FEN
[Event "rated rapid game"]
[Site "https://lichess.org/f3vLIXBX"]
[Date "2025.07.09"]
[Round "-"]
[White "sepehrrrr"]
[Black "FORCINGMOVE-J"]
[Result "0-1"]
[GameId "f3vLIXBX"]
[UTCDate "2025.07.09"]
[UTCTime "05:28:03"]
[WhiteElo "2021"]
[BlackElo "2003"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+34"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A15"]
[Opening "English Opening: Anglo-Indian Defense, King's Indian Formation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.1] } 1... Nf6 { [%eval 0.23] } 2. c4 { [%eval 0.12] } 2... g6 { [%eval 0.29] } { A15 English Opening: Anglo-Indian Defense, King's Indian Formation } 3. b4 { [%eval 0.03] } 3... Bg7 { [%eval 0.0] } 4. Bb2 { [%eval 0.0] } 4... O-O { [%eval 0.0] } 5. g3 { [%eval -0.11] } 5... b6 { [%eval 0.12] } 6. Bg2 { [%eval 0.08] } 6... Bb7 { [%eval 0.08] } 7. O-O { [%eval 0.14] } 7... d6 { [%eval 0.21] } 8. d3 { [%eval 0.2] } 8... Nbd7 { [%eval 0.23] } 9. a4 { [%eval 0.28] } 9... c5 { [%eval 0.26] } 10. b5 { [%eval 0.27] } 10... d5 { [%eval 0.61] } 11. cxd5 { [%eval 0.74] } 11... Nxd5 { [%eval 0.66] } 12. Bxg7 { [%eval 0.61] } 12... Kxg7 { [%eval 0.71] } 13. Qc2 { [%eval 0.55] } 13... e6 { [%eval 0.56] } 14. Nc3 { [%eval 0.37] } 14... Nxc3 { [%eval 0.37] } 15. Qxc3+ { [%eval 0.39] } 15... Qf6 { [%eval 0.48] } 16. Qxf6+ { [%eval 0.5] } 16... Nxf6 { [%eval 0.66] } 17. Rac1?! { (0.66 → 0.05) Inaccuracy. Ne5 was best. } { [%eval 0.05] } (17. Ne5 Bxg2) 17... Rfd8 { [%eval 0.26] } 18. Rfd1 { [%eval 0.14] } 18... a6 { [%eval 0.24] } 19. d4 { [%eval -0.2] } 19... axb5 { [%eval -0.25] } 20. axb5 { [%eval -0.29] } 20... cxd4 { [%eval -0.2] } 21. Rxd4 { [%eval -0.16] } 21... Rxd4 { [%eval -0.07] } 22. Nxd4 { [%eval -0.02] } 22... Bxg2 { [%eval -0.07] } 23. Kxg2 { [%eval -0.14] } 23... Ra5 { [%eval 0.06] } 24. Rc6 { [%eval -0.46] } 24... e5 { [%eval -0.42] } 25. Nf3 { [%eval -0.5] } 25... Rxb5 { [%eval -0.42] } 26. Rc7 { [%eval -0.83] } 26... h6?! { (-0.83 → -0.08) Inaccuracy. Rd5 was best. } { [%eval -0.08] } (26... Rd5 27. Rb7) 27. Rb7?! { (-0.08 → -1.08) Inaccuracy. Re7 was best. } { [%eval -1.08] } (27. Re7 Ne4) 27... g5?! { (-1.08 → 0.00) Inaccuracy. Ne4 was best. } { [%eval 0.0] } (27... Ne4 28. Rc7) 28. h3?! { (0.00 → -0.68) Inaccuracy. Nd2 was best. } { [%eval -0.68] } (28. Nd2 Rb4 29. Nf3 Rb5) 28... Kg6?! { (-0.68 → 0.02) Inaccuracy. Ne4 was best. } { [%eval 0.02] } (28... Ne4 29. Rc7) 29. Re7 { [%eval 0.07] } 29... e4?? { (0.07 → 2.61) Blunder. Ne4 was best. } { [%eval 2.61] } (29... Ne4 30. Nxe5+) 30. Nd4?? { (2.61 → 0.00) Blunder. Ne5+ was best. } { [%eval 0.0] } (30. Ne5+) 30... Rb2 { [%eval -0.03] } 31. e3 { [%eval -0.08] } 31... Nd5 { [%eval -0.12] } 32. Rb7?? { (-0.12 → -4.37) Blunder. Rxe4 was best. } { [%eval -4.37] } (32. Rxe4) 32... Nxe3+ { [%eval -4.06] } 33. Kg1 { [%eval -4.11] } 33... Nd1 { [%eval -3.98] } 34. Nc6?! { (-3.98 → -4.99) Inaccuracy. f3 was best. } { [%eval -4.99] } (34. f3 e3 35. Re7 b5 36. Kf1 b4 37. g4 Rb1 38. Ke2 b3 39. Rc7 b2) 34... Nxf2 { [%eval -4.77] } 35. Ne5+ { [%eval -5.18] } 35... Kf5 { [%eval -5.17] } 36. Nxf7 { [%eval -5.87] } 36... Nxh3+ { [%eval -5.78] } 37. Kf1 { [%eval -5.61] } 37... e3 { [%eval -5.53] } 38. Nxh6+ { [%eval -5.92] } 38... Ke4 { [%eval -5.55] } 39. Re7+? { (-5.55 → -13.72) Mistake. Ng4 was best. } { [%eval -13.72] } (39. Ng4 Kf3 40. Ne5+ Kxg3 41. Nc4 Rb1+ 42. Ke2 Rb3 43. Nxe3 Nf4+ 44. Kd2 Rd3+) 39... Kf3 { [%eval -13.09] } 40. Rf7+ { [%eval -10.06] } 40... Nf4 { [%eval #-9] } 41. Kg1 { [%eval #-9] } 41... e2 { [%eval #-8] } 42. Re7 { [%eval #-8] } 42... Rb1+?! { (Mate in 8 → -25.14) Lost forced checkmate sequence. Nh3+ was best. } { [%eval -25.14] } (42... Nh3+ 43. Kh1 Nf2+ 44. Kh2 e1=Q 45. Rf7+ Ke2 46. Re7+ Ne4 47. Rxe4+ Kf3+ 48. Re2) 43. Kh2 { [%eval #-11] } 43... e1=Q { [%eval #-10] } 44. Rxe1 { [%eval #-10] } 44... Rxe1 { [%eval #-9] } 45. gxf4 { [%eval #-9] } 45... g4 { [%eval -11.09] } 46. f5?! { (-11.09 → Mate in 2) Checkmate is now unavoidable. Nf5 was best. } { [%eval #-2] } (46. Nf5 Kxf4) 46... g3+ { [%eval #-1] } 47. Kh3 { [%eval #-1] } 47... Rh1# { Black wins by checkmate. } 0-1