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[Event "rated Crazyhouse game"] [Site "https://lichess.org/f4NH2apv"] [Date "2020.10.30"] [White "esmeralda-niko"] [Black "Alexander144"] [Result "0-1"] [GameId "f4NH2apv"] [UTCDate "2020.10.30"] [UTCTime "16:57:56"] [WhiteElo "1199"] [BlackElo "1500"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+109"] [Variant "Crazyhouse"] [TimeControl "1800+0"] [ECO "C20"] [Opening "King's Pawn Game: Wayward Queen Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.96] } 1... e5 { [%eval 2.77] } 2. Qh5?? { (2.77 → -0.64) Blunder. Nf3 was best. } { [%eval -0.64] } { C20 King's Pawn Game: Wayward Queen Attack } (2. Nf3 Nc6 3. Nc3 Nf6 4. Bc4 Be7 5. d4 exd4 6. Nxd4 d5) 2... g6?? { (-0.64 → 28.41) Blunder. Qe7 was best. } { [%eval 28.41] } (2... Qe7 3. Nc3 Nf6 4. Qd1 Qc5 5. a3 Qb6 6. Nd5 Nxd5 7. exd5) 3. Qxe5+ { [%eval 15.97] } 3... Ne7 { [%eval 43.71] } 4. Qxh8 { [%eval 37.62] } 4... d6 { [%eval 45.81] } 5. Qxh7 { [%eval 22.54] } 5... c5 { [%eval 35.4] } 6. R@f3 { [%eval 24.5] } 6... Be6 { [%eval 26.68] } 7. P@g7 { [%eval 21.36] } 7... Kd7 { [%eval 29.77] } 8. gxf8=Q { [%eval 26.63] } 8... Qxf8 { [%eval 27.06] } 9. P@g7 { [%eval 22.16] } 9... Qg8 { [%eval 36.93] } 10. Qh6 { [%eval 16.52] } 10... Nf5 { [%eval 38.85] } 11. exf5 { [%eval 35.11] } 11... Bd5 { [%eval 62.13] } 12. Re3 { [%eval 39.75] } 12... Nc6?! { (39.75 → Mate in 13) Checkmate is now unavoidable. P@e6 was best. } { [%eval #13] } (12... P@e6 13. Nc3) 13. fxg6?! { (Mate in 13 → 40.84) Lost forced checkmate sequence. N@f6+ was best. } { [%eval 40.84] } (13. N@f6+ Kc7 14. Nxd5+ Kd7 15. B@a4 P@b5 16. Bfxb5 Rd8 17. Bxc6+ Kc8 18. Bd7+ Rxd7 19. Bxd7+ Kb8) 13... fxg6 { [%eval 42.89] } 14. Qxg6 { [%eval 39.7] } 14... P@f7?! { (39.70 → Mate in 10) Checkmate is now unavoidable. c4 was best. } { [%eval #10] } (14... c4 15. P@h7) 15. Qg4+?! { (Mate in 10 → 34.50) Lost forced checkmate sequence. N@f6+ was best. } { [%eval 34.5] } (15. N@f6+ Kc8 16. P@d7+ Kc7 17. Nxd5+ Kxd7 18. P@b5 Re8 19. bxc6+ bxc6 20. N@f8+ Rxf8 21. Re7+ Kc8) 15... P@e6?! { (34.50 → Mate in 20) Checkmate is now unavoidable. Be6 was best. } { [%eval #20] } (15... Be6 16. N@f6+) 16. N@h6?! { (Mate in 20 → 35.51) Lost forced checkmate sequence. N@f6+ was best. } { [%eval 35.51] } (16. N@f6+) 16... Qh7 { [%eval 43.22] } 17. g8=Q { [%eval 41.62] } 17... Rxg8 { [%eval 41.42] } 18. Nxg8 { [%eval 37.23] } 18... P@g7 { [%eval 38.24] } 19. B@d3 { [%eval 35.21] } 19... Qxg8 { [%eval 36.23] } 20. P@b5 { [%eval 26.59] } 20... f5 { [%eval 40.33] } 21. Qh4 { [%eval 27.39] } 21... Nb4?! { (27.39 → Mate in 7) Checkmate is now unavoidable. Ne7 was best. } { [%eval #7] } (21... Ne7 22. P@h7) 22. Bde2?! { (Mate in 7 → 19.90) Lost forced checkmate sequence. R@e7+ was best. } { [%eval 19.9] } (22. R@e7+ Kc8 23. P@d7+ Kc7 24. d8=Q+ Kxd8 25. Rxg7+ P@g5 26. Qxg5+ Kc8 27. Rxg8+ Kc7 28. Q@d8#) 22... Nxc2+ { [%eval 22.02] } 23. Kd1 { [%eval 19.81] } 23... Nxa1?! { (19.81 → Mate in 8) Checkmate is now unavoidable. N@g6 was best. } { [%eval #8] } (23... N@g6 24. R@d8+) 24. R@e7+ { [%eval #7] } 24... Kc8 { [%eval #7] } 25. P@f7?! { (Mate in 7 → 41.43) Lost forced checkmate sequence. P@d7+ was best. } { [%eval 41.43] } (25. P@d7+ Kc7 26. d8=Q+ Kxd8 27. Rxg7+ P@f6 28. Qxf6+ Kc8 29. Rxg8+ R@f8 30. Q@d8+ Rxd8 31. Qxd8#) 25... Qd8 { [%eval 38.62] } 26. Qh5?? { (38.62 → Mate in 10) Checkmate is now unavoidable. Re8 was best. } { [%eval #-10] } (26. Re8 P@c2+) 26... Qxe7?! { (Mate in 10 → -11.23) Lost forced checkmate sequence. P@c2+ was best. } { [%eval -11.23] } (26... P@c2+ 27. Ke1 cxb1=Q 28. Rc7+ Kxc7 29. b6+ axb6 30. f4 Qxc1+ 31. Bd1 N@c2+ 32. Kf2 Qxd2+ 33. Kg3) 27. Qh8+ { [%eval -17.66] } 27... R@f8 { [%eval -14.8] } 28. Qxg7?! { (-14.80 → Mate in 10) Checkmate is now unavoidable. Qxf8+ was best. } { [%eval #-10] } (28. Qxf8+ Qxf8) 28... Rxf7?! { (Mate in 10 → -18.19) Lost forced checkmate sequence. P@c2+ was best. } { [%eval -18.19] } (28... P@c2+ 29. Ke1 cxb1=Q 30. Qxf8+ Qxf8 31. R@e8+ Kc7 32. Re7+ Qxe7 33. b6+ axb6 34. Bd1 N@c2+ 35. Bxc2) 29. Qg8+ { [%eval -19.63] } 29... R@d8 { [%eval -17.18] } 30. Qg3?! { (-17.18 → Mate in 10) Checkmate is now unavoidable. Qxd8+ was best. } { [%eval #-10] } (30. Qxd8+ Qxd8) 30... Bxa2?! { (Mate in 10 → -15.49) Lost forced checkmate sequence. P@c2+ was best. } { [%eval -15.49] } (30... P@c2+ 31. Ke1 cxb1=Q 32. P@d7+ Qxd7 33. f4 Qxc1+ 34. Bd1 Nc2+ 35. Ke2 B@e1 36. Qxe1 N@g4 37. Nf3) 31. Bc4?! { (-15.49 → Mate in 10) Checkmate is now unavoidable. Na3 was best. } { [%eval #-10] } (31. Na3 f4) 31... Bxc4?! { (Mate in 10 → -27.82) Lost forced checkmate sequence. P@c2+ was best. } { [%eval -27.82] } (31... P@c2+ 32. Ke1 cxb1=Q 33. Rc3 N@c2+ 34. Kd1 N@e4 35. d4 Nxg3 36. Bxe6+ Bxe6 37. Rxc5+ dxc5 38. P@d7+) 32. Bxc4 { [%eval -27.68] } 32... B@a4+ { [%eval -17.73] } 33. b3 { [%eval -27.97] } 33... P@c2+ { [%eval -27.24] } 34. Ke1 { [%eval -32.29] } 34... cxb1=Q { [%eval -31.22] } 35. Bxe6+ { [%eval -37.78] } 35... Kb8 { [%eval -31.78] } 36. Bxf7?! { (-31.78 → Mate in 6) Checkmate is now unavoidable. B@a3 was best. } { [%eval #-6] } (36. B@a3 Nc2+) 36... Qxc1+ { [%eval #-5] } 37. Ke2 { [%eval #-2] } 37... Bxb5+ { [%eval #-2] } 38. d3 { [%eval #-1] } 38... P@e4 { [%eval #-6] } 39. P@g7 { [%eval #-1] } 39... Bxd3+ { [%eval #-1] } 40. Rxd3 { [%eval #-1] } 40... exd3+ { [%eval #-1] } 41. Kxd3 { [%eval #-1] } 41... Qd1+ { [%eval #-2] } 42. Kc3 { [%eval #-1] } 42... Qc2# { Black wins by checkmate. } 0-1