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[Event "rated variant:antichess game"] [Site "https://lichess.org/ewbMoIEl"] [Date "2019.09.26"] [Round "-"] [White "Chess_n_stuff"] [Black "Rollyphillis"] [Result "0-1"] [GameId "ewbMoIEl"] [UTCDate "2019.09.26"] [UTCTime "23:57:57"] [WhiteElo "778"] [BlackElo "1073"] [WhiteRatingDiff "-36"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -2.65) Blunder. e3 was best. } { [%eval -2.65] } (1. e3 b5) 1... d5?? { (-2.65 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g3) 2. a3?? { (Mate in 16 → -4.37) Lost forced checkmate sequence. e4 was best. } { [%eval -4.37] } (2. e4 dxe4 3. Ba6 bxa6 4. Qe2 Bxh3 5. Qxe4 Bxg2 6. Rxh7 Bxe4 7. Rxg7 Bxg7 8. b4 Bxc2) 2... Bxh3 { [%eval -5.21] } 3. gxh3 { [%eval -4.67] } 3... Qd7?? { (-4.67 → 2.94) Blunder. d4 was best. } { [%eval 2.94] } (3... d4 4. c3 dxc3 5. bxc3 Qxd2 6. Kxd2 a6 7. Qb3 Nd7 8. Qxf7 Kxf7 9. c4 Nb8 10. Kc3) 4. e4?? { (2.94 → -0.79) Blunder. c4 was best. } { [%eval -0.79] } (4. c4 dxc4) 4... Qxh3?? { (-0.79 → Mate in 14) Checkmate is now unavoidable. dxe4 was best. } { [%eval #14] } (4... dxe4 5. Qe2) 5. Nxh3 { [%eval #14] } 5... dxe4 { [%eval #13] } 6. f3?? { (Mate in 13 → -16.75) Lost forced checkmate sequence. Qf3 was best. } { [%eval -16.75] } (6. Qf3 exf3 7. Bg2 fxg2 8. Ng1 gxh1=Q 9. d3 Qxg1 10. f4 Qxe1 11. a4 Qxc1 12. Nd2 Qxb2) 6... exf3 { [%eval -13.14] } 7. Qxf3 { [%eval -7.55] } 7... Kd7?? { (-7.55 → 0.44) Blunder. b6 was best. } { [%eval 0.44] } (7... b6 8. Qxa8) 8. Qxf7?? { (0.44 → -2.18) Blunder. Qxb7 was best. } { [%eval -2.18] } (8. Qxb7 g6) 8... Kd6?? { (-2.18 → Mate in 11) Checkmate is now unavoidable. Nf6 was best. } { [%eval #11] } (8... Nf6) 9. Qxe7?? { (Mate in 11 → Mate in 16) Lost forced checkmate sequence. Qxg7 was best. } { [%eval #-16] } (9. Qxg7 Bxg7 10. b3 Bxa1 11. d4 Bxd4 12. Nc3 Bxc3 13. Nf4 Bxe1 14. Rxh7 Rxh7 15. c3 Bxc3) 9... Bxe7?? { (Mate in 16 → Mate in 11) Lost forced checkmate sequence. Kxe7 was best. } { [%eval #11] } (9... Kxe7 10. Bd3 h5 11. Bh7 Rxh7 12. d4 Na6 13. Bh6 Nxh6 14. Nf4 Kd6 15. Nxh5 Ke7 16. Nxg7) 10. Ng1?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-10] } (10. Ng5 Bxg5 11. Rxh7 Bxd2 12. Bxd2 Rxh7 13. Bh3 Rxh3 14. Be3 Rxe3 15. a4 Rxe1 16. Nc3 Rxa1) 10... Nd7?? { (Mate in 10 → -1.04) Lost forced checkmate sequence. Bh4 was best. } { [%eval -1.04] } (10... Bh4 11. Rxh4 b5 12. Bxb5 Kc5 13. Rxh7 Kxb5 14. Rxg7 Ne7 15. Rxe7 a5 16. Rxc7 Rc8 17. Rxc8) 11. Rxh7 { [%eval -0.81] } 11... Rxh7 { [%eval -0.36] } 12. Nf3?? { (-0.36 → Mate in 8) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-8] } (12. Ba6 bxa6 13. Ne2 Rb8 14. b3 Rxb3 15. cxb3 a5 16. a4 Rh5 17. b4 axb4 18. Ra3 bxa3) 12... b5 { [%eval #-9] } 13. Bxb5 { [%eval #-8] } 13... Ke5?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Kc5 was best. } { [%eval #9] } (13... Kc5 14. Bxd7 Bg5 15. Nxg5 a5 16. Nxh7 Rf8 17. Nxf8 g6 18. Nxg6 a4 19. Bxa4 Kc6 20. Bxc6) 14. Nxe5 { [%eval #9] } 14... Nxe5 { [%eval #8] } 15. d3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Be8 was best. } { [%eval #-8] } (15. Be8 Rxe8 16. d3 Nxd3 17. cxd3 Bxa3 18. bxa3 Rxe1 19. a4 Rxc1 20. Nd2 Rxa1 21. Nf3 Rxa4) 15... Nxd3 { [%eval #-8] } 16. cxd3 { [%eval #-7] } 16... Bxa3 { [%eval #-7] } 17. Rxa3 { [%eval #-6] } 17... c6 { [%eval #-6] } 18. Bxc6 { [%eval #-5] } 18... Rh6?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Rf8 was best. } { [%eval #7] } (18... Rf8 19. Rxa7 g6 20. Rxh7 Ne7 21. Rxe7 g5 22. Bxg5 Rf1 23. Kxf1#) 19. Bxa8?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Bxh6 was best. } { [%eval #-4] } (19. Bxh6 Nxh6 20. Rxa7 Rxa7 21. Bd7 Rxd7 22. Kf2 Rxd3 23. b3 Rxb3 24. Nc3 Rxc3 25. Kf3 Rxf3#) 19... g5 { [%eval #-4] } 20. Bxg5 { [%eval #-3] } 20... Ne7 { [%eval #-3] } 21. Bxe7 { [%eval #-1] } 21... Ra6 { [%eval #-1] } 22. Rxa6# { Game ends by variant rule. } 0-1