lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Three-check game"] [Site "https://lichess.org/f5ksTk8I"] [Date "2022.10.14"] [White "dreadpresence"] [Black "chessgonemad"] [Result "1-0"] [UTCDate "2022.10.14"] [UTCTime "21:04:58"] [WhiteElo "2277"] [BlackElo "2253"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-13"] [Variant "Three-check"] [TimeControl "180+2"] [ECO "B23"] [Opening "Sicilian Defense: Closed"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e6 2. Nc3 c5 { B23 Sicilian Defense: Closed } 3. Nf3 Nc6 4. e5 d5 5. Nb5 Nh6?! { (3.59 → 4.71) Inaccuracy. Bd7 was best. } (5... Bd7 6. c3 a6 7. Nd6+ Bxd6 8. exd6 e5 9. d4 cxd4 10. Be2) 6. Nd6+?? { (4.71 → 1.41) Blunder. c3 was best. } (6. c3 c4 7. d4 Bd7 8. Be2 Nxe5 9. Nxe5 Bxb5 10. Bxh6 Qf6) 6... Bxd6 7. exd6 Qxd6 8. d4 cxd4?! { (1.73 → 2.97) Inaccuracy. Nf5 was best. } (8... Nf5 9. dxc5) 9. Bd3 e5 10. O-O? { (2.63 → 1.38) Mistake. Nxd4 was best. } (10. Nxd4 e4 11. Bxh6 Qg6 12. Bb5 O-O 13. Bxc6 bxc6 14. Nxc6 Qxc6 15. Bxg7 Qg6 16. Bd4 Re8) 10... e4 11. Nxd4?? { (1.60 → -0.91) Blunder. c4 was best. } (11. c4 O-O) 11... Ng4 12. g3 Nge5?? { (-0.60 → 8.83) Blunder. O-O was best. } (12... O-O 13. Nxc6) 13. Nxc6?? { (8.83 → 1.75) Blunder. Nb5 was best. } (13. Nb5) 13... bxc6 14. Bf4?? { (1.48 → -1.45) Blunder. Bxe4 was best. } (14. Bxe4 Bh3) 14... O-O 15. Bxe4 Bh3?? { (-0.92 → Mate in 6) Checkmate is now unavoidable. dxe4 was best. } (15... dxe4) 16. Re1?? { (Mate in 6 → -1.65) Lost forced checkmate sequence. Bxh7+ was best. } (16. Bxh7+ Kh8 17. Qh5 Nf3+ 18. Qxf3 Rfe8 19. Qh5 Qh6 20. Bxh6 gxh6 21. Qe5+) 16... dxe4 17. Bxe5?? { (-1.38 → -9.34) Blunder. Qh5 was best. } (17. Qh5) 17... Qxe5 18. Qe2 Rad8?! { (-10.49 → -6.46) Inaccuracy. Rae8 was best. } (18... Rae8) 19. Qxe4 Qxe4 20. Rxe4 Rd2 21. Rae1 g6 22. Re8 Kg7 23. R8e7 Rxc2 24. Rxa7 Rxb2 25. a4 c5 26. Rc7 Rc2 27. a5 Kh6 28. a6? { (-7.85 → Mate in 6) Checkmate is now unavoidable. Rce7 was best. } (28. Rce7 Ra2) 28... Rb8?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Re8 was best. } (28... Re8 29. Rf1 Bxf1 30. Rb7 Bb5 31. Rxb5 Re1+ 32. Kg2 Rxf2+ 33. Kxf2 Rf1+) 29. Rxf7 Re2 30. Rd1 Rd8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rd2 was best. } (30... Rd2 31. Re1 Re2 32. Rd1) 31. Rxh7+ Kxh7 32. Rd7+ { Game ends by variant rule. } 1-0