- Blind mode tutorial
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[Event "rated UltraBullet game"] [Site "https://lichess.org/f5Q7zpMA"] [Date "2025.08.13"] [White "i_kill_ants"] [Black "Chess_switch"] [Result "0-1"] [GameId "f5Q7zpMA"] [UTCDate "2025.08.13"] [UTCTime "01:18:17"] [WhiteElo "1875"] [BlackElo "1975"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+60"] [Variant "Standard"] [TimeControl "15+0"] [ECO "A04"] [Opening "Zukertort Opening: Lisitsyn Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... f5 { [%eval 0.51] } 2. e4 { [%eval 0.0] } { A04 Zukertort Opening: Lisitsyn Gambit } 2... fxe4 { [%eval 0.0] } 3. Ne5?! { (0.00 → -0.90) Inaccuracy. Ng5 was best. } { [%eval -0.9] } (3. Ng5 e5 4. d3 Nf6 5. dxe4 h6 6. Nf3 Nc6 7. Bc4 Bc5) 3... Nf6 { [%eval -0.88] } 4. Bc4? { (-0.88 → -2.07) Mistake. Be2 was best. } { [%eval -2.07] } (4. Be2 d6 5. Ng4 Bxg4 6. Bxg4 d5 7. Bh3 e5 8. d3 exd3) 4... d5 { [%eval -1.89] } 5. Bb5+ { [%eval -2.47] } 5... c6 { [%eval -2.46] } 6. Qh5+?? { (-2.46 → -7.50) Blunder. Be2 was best. } { [%eval -7.5] } (6. Be2 Qc7 7. Ng4 Nxg4 8. Bxg4 Bxg4 9. Qxg4 Nd7 10. d3 exd3 11. cxd3 e5) 6... Nxh5 { [%eval -7.37] } 7. Bxc6+ { [%eval -8.66] } 7... bxc6 { [%eval -8.21] } 8. g4 { [%eval -8.33] } 8... e6 { [%eval -7.72] } 9. gxh5 { [%eval -8.13] } 9... Qg5 { [%eval -8.33] } 10. Nf7 { [%eval -8.94] } 10... Kxf7 { [%eval -8.71] } 11. d3 { [%eval -11.16] } 11... Qxh5 { [%eval -8.26] } 12. O-O { [%eval -10.58] } 12... Ba6 { [%eval -8.6] } 13. f4 { [%eval -9.72] } 13... exd3 { [%eval -9.17] } 14. cxd3? { (-9.17 → Mate in 9) Checkmate is now unavoidable. Be3 was best. } { [%eval #-9] } (14. Be3 Qg6+ 15. Kf2 dxc2 16. Nd2 Bxf1 17. Rxf1 Nd7 18. Nf3 Ke8 19. Rg1 Qf6) 14... Bxd3 { [%eval -10.52] } 15. Rf2?! { (-10.52 → Mate in 4) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-4] } (15. Nc3 Bc5+ 16. Be3 Bxe3+ 17. Kh1 Bxf1 18. Rxf1 Re8 19. Kg2 Qg6+ 20. Kh3 Kg8) 15... Be4?! { (Mate in 4 → -10.26) Lost forced checkmate sequence. Qd1+ was best. } { [%eval -10.26] } (15... Qd1+ 16. Kg2 Qg4+ 17. Kh1 Be4+ 18. Rg2 Qxg2#) 16. Nc3 { [%eval -9.88] } 16... Bc5 { [%eval -9.54] } 17. Kf1 { [%eval -11.09] } 17... Bxf2 { [%eval -10.88] } 18. Kxf2 { [%eval -10.85] } 18... Qh3 { [%eval -9.76] } 19. Be3 { [%eval -11.22] } 19... Qf3+ { [%eval -11.61] } 20. Ke1 { [%eval -11.48] } 20... Qxe3+ { [%eval -11.47] } 21. Kd1 { [%eval -11.27] } 21... Kf6 { [%eval -10.51] } 22. Nxd5+?! { (-10.51 → Mate in 4) Checkmate is now unavoidable. Nxe4+ was best. } { [%eval #-4] } (22. Nxe4+ Qxe4 23. Rc1 Ke7 24. f5 Qg4+ 25. Kd2 Qg5+ 26. Kc2 Qxf5+ 27. Kd1 Qg4+) 22... exd5 { [%eval #-5] } 23. f5 { [%eval #-3] } 23... Qd3+ { [%eval #-4] } 24. Ke1 { [%eval #-4] } 24... Re8 { [%eval #-3] } 25. Kf2 { [%eval #-3] } 25... Bf3 { [%eval #-4] } 26. Kg3 { [%eval #-3] } 26... Qe2 { [%eval #-4] } 27. Kh4 { [%eval #-1] } 27... Qe5 { [%eval #-3] } 28. Rg1 { [%eval #-1] } 28... Qxf5 { [%eval #-3] } 29. Rg6+ { [%eval #-2] } 29... hxg6 { [%eval #-2] } 30. h3 { [%eval #-1] } 30... Qg4+ { [%eval #-11] } 31. hxg4 { [%eval #-12] } 31... Rh8+ { [%eval -10.43] } { Black wins on time. } 0-1