- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/f4pWNB5E"] [Date "2017.11.02"] [Round "-"] [White "Fotomodel"] [Black "eufrates"] [Result "1/2-1/2"] [GameId "f4pWNB5E"] [UTCDate "2017.11.02"] [UTCTime "04:09:55"] [WhiteElo "1865"] [BlackElo "1846"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A00"] [Opening "Hungarian Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } { A00 Hungarian Opening } 1... d5 { [%eval -0.01] } 2. Bg2 { [%eval -0.28] } 2... e5 { [%eval -0.18] } 3. Nf3 { [%eval -0.31] } 3... e4 { [%eval -0.38] } 4. Nd4 { [%eval -0.12] } 4... c5 { [%eval -0.23] } 5. Nb3 { [%eval -0.22] } 5... Nc6 { [%eval 0.19] } 6. d3 { [%eval 0.19] } 6... Nf6 { [%eval 0.31] } 7. O-O { [%eval 0.2] } 7... Bf5 { [%eval 0.56] } 8. Bg5 { [%eval 0.14] } 8... Be7 { [%eval 0.64] } 9. Nc3 { [%eval 0.62] } 9... d4?! { (0.62 → 1.33) Inaccuracy. O-O was best. } { [%eval 1.33] } (9... O-O 10. Bxf6 Bxf6 11. dxe4 dxe4 12. Qxd8 Nxd8 13. Bxe4 Bxe4 14. Nxe4 Bxb2 15. Rab1 Ba3 16. Nd6) 10. Bxf6 { [%eval 1.07] } 10... dxc3? { (1.07 → 2.39) Mistake. Bxf6 was best. } { [%eval 2.39] } (10... Bxf6 11. Nxe4 Bxe4 12. Bxe4 Qb6 13. e3 dxe3 14. fxe3 c4 15. Nd2 cxd3 16. Nc4 dxc2 17. Qxc2) 11. Bxg7 { [%eval 2.13] } 11... cxb2 { [%eval 2.37] } 12. Bxh8 { [%eval 2.06] } 12... bxa1=Q { [%eval 2.04] } 13. Bxa1 { [%eval 1.65] } 13... Qd7 { [%eval 1.9] } 14. dxe4 { [%eval 1.52] } 14... Qxd1 { [%eval 1.66] } 15. Rxd1 { [%eval 1.75] } 15... Be6 { [%eval 2.04] } 16. a3?! { (2.04 → 1.38) Inaccuracy. e5 was best. } { [%eval 1.38] } (16. e5 c4 17. Nd4 O-O-O 18. e3 Bf5 19. Rd2 Bb4 20. c3 Ba5 21. f4 Nxd4 22. exd4 b5) 16... Rd8 { [%eval 1.77] } 17. Rxd8+ { [%eval 1.75] } 17... Kxd8 { [%eval 1.83] } 18. f4?! { (1.83 → 1.23) Inaccuracy. e5 was best. } { [%eval 1.23] } (18. e5 Kc7 19. Nd2 c4 20. a4 Bf5 21. e4 Be6 22. Bf1 Nb4 23. Bxc4 Bxc4 24. Nxc4 Nxc2) 18... c4 { [%eval 1.23] } 19. Nd4 { [%eval 1.2] } 19... Kc7?! { (1.20 → 2.00) Inaccuracy. Bxa3 was best. } { [%eval 2.0] } (19... Bxa3) 20. Nxe6+?! { (2.00 → 1.23) Inaccuracy. Nxc6 was best. } { [%eval 1.23] } (20. Nxc6 Kxc6) 20... fxe6 { [%eval 1.02] } 21. Bb2 { [%eval 1.2] } 21... b5?! { (1.20 → 2.22) Inaccuracy. Bc5+ was best. } { [%eval 2.22] } (21... Bc5+ 22. Kf1) 22. e5 { [%eval 1.97] } 22... a5 { [%eval 2.0] } 23. Bxc6 { [%eval 1.52] } 23... Kxc6 { [%eval 1.25] } 24. e4 { [%eval 1.22] } 24... Kc5?! { (1.22 → 2.20) Inaccuracy. b4 was best. } { [%eval 2.2] } (24... b4) 25. f5 { [%eval 2.0] } 25... b4 { [%eval 2.2] } 26. f6 { [%eval 1.76] } 26... Bf8 { [%eval 1.64] } 27. g4?! { (1.64 → 0.61) Inaccuracy. Kf2 was best. } { [%eval 0.61] } (27. Kf2 c3 28. axb4+ axb4 29. Bc1 Kd4 30. Bf4 Kxe4 31. Ke2 h5 32. h4 Bc5 33. Bh6 b3) 27... c3 { [%eval 0.4] } 28. Bc1 { [%eval 0.64] } 28... Kd4 { [%eval 0.27] } 29. axb4?? { (0.27 → -1.94) Blunder. a4 was best. } { [%eval -1.94] } (29. a4 Kxe5) 29... axb4?? { (-1.94 → 0.39) Blunder. Bxb4 was best. } { [%eval 0.39] } (29... Bxb4 30. Kf2 Kxe4 31. g5 Kxe5 32. f7 Kf5 33. Ke3 Kxg5 34. Kd3+ Kf6 35. Bf4 Kxf7 36. Be5) 30. Bf4? { (0.39 → -0.99) Mistake. h4 was best. } { [%eval -0.99] } (30. h4 Kxe4) 30... Kxe4 { [%eval -1.09] } 31. Bc1 { [%eval -1.26] } 31... Kxe5? { (-1.26 → 0.00) Mistake. Kf3 was best. } { [%eval 0.0] } (31... Kf3 32. g5 Ke2 33. h4 Kd1 34. h5 Kxc1 35. g6 hxg6 36. hxg6 Bc5+ 37. Kh2 b3 38. cxb3) 32. g5 { [%eval 0.0] } 32... Kf5 { [%eval 0.08] } 33. Kf1 { [%eval 0.08] } 33... e5 { [%eval 0.08] } 34. Ke2 { [%eval 0.08] } 34... e4 { [%eval 0.08] } 35. Kf2 { [%eval 0.0] } 35... Bc5+ { [%eval 0.0] } 36. Kg3 { [%eval 0.0] } 36... e3 { [%eval 0.0] } 37. Kf3 { [%eval 0.03] } 37... Kxg5 { [%eval 0.0] } 38. f7 { [%eval -0.08] } 38... Kf6 { [%eval -0.08] } 39. Bxe3 { [%eval -0.08] } 39... Bf8 { [%eval -0.08] } 40. Ke4 { [%eval -0.08] } 40... Kxf7 { [%eval -0.08] } 41. Kd5? { (-0.08 → -1.21) Mistake. Bb6 was best. } { [%eval -1.21] } (41. Bb6 h5 42. Kd4 Bd6 43. Ba5 Kf6 44. Kc4 Bxh2 45. Bxb4 h4 46. Kd4 h3 47. Ke3 Ke6) 41... Kg6? { (-1.21 → -0.08) Mistake. h5 was best. } { [%eval -0.08] } (41... h5 42. Bf4 Kg6 43. Kc4 Kf5 44. Bc7 Kg4 45. Be5 Kh3 46. Bg3 h4 47. Be5 Kg2 48. Bc7) 42. Kc4 { [%eval -0.08] } 42... Kf5 { [%eval -0.08] } 43. Bc5?? { (-0.08 → -52.94) Blunder. Bb6 was best. } { [%eval -52.94] } (43. Bb6 Bd6 44. Ba5 Bxh2 45. Bxb4 Bg3 46. Bxc3 h5 47. Kd3 h4 48. Ke2 h3 49. Kf1 Bh2) 43... Bg7?? { (-52.94 → 0.08) Blunder. Bxc5 was best. } { [%eval 0.08] } (43... Bxc5 44. Kxc5 b3 45. cxb3 c2 46. Kb5 c1=Q 47. Ka4 Qf4+ 48. Ka3 Qxh2 49. Kb4 Qh3 50. Kc4) 44. Bxb4 { [%eval 0.08] } 44... Kg4?? { (0.08 → 5.07) Blunder. Be5 was best. } { [%eval 5.07] } (44... Be5 45. h3 Ke4 46. Bxc3 Bg3 47. Kb4 h5 48. Bf6 h4 49. c4 Bf2 50. Be7 Kf3 51. c5) 45. Bxc3 { [%eval 4.9] } 45... Bf8 { [%eval 4.97] } 46. Be5 { [%eval 4.55] } 46... Kh3 { [%eval 4.9] } 47. Bg3? { (4.90 → 3.01) Mistake. Kd5 was best. } { [%eval 3.01] } (47. Kd5) 47... h5?? { (3.01 → Mate in 35) Checkmate is now unavoidable. Kg4 was best. } { [%eval #35] } (47... Kg4 48. Kd5 Bh6 49. c4 Be3 50. c5 Bxc5 51. Kxc5 Kg5 52. Kd5 Kf5 53. Bc7 Kf6 54. Ke4) 48. Kd5 { [%eval 42.68] } 48... h4?! { (42.68 → Mate in 28) Checkmate is now unavoidable. Kg4 was best. } { [%eval #28] } (48... Kg4 49. c4 Bb4 50. c5 Ba5 51. Ke4 Kg5 52. c6 Kf6 53. c7 Bxc7 54. Bxc7 Ke6 55. Kf4) 49. Bb8 { [%eval #27] } 49... Bh6 { [%eval #26] } 50. c4 { [%eval #25] } 50... Kg4 { [%eval #25] } 51. c5 { [%eval #24] } 51... Bd2 { [%eval #24] } 52. c6 { [%eval #23] } 52... Ba5 { [%eval #23] } 53. c7 { [%eval #23] } 53... Bxc7 { [%eval #23] } 54. Bxc7 { [%eval #22] } 54... Kh3 { [%eval #21] } 55. Bd6 { [%eval #21] } 55... Kg2 { [%eval #21] } 56. Be5 { [%eval #23] } 56... Kf3 { [%eval #23] } 57. Bd6 { [%eval #22] } 57... Kg4 { [%eval #21] } 58. Be5 { [%eval #23] } 58... Kf5 { [%eval #21] } 59. Bd6 { [%eval #23] } 59... Kf6 { [%eval #21] } 60. Be5+ { [%eval #23] } 60... Kf5 { [%eval #21] } 61. Bd6 { [%eval #27] } 61... Kf6 { [%eval #23] } 62. Be5+?? { (Mate in 23 → 0.00) Lost forced checkmate sequence. h3 was best. } { [%eval 0.0] } (62. h3 Kf7 63. Ke5 Kg6 64. Be7 Kh5 65. Kf5 Kh6 66. Bxh4 Kh5 67. Bd8 Kh6 68. Kf6 Kh5) 62... Kg5?? { (0.00 → Mate in 23) Checkmate is now unavoidable. Kf5 was best. } { [%eval #23] } (62... Kf5) 63. Bd6?? { (Mate in 23 → 0.00) Lost forced checkmate sequence. h3 was best. } { [%eval 0.0] } (63. h3 Kf5 64. Bc7 Kf6 65. Bd8+ Kg7 66. Ke6 Kh6 67. Bxh4 Kh5 68. Bd8 Kg6 69. h4 Kh5) 63... Kg4?? { (0.00 → Mate in 24) Checkmate is now unavoidable. Kf6 was best. } { [%eval #24] } (63... Kf6) 64. Be5?? { (Mate in 24 → 0.00) Lost forced checkmate sequence. Ke4 was best. } { [%eval 0.0] } (64. Ke4 Kg5 65. h3 Kf6 66. Kf4 Kg6 67. Be7 Kh5 68. Kf5 Kh6 69. Kg4 Kg6 70. Bxh4 Kg7) 64... Kf5 { [%eval #22] } { The game is a draw. } 1/2-1/2