- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/eyLsxoV1"] [Date "2025.04.04"] [Round "-"] [White "afshar1"] [Black "ferociousinbattle"] [Result "0-1"] [GameId "eyLsxoV1"] [UTCDate "2025.04.04"] [UTCTime "23:59:07"] [WhiteElo "1727"] [BlackElo "1758"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "120+0"] [ECO "A00"] [Opening "Saragossa Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3 { [%eval 0.0] } { A00 Saragossa Opening } 1... c6 { [%eval 0.28] } 2. d4 { [%eval 0.04] } 2... d5 { [%eval 0.11] } 3. e3 { [%eval 0.0] } 3... Nf6 { [%eval 0.0] } 4. g3 { [%eval -0.35] } 4... g6 { [%eval -0.21] } 5. Bg2 { [%eval -0.14] } 5... Bg7 { [%eval -0.23] } 6. Nf3 { [%eval -0.07] } 6... O-O { [%eval -0.05] } 7. O-O { [%eval -0.06] } 7... Re8 { [%eval -0.07] } 8. Nbd2 { [%eval -0.15] } 8... Nbd7 { [%eval -0.19] } 9. Re1 { [%eval -0.39] } 9... Ne4? { (-0.39 → 1.10) Mistake. e5 was best. } { [%eval 1.1] } (9... e5 10. e4 exd4 11. Nxd4 c5 12. N4b3 Ne5 13. exd5 Bg4 14. f3 Bf5 15. g4) 10. Nxe4 { [%eval 0.97] } 10... dxe4 { [%eval 1.04] } 11. Nd2?! { (1.04 → 0.39) Inaccuracy. Ng5 was best. } { [%eval 0.39] } (11. Ng5 Nf6 12. Nxe4 Nxe4 13. Bxe4 e5 14. dxe5 Qxd1 15. Rxd1 Bxe5 16. Bc2 Bg4) 11... f5 { [%eval 0.44] } 12. f4 { [%eval -0.05] } 12... exf3 { [%eval 0.33] } 13. Nxf3 { [%eval 0.2] } 13... e5 { [%eval 0.54] } 14. Nxe5?! { (0.54 → -0.46) Inaccuracy. e4 was best. } { [%eval -0.46] } (14. e4 exd4) 14... Nxe5 { [%eval -0.52] } 15. dxe5 { [%eval -0.55] } 15... Qb6 { [%eval -0.13] } 16. b4?! { (-0.13 → -1.09) Inaccuracy. Qb3+ was best. } { [%eval -1.09] } (16. Qb3+) 16... Bxe5 { [%eval -1.15] } 17. Bb2 { [%eval -1.41] } 17... Bg7 { [%eval -1.26] } 18. Kh1 { [%eval -1.55] } 18... Be6 { [%eval -1.58] } 19. e4 { [%eval -1.75] } 19... fxe4 { [%eval -1.88] } 20. Bxe4?! { (-1.88 → -2.53) Inaccuracy. Rxe4 was best. } { [%eval -2.53] } (20. Rxe4 Bf7 21. Qe2 Rxe4 22. Bxe4 Re8 23. Rd1 c5 24. Ba3 Qe6 25. bxc5) 20... Bd5?? { (-2.53 → 0.03) Blunder. Qf2 was best. } { [%eval 0.03] } (20... Qf2 21. Qc2 Qxc2 22. Bxc2 Bxa2 23. Rxe8+ Rxe8 24. Bd3 Re3 25. c4 Rxd3 26. Bxg7) 21. Bxd5+ { [%eval 0.02] } 21... cxd5 { [%eval 0.0] } 22. Qxd5+ { [%eval 0.0] } 22... Kh8 { [%eval 0.05] } 23. a3?? { (0.05 → -3.67) Blunder. Qg2 was best. } { [%eval -3.67] } (23. Qg2 Qb5 24. a4 Qxa4 25. Rxe8+ Qxe8 26. c4 Qd7 27. Bxg7+ Kxg7 28. Qb2+ Kg8) 23... Rf8?? { (-3.67 → 0.16) Blunder. Qf2 was best. } { [%eval 0.16] } (23... Qf2 24. Rxe8+ Rxe8 25. Qg2 Qxg2+ 26. Kxg2 Re2+ 27. Kf3 Rxb2 28. Rd1 Bxc3 29. Rd3) 24. a4 { [%eval -0.19] } 24... Rad8 { [%eval -0.03] } 25. Qc5 { [%eval -0.56] } 25... Qf6 { [%eval -0.52] } 26. Kg2?? { (-0.52 → -8.18) Blunder. Qe3 was best. } { [%eval -8.18] } (26. Qe3 h5) 26... Rd2+ { [%eval -7.17] } 27. Kh3 { [%eval -6.47] } 27... Rxb2 { [%eval -5.81] } 28. Rf1 { [%eval -6.41] } 28... Qe6+ { [%eval -5.76] } 29. Kh4?? { (-5.76 → Mate in 2) Checkmate is now unavoidable. g4 was best. } { [%eval #-2] } (29. g4 Rxf1 30. Rxf1 h5 31. Qg5 Kh7 32. Rf3 Re2 33. Rg3 Re5 34. Kg2 Rxg5) 29... Bf6+ { [%eval #-4] } 30. Qg5 { [%eval #-1] } 30... Bxg5+ { [%eval #-3] } 31. Kxg5 { [%eval #-3] } 31... Qe5+ { [%eval #-2] } 32. Kh4 { [%eval #-1] } 32... Qh5# { Black wins by checkmate. } 0-1