FEN
[Event "rated blitz game"]
[Site "https://lichess.org/f497esoZ"]
[Date "2026.05.03"]
[Round "-"]
[White "jafeth000"]
[Black "KingPeterez"]
[Result "0-1"]
[GameId "f497esoZ"]
[UTCDate "2026.05.03"]
[UTCTime "22:54:23"]
[WhiteElo "829"]
[BlackElo "851"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C01"]
[Opening "French Defense: Exchange Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. d4 { [%eval 0.29] } 2... d5 { [%eval 0.31] } 3. exd5 { [%eval 0.13] } { C01 French Defense: Exchange Variation } 3... exd5 { [%eval 0.14] } 4. Qe2+ { [%eval -0.27] } 4... Qe7 { [%eval 0.19] } 5. Be3 { [%eval 0.07] } 5... Nc6 { [%eval 0.16] } 6. Nc3 { [%eval 0.11] } 6... Bf5?? { (0.11 → 1.98) Blunder. Nf6 was best. } { [%eval 1.98] } (6... Nf6 7. O-O-O Bf5 8. a3 a6 9. h4 O-O-O 10. Qd2 Qd7 11. f3) 7. Nxd5 { [%eval 1.78] } 7... Qd7 { [%eval 1.91] } 8. c4?? { (1.91 → 0.00) Blunder. Bf4+ was best. } { [%eval 0.0] } (8. Bf4+ Nge7 9. Nxc7+ Kd8 10. Nxa8 Nxd4 11. Rd1 Nec6 12. c3 Nxe2 13. Bxe2 Kc8) 8... O-O-O { [%eval 0.0] } 9. Bf4?? { (0.00 → -4.83) Blunder. O-O-O was best. } { [%eval -4.83] } (9. O-O-O Nf6 10. Nc3 Bb4 11. Nf3 Rhe8 12. Nh4 Bg4 13. Nf3) 9... Nxd4 { [%eval -4.84] } 10. Qe5 { [%eval -5.48] } 10... Nc2+ { [%eval -5.43] } 11. Ke2 { [%eval -6.21] } 11... Nxa1 { [%eval -6.05] } 12. Nxc7?? { (-6.05 → Mate in 2) Checkmate is now unavoidable. Qd4 was best. } { [%eval #-2] } (12. Qd4 Nf6 13. Nh3 Qa4 14. Be5 Nc2 15. Qf4 Be4 16. f3 Qxc4+ 17. Kf2 Qxd5) 12... Bd6?? { (Mate in 2 → -5.37) Lost forced checkmate sequence. Qd1+ was best. } { [%eval -5.37] } (12... Qd1+ 13. Ke3 Nc2#) 13. Qxg7?! { (-5.37 → -8.69) Inaccuracy. Qxd6 was best. } { [%eval -8.69] } (13. Qxd6 Qxd6 14. Bxd6 Rxd6 15. Nb5 Re6+ 16. Kf3 Nc2 17. c5 Be4+ 18. Kg3 Nh6) 13... Qe7+ { [%eval -8.15] } 14. Kd1? { (-8.15 → Mate in 2) Checkmate is now unavoidable. Be3 was best. } { [%eval #-2] } (14. Be3 Bxc7 15. Qc3 Nc2 16. g3 Nf6 17. Bh3 Ng4 18. Bg2 Bd3+ 19. Kd2 Be4+) 14... Bxf4+ { [%eval #-1] } 15. Bd3 { [%eval #-1] } 15... Rxd3# { Black wins by checkmate. } 0-1