- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual correspondence game"] [Site "https://lichess.org/f6rTh8jB"] [Date "2026.01.27"] [Round "-"] [White "malevolentbird22"] [Black "lichess AI level 2"] [Result "1/2-1/2"] [GameId "f6rTh8jB"] [UTCDate "2026.01.27"] [UTCTime "21:17:38"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Standard"] [TimeControl "-"] [ECO "C41"] [Opening "Philidor Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... d6 { [%eval 0.48] } 3. Bc4 { [%eval 0.23] } { C41 Philidor Defense } 3... h6 { [%eval 0.53] } 4. c3 { [%eval 0.44] } 4... Bd7? { (0.44 → 1.87) Mistake. Nd7 was best. } { [%eval 1.87] } (4... Nd7 5. d4 Ngf6 6. Qb3 Qe7 7. O-O g6 8. Re1 a6 9. a4) 5. d4?! { (1.87 → 0.98) Inaccuracy. Qb3 was best. } { [%eval 0.98] } (5. Qb3 Be6 6. Bxe6 fxe6 7. Qxb7 Nd7 8. d4 Ngf6 9. O-O Be7) 5... Nc6 { [%eval 0.92] } 6. dxe5 { [%eval 0.47] } 6... a6?? { (0.47 → 2.66) Blunder. Qe7 was best. } { [%eval 2.66] } (6... Qe7 7. Be3 dxe5 8. b4 Qf6 9. O-O Bd6 10. Na3 Nge7 11. Nb5) 7. exd6?? { (2.66 → 0.78) Blunder. Qb3 was best. } { [%eval 0.78] } (7. Qb3 Qe7 8. Qxb7 Ra7 9. Qb3 dxe5 10. O-O Ra8 11. Rd1 Nf6 12. Qc2 Qd8) 7... cxd6?! { (0.78 → 1.91) Inaccuracy. Bxd6 was best. } { [%eval 1.91] } (7... Bxd6 8. O-O Qe7 9. Re1 O-O-O 10. Qe2 Bg4 11. Nbd2 Nf6 12. h3) 8. Na3 { [%eval 1.66] } 8... Bg4?! { (1.66 → 2.29) Inaccuracy. Nf6 was best. } { [%eval 2.29] } (8... Nf6 9. O-O Be7 10. Bf4 O-O 11. Re1 Re8 12. Bxd6 Bg4 13. Bxe7 Rxe7 14. Qxd8+) 9. Bxf7+?? { (2.29 → -2.31) Blunder. h3 was best. } { [%eval -2.31] } (9. h3 Bh5 10. Qb3 Qd7 11. Bd5 Nf6 12. g4 Bg6 13. Nc4 Rb8 14. Nb6 Qe7) 9... Kd7?? { (-2.31 → 4.31) Blunder. Kxf7 was best. } { [%eval 4.31] } (9... Kxf7 10. Qb3+ Kg6 11. h3 Bxf3 12. gxf3 Kh7 13. Be3 b5 14. O-O-O Qe8 15. Qc2) 10. Bc4 { [%eval 3.59] } 10... Nf6 { [%eval 3.37] } 11. h3 { [%eval 3.28] } 11... b5?! { (3.28 → 4.96) Inaccuracy. Bh5 was best. } { [%eval 4.96] } (11... Bh5 12. O-O Kc7 13. Be3 Qe8 14. Re1 g5 15. Bd4 Be7 16. Be2 g4 17. hxg4) 12. O-O?? { (4.96 → 2.20) Blunder. hxg4 was best. } { [%eval 2.2] } (12. hxg4 bxc4 13. Nxc4 Kc7 14. Bf4 Nxe4 15. Qd3 Qd7 16. O-O h5 17. g5 Re8) 12... Bxh3? { (2.20 → 4.21) Mistake. Bxf3 was best. } { [%eval 4.21] } (12... Bxf3 13. Qxf3) 13. gxh3 { [%eval 4.07] } 13... Nxe4?! { (4.07 → 5.54) Inaccuracy. bxc4 was best. } { [%eval 5.54] } (13... bxc4 14. e5 Kc7 15. exf6 Qxf6 16. Qd5 Re8 17. Re1 Be7 18. Be3 Rhf8 19. Nd4) 14. Qe1?! { (5.54 → 4.34) Inaccuracy. Bd5 was best. } { [%eval 4.34] } (14. Bd5 Nf6 15. Nd4 Nxd4 16. Qxd4 Rc8 17. Bg2 g5 18. Nc2 d5 19. Qd3 Bd6) 14... Qe8 { [%eval 4.2] } 15. Qd1? { (4.20 → 2.51) Mistake. Bd5 was best. } { [%eval 2.51] } (15. Bd5 Qg6+ 16. Kh2 Re8 17. Qe3 Qh5 18. Qd3 Nf6 19. Bxc6+ Kxc6 20. Nd4+ Kb7) 15... bxc4 { [%eval 2.44] } 16. Re1?? { (2.44 → 0.21) Blunder. Nxc4 was best. } { [%eval 0.21] } (16. Nxc4 Qg6+ 17. Kh2 Re8 18. Nb6+ Kd8 19. Nd5 Qf7 20. c4 g5 21. Nd4 Nxd4) 16... Rb8?? { (0.21 → 2.39) Blunder. Qg6+ was best. } { [%eval 2.39] } (16... Qg6+ 17. Kh2 Nxf2 18. Qd5 Re8 19. Bd2 Ne4 20. Bf4 Qe6 21. Qxc4 Qxc4 22. Nxc4) 17. Re3?? { (2.39 → 0.27) Blunder. Nh4 was best. } { [%eval 0.27] } (17. Nh4 Qe6 18. f3 Nxc3 19. bxc3 Qf6 20. Ng2 Qxc3 21. Nc2 Qd3 22. Ba3 Rb5) 17... Qg6+ { [%eval 0.27] } 18. Kf1 { [%eval 0.16] } 18... Rb5?? { (0.16 → 4.79) Blunder. Qf5 was best. } { [%eval 4.79] } (18... Qf5) 19. Qe2?? { (4.79 → 1.74) Blunder. Nxb5 was best. } { [%eval 1.74] } (19. Nxb5 axb5 20. Qd5 Nc5 21. a4 bxa4 22. Nd4 Ne7 23. Qxc4 Qh5 24. Qb5+ Kc7) 19... Ng5?? { (1.74 → 4.35) Blunder. d5 was best. } { [%eval 4.35] } (19... d5 20. Nxb5) 20. Nxb5 { [%eval 4.42] } 20... Ne6 { [%eval 5.14] } 21. Nxd6 { [%eval 4.34] } 21... Bxd6 { [%eval 3.98] } 22. Rxe6?? { (3.98 → 1.07) Blunder. Qxc4 was best. } { [%eval 1.07] } (22. Qxc4 Nf4 23. Re7+ Kxe7 24. Bxf4 Bxf4 25. Qxf4 Qd3+ 26. Kg2 Kd8 27. Re1 Re8) 22... Qh5?? { (1.07 → 10.56) Blunder. Qxe6 was best. } { [%eval 10.56] } (22... Qxe6) 23. Rxd6+ { [%eval 9.85] } 23... Kc8? { (9.85 → Mate in 9) Checkmate is now unavoidable. Kxd6 was best. } { [%eval #9] } (23... Kxd6 24. Bf4+ Ne5 25. Bxe5+ Kc5 26. Qe3+ Kb5 27. Nd4+ Kb6 28. Ne2+ Kc6 29. Qe4+) 24. Rxc6+ { [%eval #12] } 24... Kb7 { [%eval #12] } 25. Qe7+ { [%eval #17] } 25... Kb8 { [%eval #2] } 26. Rc8+? { (Mate in 2 → 7.40) Lost forced checkmate sequence. Qc7+ was best. } { [%eval 7.4] } (26. Qc7+ Ka8 27. Rxa6#) 26... Kxc8 { [%eval 7.31] } 27. Bf4 { [%eval 7.37] } 27... Qa5? { (7.37 → Mate in 8) Checkmate is now unavoidable. Qxh3+ was best. } { [%eval #8] } (27... Qxh3+ 28. Ke2 Qd7 29. Qxd7+ Kxd7 30. Rd1+ Ke6 31. Bg3 Re8 32. Rd4 Rc8 33. a4) 28. Qe6+ { [%eval #8] } 28... Kd8 { [%eval #2] } 29. a4 { [%eval #4] } 29... Qxc3 { [%eval #2] } 30. bxc3 { [%eval #1] } 30... g5 { [%eval #1] } 31. Bxg5+ { [%eval #4] } 31... hxg5 { [%eval #4] } 32. Nxg5 { [%eval #4] } 32... Rf8 { [%eval #4] } 33. Rd1+ { [%eval #3] } 33... Kc7 { [%eval #3] } 34. Rd7+ { [%eval #2] } 34... Kb8 { [%eval #2] } 35. Qe7 { [%eval #3] } 35... Rc8 { [%eval #2] } 36. Qb4+ { [%eval #1] } 36... Ka8 { [%eval #1] } 37. Rb7 { [%eval #4] } 37... Rf8 { [%eval #3] } 38. Ra7+ { [%eval #6] } 38... Kxa7 { [%eval #6] } 39. Ne6?! { (Mate in 6 → 62.10) Lost forced checkmate sequence. Qxf8 was best. } { [%eval 62.1] } (39. Qxf8 Kb7 40. Ne6 Kb6 41. Qd6+ Kb7 42. Nc5+ Kc8 43. Qc6+ Kd8 44. Qd7#) 39... Rf5?! { (62.10 → Mate in 5) Checkmate is now unavoidable. Rb8 was best. } { [%eval #5] } (39... Rb8) 40. Qxc4 { [%eval #13] } 40... a5 { [%eval #5] } 41. Qe4 { [%eval #17] } 41... Rf6 { [%eval #7] } 42. Nc7 { [%eval #8] } 42... Kb8 { [%eval #7] } 43. Qb7+?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Nb5 was best. } { [%eval 0.0] } (43. Nb5 Rf7 44. Qe8+ Kb7 45. Qxf7+ Kc6 46. Ke2 Kc5 47. Kd3 Kc6 48. Qc7+ Kd5) 43... Kxb7 { [%eval -0.11] } 44. h4?? { (-0.11 → -5.79) Blunder. Nb5 was best. } { [%eval -5.79] } (44. Nb5) 44... Rf4?? { (-5.79 → -0.30) Blunder. Kxc7 was best. } { [%eval -0.3] } (44... Kxc7 45. Ke2 Rf4 46. Ke3 Rxa4 47. h5 Rh4 48. f4 a4 49. Kd2 Kc6 50. f5) 45. h5?? { (-0.30 → -5.33) Blunder. Ne6 was best. } { [%eval -5.33] } (45. Ne6 Rxh4 46. f4 Kc6 47. f5 Kd5 48. Nd4 Kc4 49. Ke2 Kxc3 50. Nc6 Rh5) 45... Rf7?? { (-5.33 → 0.00) Blunder. Kxc7 was best. } { [%eval 0.0] } (45... Kxc7 46. c4 Rxc4 47. Kg2 Rxa4 48. Kh3 Rb4 49. f4 a4 50. h6 Rb8 51. f5) 46. h6?? { (0.00 → -5.82) Blunder. Nb5 was best. } { [%eval -5.82] } (46. Nb5 Kb6 47. Ke2 Rh7 48. Kd3 Rxh5 49. Nd4 Kc5 50. Nb3+ Kb6) 46... Kc6?? { (-5.82 → -0.01) Blunder. Kxc7 was best. } { [%eval -0.01] } (46... Kxc7 47. Ke2 Kd6 48. Kd3 Kd5 49. f4 Rh7 50. f5 Rxh6 51. Ke3 Rh1 52. f6) 47. Ne6 { [%eval -0.02] } 47... Kb6?? { (-0.02 → 4.81) Blunder. Rh7 was best. } { [%eval 4.81] } (47... Rh7 48. Nd4+ Kd5 49. Nb3 Kc4 50. Nxa5+ Kxc3 51. Nc6 Rxh6 52. Ne5 Kd4 53. Nf3+) 48. h7?? { (4.81 → -0.39) Blunder. Ng5 was best. } { [%eval -0.39] } (48. Ng5 Rf8 49. h7 Rh8 50. Ke2 Kc5 51. Kd3 Rd8+ 52. Kc2 Rh8 53. f4 Kc4) 48... Rf3?? { (-0.39 → Mate in 12) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #12] } (48... Rxh7 49. f4) 49. h8=Q { [%eval #12] } 49... Kb7 { [%eval #7] } 50. Qh4?! { (Mate in 7 → 15.40) Lost forced checkmate sequence. Qh1 was best. } { [%eval 15.4] } (50. Qh1 Kc6 51. Qxf3+ Kd6 52. Qf7 Kd5 53. Nd4+ Kc5 54. Qb7 Kc4 55. Qf3 Kc5) 50... Ka6?! { (15.40 → Mate in 6) Checkmate is now unavoidable. Rxc3 was best. } { [%eval #6] } (50... Rxc3 51. Qe4+ Kc8 52. Ke2 Rc1 53. Qa8+ Kd7 54. Qd5+ Ke8 55. Qd8+ Kf7 56. Qd7+) 51. Qg4? { (Mate in 6 → 8.96) Lost forced checkmate sequence. Qc4+ was best. } { [%eval 8.96] } (51. Qc4+ Ka7 52. Nd8 Kb8 53. Qc6 Rf7 54. Nxf7 Ka7 55. Nd6 Kb8 56. Qb7#) 51... Rxf2+? { (8.96 → Mate in 5) Checkmate is now unavoidable. Rxc3 was best. } { [%eval #5] } (51... Rxc3 52. Qh5 Rc1+ 53. Ke2 Rb1 54. Nc5+ Kb6 55. Qg6+ Kxc5 56. Qxb1 Kd6 57. Qb6+) 52. Kxf2 { [%eval #4] } 52... Ka7 { [%eval #3] } 53. Qg7+ { [%eval #3] } 53... Kb8 { [%eval #3] } 54. Nc7 { [%eval #4] } 54... Kb7 { [%eval #4] } 55. Nd5+ { [%eval #4] } 55... Kc6 { [%eval #4] } 56. Ne7+ { [%eval #5] } 56... Kd6 { [%eval #5] } 57. Qd4+ { [%eval #7] } 57... Ke6 { [%eval #6] } 58. Kf3 { [%eval #6] } 58... Kxe7 { [%eval #6] } 59. Qe5+ { [%eval #7] } 59... Kd8 { [%eval #5] } 60. c4 { [%eval #6] } 60... Kd7 { [%eval #6] } 61. c5 { [%eval #5] } 61... Kc8 { [%eval #4] } 62. c6 { [%eval #3] } 62... Kd8 { [%eval #3] } 63. c7+ { [%eval #3] } 63... Kd7 { [%eval #3] } 64. c8=Q+ { [%eval #5] } 64... Kxc8 { [%eval #5] } 65. Qe8+ { [%eval #6] } 65... Kb7 { [%eval #6] } 66. Ke4 { [%eval #5] } 66... Kb6 { [%eval #5] } 67. Kd5 { [%eval #4] } 67... Kb7 { [%eval #4] } 68. Qc6+ { [%eval #3] } 68... Kb8 { [%eval #3] } 69. Qc8+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Qd7 was best. } { [%eval 0.0] } (69. Qd7 Ka8 70. Kc6 Kb8 71. Qb7#) 69... Kxc8 { [%eval 0.0] } 70. Kc5 { [%eval 0.0] } 70... Kb8 { [%eval 0.0] } 71. Kb5 { [%eval 0.0] } 71... Ka8 { [%eval 0.0] } 72. Kxa5 { [%eval 0.0] } 72... Kb8 { [%eval 0.0] } 73. Kb5 { [%eval 0.0] } 73... Ka8 { [%eval 0.0] } 74. a5 { [%eval 0.0] } 74... Kb8 { [%eval 0.0] } 75. a6 { [%eval 0.0] } 75... Ka8 { [%eval 0.0] } 76. a7 { [%eval 0.0] } 76... Kb7 { [%eval 0.0] } 77. Kc5 { [%eval 0.0] } 77... Kc7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kxa7 was best. } { [%eval #5] } (77... Kxa7 78. Kc6 Ka6 79. Kc7 Ka5 80. Kc8 Kb5 81. Kd7 Kc5 82. Ke7 Kc4 83. Ke8) 78. a8=Q { [%eval #4] } 78... Kd7 { [%eval #4] } 79. Qb7+ { [%eval #8] } 79... Kd8 { [%eval #2] } 80. Kd6 { [%eval #1] } 80... Ke8 { [%eval #1] } 81. Qc8+ { [%eval #5] } 81... Kf7 { [%eval #5] } 82. Qf5+ { [%eval #4] } 82... Kg7 { [%eval #4] } 83. Ke7 { [%eval #3] } 83... Kg8 { [%eval #3] } 84. Qg6+ { [%eval #3] } 84... Kh8 { [%eval #3] } 85. Kf8?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.0] } { Draw by stalemate. } (85. Qg4 Kh7 86. Kf7 Kh6 87. Qg6#) 1/2-1/2