FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/exeYXryJ"]
[Date "2026.06.06"]
[Round "-"]
[White "MsMyazen"]
[Black "lioky"]
[Result "0-1"]
[GameId "exeYXryJ"]
[UTCDate "2026.06.06"]
[UTCTime "14:47:48"]
[WhiteElo "1408"]
[BlackElo "1057"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.99] } 2. Nxe5 { [%eval -3.7] } 2... Qh4 { [%eval -4.52] } 3. Nxd7 { [%eval -2.76] } 3... Qxf2?? { (-2.76 → -0.25) Blunder. Qxh2 was best. } { [%eval -0.25] } (3... Qxh2 4. Rxh2 Nxd7 5. Rxh7 Rxh7 6. b4 Bxb4 7. c4 Bxd2 8. Nxd2 b6 9. c5) 4. Nxb8?! { (-0.25 → -1.32) Inaccuracy. Kxf2 was best. } { [%eval -1.32] } (4. Kxf2 Nxd7 5. b4 Bxb4 6. g3 Bxd2 7. Bxd2 b6 8. Bh6 gxh6) 4... Rxb8 { [%eval -1.3] } 5. Kxf2 { [%eval -1.25] } 5... Bh3 { [%eval -1.24] } 6. gxh3 { [%eval -1.17] } 6... Ba3 { [%eval -0.82] } 7. bxa3?! { (-0.82 → -1.92) Inaccuracy. Nxa3 was best. } { [%eval -1.92] } (7. Nxa3 Nh6 8. c3 Kd7 9. Kf3 b5 10. Nxb5 Rxb5 11. Bg2 Rxb2 12. Bxb2 Ke7) 7... Ne7 { [%eval -1.4] } 8. d3?? { (-1.40 → Mate in 9) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-9] } (8. Qe1 Kd7 9. Kf3 Rhd8 10. h4 Nc6 11. a4 a5 12. h5 g5 13. hxg6 hxg6) 8... Nd5?? { (Mate in 9 → 0.15) Lost forced checkmate sequence. g5 was best. } { [%eval 0.15] } (8... g5 9. Bxg5 f6 10. Bxf6 Nc6 11. Bxh8 Ne5 12. Bxe5 h5 13. Bxc7 Ke7 14. Bxb8) 9. Bh6?! { (0.15 → -0.46) Inaccuracy. Be3 was best. } { [%eval -0.46] } (9. Be3 Nxe3 10. Kxe3 Kd7 11. Nd2 Rbe8 12. Kf3 Rxe2 13. Bxe2 f5 14. Qc1 Rb8) 9... gxh6 { [%eval 0.36] } 10. Ke3?? { (0.36 → -2.89) Blunder. Nd2 was best. } { [%eval -2.89] } (10. Nd2 Nf6) 10... Nxe3 { [%eval -0.92] } 11. Bg2 { [%eval -4.69] } 11... Nxc2 { [%eval -4.28] } 12. Bxb7 { [%eval -3.35] } 12... Nxa3?? { (-3.35 → 2.08) Blunder. Rxb7 was best. } { [%eval 2.08] } (12... Rxb7 13. Qxc2) 13. Nxa3 { [%eval 1.77] } 13... Rxb7 { [%eval 1.93] } 14. Nb5?? { (1.93 → -5.21) Blunder. Qb1 was best. } { [%eval -5.21] } (14. Qb1 Rxb1 15. Nxb1 Kf8 16. a4 c5 17. Ra3 Kg7 18. Nd2 c4 19. dxc4 Ra8) 14... Rxb5 { [%eval -4.74] } 15. Qb3?? { (-4.74 → Mate in 6) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-6] } (15. Rb1) 15... Rxb3 { [%eval #-6] } 16. axb3 { [%eval #-5] } 16... c6 { [%eval #-7] } 17. Rxa7 { [%eval #-6] } 17... Kd7 { [%eval #-6] } 18. Rxd7 { [%eval #-5] } 18... c5 { [%eval #-5] } 19. Rxf7 { [%eval #-4] } 19... h5?! { (Mate in 4 → -47.46) Lost forced checkmate sequence. Rb8 was best. } { [%eval -47.46] } (19... Rb8 20. Rxh7 Rxb3 21. Rxh6 Rxd3 22. exd3 c4 23. dxc4#) 20. Rxh7 { [%eval -7.84] } 20... Rxh7 { [%eval -5.38] } 21. b4 { [%eval -10.53] } 21... cxb4 { [%eval -7.15] } 22. Rc1? { (-7.15 → Mate in 9) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-9] } (22. Rg1 b3 23. h4 Rf7 24. d4 b2 25. Rg4 hxg4 26. h3 gxh3 27. e4 h2) 22... b3 { [%eval #-9] } 23. Rc2 { [%eval #-6] } 23... bxc2 { [%eval #-6] } 24. h4 { [%eval #-4] } 24... Rg7 { [%eval #-5] } 25. e4 { [%eval #-4] } 25... Rg3 { [%eval #-8] } 26. hxg3 { [%eval #-7] } 26... c1=R { [%eval #-7] } 27. g4 { [%eval #-6] } 27... hxg4 { [%eval #-6] } 28. h5 { [%eval #-5] } 28... Rc4 { [%eval #-5] } 29. dxc4 { [%eval #-4] } 29... g3 { [%eval #-4] } 30. h6 { [%eval #-3] } 30... g2 { [%eval #-3] } 31. h7 { [%eval #-2] } 31... g1=R { [%eval #-2] } 32. h8=R { [%eval #-1] } 32... Rg8 { [%eval #-1] } 33. Rxg8# { Game ends by variant rule. } 0-1
