FEN
[Event "rated rapid game"]
[Site "https://lichess.org/f3PMvYt0"]
[Date "2023.02.26"]
[Round "-"]
[White "Nico2late"]
[Black "OchoOchoo"]
[Result "1/2-1/2"]
[GameId "f3PMvYt0"]
[UTCDate "2023.02.26"]
[UTCTime "19:40:00"]
[WhiteElo "1008"]
[BlackElo "963"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C48"]
[Opening "Four Knights Game: Spanish Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.32] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.29] } 3. Bb5 { [%eval 0.2] } 3... Nf6 { [%eval 0.34] } 4. Nc3 { [%eval 0.0] } { C48 Four Knights Game: Spanish Variation } 4... Bd6 { [%eval 0.28] } 5. O-O { [%eval 0.15] } 5... O-O { [%eval 0.12] } 6. Bxc6 { [%eval 0.0] } 6... dxc6 { [%eval 0.0] } 7. d4 { [%eval -0.38] } 7... Bg4?! { (-0.38 → 0.25) Inaccuracy. exd4 was best. } { [%eval 0.25] } (7... exd4 8. Qxd4 Ng4 9. Ne2 Re8 10. h3 Ne5 11. Nxe5 Bxe5 12. Qxd8) 8. dxe5 { [%eval 0.12] } 8... Bxe5?? { (0.12 → 7.75) Blunder. Bxf3 was best. } { [%eval 7.75] } (8... Bxf3) 9. Qxd8 { [%eval 7.73] } 9... Raxd8 { [%eval 8.02] } 10. Nxe5 { [%eval 8.02] } 10... Rfe8 { [%eval 7.85] } 11. Nxg4 { [%eval 7.6] } 11... Nxg4 { [%eval 7.7] } 12. f3 { [%eval 7.59] } 12... Nf6 { [%eval 7.98] } 13. Bg5 { [%eval 7.99] } 13... Rd2 { [%eval 11.95] } 14. Bxf6 { [%eval 7.42] } 14... gxf6 { [%eval 7.44] } 15. Rac1 { [%eval 7.16] } 15... Red8 { [%eval 7.02] } 16. Rfd1 { [%eval 7.37] } 16... R2d6 { [%eval 7.66] } 17. b4 { [%eval 7.5] } 17... a6 { [%eval 7.85] } 18. a3 { [%eval 7.65] } 18... b5 { [%eval 7.95] } 19. Rxd6 { [%eval 7.85] } 19... Rxd6 { [%eval 7.96] } 20. Rd1 { [%eval 8.25] } 20... Rxd1+ { [%eval 8.47] } 21. Nxd1 { [%eval 8.15] } 21... Kf8 { [%eval 8.59] } 22. Ne3 { [%eval 8.81] } 22... Kg7 { [%eval 8.91] } 23. Nf5+ { [%eval 8.8] } 23... Kg6 { [%eval 9.54] } 24. Ne7+ { [%eval 9.55] } 24... Kg7 { [%eval 9.84] } 25. Nxc6 { [%eval 9.77] } 25... Kg6 { [%eval 10.14] } 26. Ne7+ { [%eval 9.95] } 26... Kg5 { [%eval 10.23] } 27. Nd5 { [%eval 10.28] } 27... c6 { [%eval 10.08] } 28. f4+ { [%eval 9.63] } 28... Kg4 { [%eval 9.37] } 29. Nxf6+ { [%eval 9.58] } 29... Kxf4 { [%eval 9.16] } 30. Kf2 { [%eval 9.61] } 30... h6 { [%eval 9.57] } 31. h3 { [%eval 9.45] } 31... Ke5 { [%eval 9.64] } 32. Ng4+ { [%eval 10.01] } 32... Kxe4 { [%eval 9.72] } 33. Nxh6 { [%eval 9.95] } 33... Kd4 { [%eval 10.72] } 34. Nxf7 { [%eval 11.07] } 34... Kc3 { [%eval 12.12] } 35. Nd8 { [%eval 12.3] } 35... Kb2 { [%eval 13.18] } 36. Nxc6 { [%eval 13.49] } 36... Kxa3 { [%eval 17.87] } 37. g4 { [%eval 22.51] } 37... Ka4 { [%eval 24.3] } 38. g5 { [%eval 26.21] } 38... Ka3 { [%eval 50.32] } 39. g6 { [%eval #10] } 39... Kb2 { [%eval #18] } 40. g7 { [%eval #8] } 40... Kxc2 { [%eval #7] } 41. g8=B?! { (Mate in 7 → 70.10) Lost forced checkmate sequence. g8=Q was best. } { [%eval 70.1] } (41. g8=Q Kb2 42. Qg3 a5 43. bxa5 Ka1 44. Qc3+ Kb1 45. Nd4 b4 46. Qb3+ Ka1 47. Nc2#) 41... Kc3 { [%eval #24] } 42. Nb8?! { (Mate in 24 → 19.04) Lost forced checkmate sequence. h4 was best. } { [%eval 19.04] } (42. h4 a5 43. bxa5 b4 44. Nxb4 Kxb4 45. a6 Ka5 46. a7 Kb5 47. a8=Q Kc5 48. h5 Kb5) 42... Kxb4 { [%eval 16.63] } 43. Nxa6+ { [%eval 15.62] } 43... Ka5?! { (15.62 → Mate in 18) Checkmate is now unavoidable. Kc3 was best. } { [%eval #18] } (43... Kc3 44. h4 b4 45. h5 b3 46. Bxb3 Kxb3 47. Kf3 Kc4 48. Kg4 Kb5 49. Nc7+ Kc6 50. Ne6) 44. Nc7?! { (Mate in 18 → 31.46) Lost forced checkmate sequence. h4 was best. } { [%eval 31.46] } (44. h4 Kxa6 45. h5 Kb6 46. h6 Kc5 47. h7 Kd6 48. h8=Q Ke7 49. Qe5+ Kd7 50. Bb3 Kc6) 44... b4 { [%eval 16.23] } 45. Nd5 { [%eval 61.4] } 45... Ka4 { [%eval 16.08] } 46. Nxb4 { [%eval #14] } 46... Kxb4 { [%eval #14] } 47. h4 { [%eval #12] } 47... Kc3 { [%eval #11] } 48. h5 { [%eval #11] } 48... Kd2 { [%eval #9] } 49. h6 { [%eval #8] } 49... Kd3 { [%eval #7] } 50. h7 { [%eval #6] } 50... Ke4 { [%eval #5] } 51. h8=B?? { (Mate in 5 → 4.91) Lost forced checkmate sequence. h8=Q was best. } { [%eval 4.91] } (51. h8=Q Kd3 52. Bb3 Ke4 53. Qf6 Kd3 54. Qf3+ Kd2 55. Qe3#) 51... Kf4 { [%eval 4.68] } 52. Bd5 { [%eval 4.65] } 52... Kg5?? { (4.65 → Mate in 19) Checkmate is now unavoidable. Kg4 was best. } { [%eval #19] } (52... Kg4 53. Bf3+ Kf5 54. Kg3 Ke6 55. Bb2 Kd6 56. Kh4 Ke7 57. Be5 Ke6 58. Bg3 Kf5 59. Bh2) 53. Bd4?? { (Mate in 19 → 4.91) Lost forced checkmate sequence. Kg3 was best. } { [%eval 4.91] } (53. Kg3 Kf5 54. Ba1 Kg5 55. Be6 Kh5 56. Bf6 Kg6 57. Be7 Kg7 58. Bb3 Kg6 59. Kg4 Kh6) 53... Kf5?? { (4.91 → Mate in 23) Checkmate is now unavoidable. Kg4 was best. } { [%eval #23] } (53... Kg4 54. Ke3) 54. Ke3 { [%eval #19] } 54... Kg6 { [%eval #13] } 55. Be5?? { (Mate in 13 → 4.77) Lost forced checkmate sequence. Kf4 was best. } { [%eval 4.77] } (55. Kf4 Kh5 56. Bf6 Kh6 57. Bg5+ Kg7 58. Kg4 Kg6 59. Be6 Kg7 60. Kh5 Kh8 61. Bh6 Kh7) 55... Kf5 { [%eval 4.53] } 56. Kd4 { [%eval #23] } 56... Kg4 { [%eval #17] } 57. Be4?? { (Mate in 17 → 4.38) Lost forced checkmate sequence. Bc6 was best. } { [%eval 4.38] } (57. Bc6 Kh3 58. Ke3 Kg4 59. Bd7+ Kg5 60. Ke4 Kh4 61. Kf4 Kh5 62. Bf6 Kg6 63. Bd8 Kh6) 57... Kg5 { [%eval 4.36] } 58. Ke3 { [%eval #19] } 58... Kg4 { [%eval #20] } 59. Bf4 { [%eval #8] } 59... Kh5 { [%eval #7] } 60. Bf5 { [%eval #20] } 60... Kh4 { [%eval #8] } 61. Ke4 { [%eval #8] } 61... Kh5 { [%eval #14] } 62. Bd2 { [%eval #18] } 62... Kh4 { [%eval #14] } 63. Kf4 { [%eval #7] } 63... Kh5 { [%eval #14] } 64. Be1 { [%eval #15] } 64... Kh6 { [%eval #13] } 65. Bc3 { [%eval #12] } 65... Kh5 { [%eval #12] } 66. Bc2 { [%eval #10] } 66... Kh4 { [%eval #8] } 67. Bd1 { [%eval #8] } 67... Kh3 { [%eval #8] } 68. Be1 { [%eval #9] } 68... Kg2 { [%eval #9] } 69. Bf3+ { [%eval #8] } 69... Kf1 { [%eval #7] } 70. Bg3 { [%eval #8] } 70... Kg1 { [%eval #6] } 71. Ke3 { [%eval #7] } 71... Kf1 { [%eval #7] } 72. Be2+ { [%eval #7] } 72... Kg2 { [%eval #7] } 73. Bf2 { [%eval #6] } 73... Kh3 { [%eval #6] } 74. Kf3 { [%eval #5] } 74... Kh2 { [%eval #5] } 75. Bf1 { [%eval #4] } 75... Kh1 { [%eval #4] } 76. Bg2+ { [%eval #5] } 76... Kh2 { [%eval #5] } 77. Bf1 { [%eval #4] } 77... Kh1 { [%eval #4] } 78. Bc4 { [%eval #6] } 78... Kh2 { [%eval #6] } 79. Bf1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Ba6 was best. } { [%eval 0.0] } { The game is a draw. } (79. Ba6 Kh1 80. Bf1 Kh2 81. Ba7 Kh1 82. Kf2 Kh2 83. Bb8+ Kh1 84. Bg2#) 1/2-1/2