FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/ejcB0Txl"]
[Date "2025.06.09"]
[White "retrieveer"]
[Black "ZlataV121224"]
[Result "0-1"]
[GameId "ejcB0Txl"]
[UTCDate "2025.06.09"]
[UTCTime "15:31:28"]
[WhiteElo "1074"]
[BlackElo "920"]
[WhiteRatingDiff "-59"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. c4?? { (0.60 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxd2 { [%eval #-15] } 4. Qxd2 { [%eval #-13] } 4... Kd8?? { (Mate in 13 → 2.38) Lost forced checkmate sequence. b5 was best. } { [%eval 2.38] } (4... b5 5. cxb5 Na6 6. bxa6 Bxa6 7. Bxa6 g5 8. Qxg5 Nh6 9. Qxh6) 5. Qxd8 { [%eval 3.34] } 5... Bh3?? { (3.34 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (5... g5 6. Qxf8 Be6 7. Bxg5 Bxc4 8. Qxg8 Rxg8 9. Bxc4 Rxg5 10. Bxf7) 6. Qxb8?? { (Mate in 14 → 1.55) Lost forced checkmate sequence. Qxf8 was best. } { [%eval 1.55] } (6. Qxf8 Bxg2 7. Qxf7 Bxf1 8. Qxg7 Bxc4 9. Qxe7 Bxa2 10. Qxc7 Bxb1 11. Rxa7 Rxa7) 6... Bxg2?? { (1.55 → Mate in 12) Checkmate is now unavoidable. Rxb8 was best. } { [%eval #12] } (6... Rxb8 7. Nxh3) 7. Bxg2 { [%eval #12] } 7... Rxb8 { [%eval #11] } 8. Bxb7 { [%eval #11] } 8... Rxb7 { [%eval #10] } 9. Bg5?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (9. b4 Rxb4 10. Nc3 Rxc4 11. Bh6 Rxc3 12. Bxg7 Bxg7 13. Rc1 Rxc1 14. a4 Rxe1) 9... Rxb2 { [%eval #-10] } 10. Bxe7 { [%eval #-9] } 10... Rxa2 { [%eval #-9] } 11. Bxf8 { [%eval #-8] } 11... Rxf2 { [%eval #-8] } 12. Rxa7 { [%eval #-7] } 12... Rxh2 { [%eval #-7] } 13. Rxc7 { [%eval #-6] } 13... Rxh1 { [%eval #-6] } 14. Rxf7 { [%eval #-5] } 14... Rxg1 { [%eval #-5] } 15. Bxg7 { [%eval #-4] } 15... Rxe1 { [%eval #-4] } 16. Bxh8 { [%eval #-3] } 16... Rxb1 { [%eval #-3] } 17. Rxh7 { [%eval #-2] } 17... Rb5 { [%eval #-2] } 18. cxb5 { [%eval #-1] } 18... Ne7 { [%eval #-1] } 19. Rxe7# { Game ends by variant rule. } 0-1
