 8. g3 O-O 9. d4 b5 10. e4 Bb8 11. f4) 6. Nxc7 { [%eval 14.07] } 6... Nf6 { [%eval 13.69] } 7. f3 { [%eval 13.84] } 7... f4 { [%eval 15.09] } 8. d4 { [%eval 15.23] } 8... Bb6 { [%eval 18.83] } 9. Qa4 { [%eval 18.81] } 9... O-O { [%eval 17.5] } 10. Bd3 { [%eval 13.83] } 10... fxe3?! { (13.83 → Mate in 10) Checkmate is now unavoidable. Bxd4 was best. } { [%eval #10] } (10... Bxd4 11. Qa3) 11. Bg5?! { (Mate in 10 → 10.38) Lost forced checkmate sequence. Bh6 was best. } { [%eval 10.38] } (11. Bh6 gxh6 12. Qc2 Ne4 13. fxe4 Rf5 14. g4 Ba5 15. gxf5 Bxc3 16. Rg1+ Kf8) 11... Nh5 { [%eval 17.43] } 12. Be7 { [%eval 12.78] } 12... Rf5 { [%eval 15.0] } 13. Bf8 { [%eval 12.72] } 13... g6 { [%eval 12.33] } 14. g4 { [%eval 11.75] } 14... Ra5 { [%eval 12.46] } 15. Qxa5 { [%eval 12.38] } 15... Nf4 { [%eval 12.3] } 16. Nd2 { [%eval 12.0] } 16... Nd3+ { [%eval 12.15] } 17. Kf1 { [%eval 11.9] } 17... Nxb2 { [%eval 11.91] } 18. Ne4 { [%eval 11.5] } 18... d5 { [%eval 13.95] } 19. Nf6+ { [%eval 13.63] } 19... Kf7 { [%eval 13.09] } 20. Kg2 { [%eval 13.25] } 20... b5 { [%eval 14.51] } 21. Re1 { [%eval #6] } 21... e5 { [%eval #6] } 22. dxe5 { [%eval #7] } 22... Rc8 { [%eval #3] } 23. Re7+ { [%eval #2] } 23... Kf6 { [%eval #2] } 24. Bg7+ { [%eval #3] } 24... Kg5 { [%eval #3] } 25. Re5+?? { (Mate in 3 → 4.02) Lost forced checkmate sequence. Bf6+ was best. } { [%eval 4.02] } (25. Bf6+ Kf4 26. Kf1 d4 27. Bg5#) 25... Kf4?? { (4.02 → Mate in 3) Checkmate is now unavoidable. Kh4 was best. } { [%eval #3] } (25... Kh4) 26. Kf1 { [%eval #2] } 26... b4 { [%eval #2] } 27. Bh6+ { [%eval #1] } 27... g5 { [%eval #1] } 28. Bxg5# { Game ends by variant rule. } 1-0