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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/f7jlrf07"] [Date "2023.03.05"] [White "ducky_maddy"] [Black "ringscore"] [Result "1-0"] [UTCDate "2023.03.05"] [UTCTime "16:54:53"] [WhiteElo "1721"] [BlackElo "2036"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "C50"] [Opening "Italian Game: Rousseau Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Nf3 f5 3. Bc4?? { (0.87 → -1.48) Blunder. Nc3 was best. } (3. Nc3 fxe4 4. Nxe5 Nf6 5. Nxe4 Qe7 6. Nxf6+ gxf6 7. Qh5+ Kd8) 3... Nc6?? { (-1.48 → 0.83) Blunder. fxe4 was best. } { C50 Italian Game: Rousseau Gambit } (3... fxe4) 4. exf5? { (0.83 → -0.81) Mistake. d3 was best. } (4. d3 Nf6 5. Bg5 fxe4 6. dxe4 h6 7. Bxf6 Qxf6 8. O-O Bd6) 4... d5 5. d4?? { (-0.77 → -3.63) Blunder. Bb5 was best. } (5. Bb5 e4) 5... dxc4 6. dxe5? { (-3.43 → -5.47) Mistake. d5 was best. } (6. d5) 6... Qxd1+ 7. Kxd1 Bxf5 8. Ke2?! { (-5.41 → -7.04) Inaccuracy. Nc3 was best. } (8. Nc3 O-O-O+) 8... Bxc2 9. Ke3?! { (-7.15 → -14.30) Inaccuracy. Nc3 was best. } (9. Nc3 Bd3+) 9... O-O-O 10. Nd4 Rxd4 11. Nc3 Bg6 12. f4 Rd3+ 13. Ke2 Bh5+ 14. Kf2 Bc5+ 15. Ke1?! { (-23.48 → Mate in 6) Checkmate is now unavoidable. Kf1 was best. } (15. Kf1 Nge7) 15... Bb4?! { (Mate in 6 → -17.78) Lost forced checkmate sequence. Kd7 was best. } (15... Kd7 16. f5 Nd4 17. b3 Rxc3 18. bxc4 Rxc4 19. Bf4 Kc6 20. Rd1 Kd5#) 16. e6 Nd4 17. e7 Nxe7 18. Kf2 Bc5 19. Rd1 Nb5+ 20. Be3 Bxe3+ 21. Kg3?! { (-47.37 → Mate in 7) Checkmate is now unavoidable. Ke1 was best. } (21. Ke1 Nxc3) 21... Bd4+?! { (Mate in 7 → -41.95) Lost forced checkmate sequence. Nxc3 was best. } (21... Nxc3 22. Rxd3 cxd3 23. Re1 Ne2+ 24. Rxe2 Bxe2 25. h3 Kd7 26. b3 Ke6 27. a3 Kd5#) 22. Rxd3 cxd3?! { (Mate in 9 → -34.78) Lost forced checkmate sequence. Nf5+ was best. } (22... Nf5+ 23. Kh3 cxd3 24. Nxb5 Kd7 25. Rc1 d2 26. Rd1 Bxd1 27. g4 Kc6 28. Nxc7 Kxc7 29. gxf5) 23. f5 Be5+ 24. Kf2 Nxc3?! { (Mate in 15 → -31.08) Lost forced checkmate sequence. Bd4+ was best. } (24... Bd4+ 25. Kg3 Be3 26. f6 gxf6 27. Rf1 Nxc3 28. bxc3 d2 29. h3 Kd7 30. Rxf6 Rg8+ 31. Kh4) 25. Ke3?! { (-31.08 → Mate in 6) Checkmate is now unavoidable. bxc3 was best. } (25. bxc3 Nxf5) 25... Ncd5+?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Nxf5+ was best. } (25... Nxf5+ 26. Kxd3 Be2+ 27. Kd2 Kd7 28. bxc3 Kd6 29. c4 Bf4+ 30. Kxe2 Ke5#) 26. Ke4# { Game ends by variant rule. } 1-0