FEN
[Event "30th Lichess Mega A Team Battle"]
[Site "https://lichess.org/f703WyRl"]
[Date "2022.03.11"]
[White "Android_Data"]
[Black "Dotan9"]
[Result "0-1"]
[GameId "f703WyRl"]
[UTCDate "2022.03.11"]
[UTCTime "17:45:54"]
[WhiteElo "2189"]
[BlackElo "1563"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+25"]
[Variant "Standard"]
[TimeControl "120+1"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.25] } 1... d5 { [%eval 0.34] } 2. d4 { [%eval 0.28] } 2... Nc6 { [%eval 0.63] } { D02 Queen's Pawn Game: Chigorin Variation } 3. g3 { [%eval 0.3] } 3... Bf5 { [%eval 0.37] } 4. Bg2 { [%eval 0.36] } 4... Nb4 { [%eval 0.39] } 5. Na3 { [%eval 0.37] } 5... g6?! { (0.37 → 1.24) Inaccuracy. e6 was best. } { [%eval 1.24] } (5... e6 6. O-O Nc6 7. Nb1 Nb4 8. Ne1 Be7 9. c3 Nc6 10. Nd2) 6. O-O { [%eval 1.27] } 6... Bg7 { [%eval 1.21] } 7. c3 { [%eval 1.27] } 7... Nc6 { [%eval 0.98] } 8. b4?! { (0.98 → 0.42) Inaccuracy. Nh4 was best. } { [%eval 0.42] } (8. Nh4 Be6) 8... a6 { [%eval 0.62] } 9. Nc2 { [%eval 0.43] } 9... Nf6 { [%eval 0.21] } 10. Ne3 { [%eval 0.34] } 10... Be4 { [%eval 0.26] } 11. Bh3 { [%eval 0.23] } 11... e6 { [%eval 0.46] } 12. Nd2 { [%eval -0.04] } 12... Bf5?? { (-0.04 → 2.73) Blunder. h5 was best. } { [%eval 2.73] } (12... h5) 13. Nxf5?? { (2.73 → 0.31) Blunder. g4 was best. } { [%eval 0.31] } (13. g4) 13... gxf5 { [%eval 0.55] } 14. Nb3?! { (0.55 → -0.07) Inaccuracy. Bg2 was best. } { [%eval -0.07] } (14. Bg2 Ne7) 14... h5 { [%eval -0.15] } 15. Bg5 { [%eval 0.15] } 15... Bh6? { (0.15 → 1.55) Mistake. Ne7 was best. } { [%eval 1.55] } (15... Ne7) 16. Qc1?? { (1.55 → -1.00) Blunder. Bh4 was best. } { [%eval -1.0] } (16. Bh4 Rg8) 16... Bxg5 { [%eval -0.87] } 17. Qxg5 { [%eval -0.92] } 17... Rg8 { [%eval -0.5] } 18. Qf4 { [%eval -0.75] } 18... Qe7?! { (-0.75 → 0.17) Inaccuracy. Ne4 was best. } { [%eval 0.17] } (18... Ne4 19. Rac1 h4 20. Bg2 Nd6 21. Nc5 hxg3 22. fxg3 Qg5 23. Qxg5 Rxg5 24. a4 Rg8 25. Nd3) 19. Nc5 { [%eval -0.14] } 19... b6 { [%eval -0.14] } 20. Nd3 { [%eval -0.22] } 20... Ne4 { [%eval 0.0] } 21. Rfc1 { [%eval 0.0] } 21... O-O-O { [%eval -0.05] } 22. Ne5?? { (-0.05 → -1.85) Blunder. e3 was best. } { [%eval -1.85] } (22. e3 h4 23. c4 Nxb4 24. Nxb4 Qxb4 25. cxd5 Nc3 26. Bf1 Nxd5 27. Bxa6+ Kb8 28. Qf3 hxg3) 22... Nxe5 { [%eval -2.05] } 23. dxe5 { [%eval -2.14] } 23... Ng5?? { (-2.14 → -0.19) Blunder. h4 was best. } { [%eval -0.19] } (23... h4 24. Rc2 hxg3 25. hxg3 Kb7 26. Rac1 b5 27. a4 c6 28. Ra1 Qc7 29. Kf1 f6 30. axb5) 24. Bg2 { [%eval 0.0] } 24... Ne4?! { (0.00 → 0.71) Inaccuracy. h4 was best. } { [%eval 0.71] } (24... h4 25. c4 h3 26. Bh1 Qxb4 27. Rab1 Qa4 28. Rxb6 Ne4 29. Rbb1 Rg4 30. Qe3 d4 31. Qd3) 25. f3 { [%eval 1.02] } 25... Ng5 { [%eval 1.06] } 26. c4 { [%eval 0.77] } 26... d4?? { (0.77 → 2.86) Blunder. Qxb4 was best. } { [%eval 2.86] } (26... Qxb4 27. Kh1) 27. h4?? { (2.86 → -0.93) Blunder. c5 was best. } { [%eval -0.93] } (27. c5 Kb7) 27... Nh7?? { (-0.93 → 3.12) Blunder. Ne4 was best. } { [%eval 3.12] } (27... Ne4 28. fxe4) 28. c5 { [%eval 3.33] } 28... b5?! { (3.33 → 5.08) Inaccuracy. Kb8 was best. } { [%eval 5.08] } (28... Kb8 29. cxb6) 29. c6?? { (5.08 → 2.30) Blunder. a4 was best. } { [%eval 2.3] } (29. a4 Nf6 30. exf6 Qxf6 31. axb5 e5 32. Qd2 Rxg3 33. Rxa6 Qxh4 34. Ra8+ Kd7 35. c6+ Kd6) 29... Rg7?? { (2.30 → 7.39) Blunder. f6 was best. } { [%eval 7.39] } (29... f6 30. a4) 30. a4 { [%eval 7.58] } 30... Rdg8 { [%eval 11.18] } 31. axb5 { [%eval 11.08] } 31... Rxg3 { [%eval 17.18] } 32. Qxd4?! { (17.18 → 6.25) Inaccuracy. Rxa6 was best. } { [%eval 6.25] } (32. Rxa6) 32... Rxg2+ { [%eval 7.65] } 33. Kf1 { [%eval 7.3] } 33... Qxh4 { [%eval 11.2] } 34. Qd7+?? { (11.20 → Mate in 7) Checkmate is now unavoidable. Qxh4 was best. } { [%eval #-7] } (34. Qxh4) 34... Kb8 { [%eval #-6] } 35. Qxc7+ { [%eval #-6] } 35... Ka8?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Kxc7 was best. } { [%eval #1] } (35... Kxc7 36. b6+ Kc8 37. b7+ Kc7 38. b8=Q+ Kxb8 39. c7+ Kc8 40. Rd1 Rg1#) 36. b6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxa6# was best. } { [%eval #-1] } (36. Rxa6#) 36... Qf2# { Black wins by checkmate. } 0-1

