FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/eghGpQFH"]
[Date "2024.09.21"]
[Round "-"]
[White "MarkMos"]
[Black "lichess AI level 2"]
[Result "1/2-1/2"]
[GameId "eghGpQFH"]
[UTCDate "2024.09.21"]
[UTCTime "12:53:55"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "D00"]
[Opening "Blackmar-Diemer Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.23] } 2. e4?! { (0.23 → -0.58) Inaccuracy. c4 was best. } { [%eval -0.58] } { D00 Blackmar-Diemer Gambit } (2. c4 e6 3. Nc3 c6 4. Nf3 Nf6 5. e3 Nbd7 6. Qc2 Bd6) 2... g6? { (-0.58 → 0.63) Mistake. dxe4 was best. } { [%eval 0.63] } (2... dxe4 3. Nc3 Nf6 4. f3 Bf5 5. fxe4 Nxe4 6. Qf3 Nxc3 7. bxc3) 3. exd5 { [%eval 0.63] } 3... Qxd5 { [%eval 0.7] } 4. Bc4?? { (0.70 → -4.74) Blunder. Nf3 was best. } { [%eval -4.74] } (4. Nf3 Bg7 5. Nc3 Qd8 6. Bf4 Nf6 7. Qd2 Bg4 8. Ne5 Be6) 4... Qxc4 { [%eval -4.79] } 5. b3 { [%eval -4.82] } 5... Qb5 { [%eval -4.53] } 6. c4 { [%eval -4.53] } 6... Qc6 { [%eval -4.55] } 7. d5 { [%eval -4.53] } 7... Qf6 { [%eval -4.63] } 8. d6?! { (-4.63 → -6.53) Inaccuracy. Ne2 was best. } { [%eval -6.53] } (8. Ne2 Qxa1 9. Nbc3 Bh6 10. O-O Bxc1 11. Qd4 Nf6 12. Nxc1 O-O 13. Qd2 Ne4) 8... cxd6 { [%eval -5.64] } 9. c5 { [%eval -7.18] } 9... Bg7 { [%eval -6.85] } 10. cxd6 { [%eval -7.18] } 10... Qe6+ { [%eval -6.51] } 11. Kf1 { [%eval -7.7] } 11... Bd7 { [%eval -7.17] } 12. dxe7 { [%eval -7.71] } 12... Qf5 { [%eval -6.29] } 13. Qxd7+?! { (-6.29 → -8.99) Inaccuracy. Nf3 was best. } { [%eval -8.99] } (13. Nf3 Nxe7 14. Ba3 Nbc6 15. Nbd2 O-O 16. h4 h6 17. Nc4 Be6 18. h5 g5) 13... Qxd7 { [%eval -9.2] } 14. Bh6? { (-9.20 → Mate in 1) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-1] } (14. Nd2 Qd3+ 15. Ne2 Nxe7 16. f3 Bxa1 17. Ne4 f5 18. Nc5 Qd1+ 19. Kf2 Bd4+) 14... Qb5+? { (Mate in 1 → -9.35) Lost forced checkmate sequence. Qd1# was best. } { [%eval -9.35] } (14... Qd1#) 15. Ke1 { [%eval -9.92] } 15... Bxa1 { [%eval -9.82] } 16. Nd2 { [%eval -10.25] } 16... Qe5+ { [%eval -9.3] } 17. Kf1 { [%eval -9.87] } 17... Kxe7 { [%eval -9.18] } 18. f4 { [%eval -10.7] } 18... Qe3 { [%eval -10.57] } 19. Nc4 { [%eval -12.4] } 19... Qc1+ { [%eval -12.38] } 20. Kf2 { [%eval -12.74] } 20... f6 { [%eval -10.13] } 21. Na5?! { (-10.13 → Mate in 10) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-10] } (21. Nf3 Qxh1 22. Bg7 Qb1 23. g4 Qxa2+ 24. Kg1 Nc6 25. g5 Kd7 26. Kf1 Rd8) 21... Qc5+?! { (Mate in 10 → -11.99) Lost forced checkmate sequence. Bd4+ was best. } { [%eval -11.99] } (21... Bd4+ 22. Kg3 Qe1+ 23. Kh3 Nxh6 24. Ne2 Qxe2 25. g3 Qh5+ 26. Kg2 Qd5+ 27. Kh3) 22. Kg3 { [%eval -11.8] } 22... b6 { [%eval -9.6] } 23. Nb7 { [%eval -10.79] } 23... Qb4 { [%eval -9.45] } 24. a3 { [%eval -12.9] } 24... Qxa3 { [%eval -9.46] } 25. Bg7 { [%eval -9.41] } 25... f5 { [%eval -9.39] } 26. Bxh8 { [%eval -9.34] } 26... Nf6 { [%eval -8.64] } 27. Bxf6+ { [%eval -8.21] } 27... Kf7?! { (-8.21 → -5.74) Inaccuracy. Bxf6 was best. } { [%eval -5.74] } (27... Bxf6 28. Nf3 Kd7 29. b4 Qxb4 30. Rc1 Qb3 31. h4 Qa3 32. Rc4 Qd3 33. Rc1) 28. Bxa1 { [%eval -6.62] } 28... Qe7?! { (-6.62 → -4.96) Inaccuracy. Qxa1 was best. } { [%eval -4.96] } (28... Qxa1 29. h4 Nc6 30. Kh2 Qd4 31. Nh3 Ke7 32. Rf1 h6 33. b4 Kd7 34. b5) 29. Bf6?! { (-4.96 → -8.13) Inaccuracy. Nf3 was best. } { [%eval -8.13] } (29. Nf3 Qxb7 30. h4 Nc6 31. Ng5+ Kg8 32. h5 gxh5 33. Rxh5 Qe7 34. Nf3 Rd8) 29... Qe1+ { [%eval -7.85] } 30. Kf3 { [%eval -8.87] } 30... Kxf6 { [%eval -7.92] } 31. b4? { (-7.92 → Mate in 8) Checkmate is now unavoidable. Nd6 was best. } { [%eval #-8] } (31. Nd6 Nd7 32. h4 Qd1+ 33. Kf2 Qxd6 34. Nf3 Re8 35. Rc1 b5 36. Re1 Re4) 31... Nc6 { [%eval #-7] } 32. Nh3 { [%eval #-1] } 32... Qxb4? { (Mate in 1 → -8.58) Lost forced checkmate sequence. Nd4# was best. } { [%eval -8.58] } (32... Nd4#) 33. Re1? { (-8.58 → Mate in 6) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-6] } (33. Kg3 Nd4 34. Nd6 Qxd6 35. Re1 Rc8 36. Re5 Ne2+ 37. Kh4 Qd2 38. Ng5 Qxf4+) 33... a5? { (Mate in 6 → -8.06) Lost forced checkmate sequence. Qxe1 was best. } { [%eval -8.06] } (33... Qxe1 34. Nf2 Re8 35. Ne4+ Rxe4 36. g4 Qe2+ 37. Kg3 Re3+ 38. Kh4 Qxh2#) 34. Re4? { (-8.06 → Mate in 7) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-7] } (34. Rf1 Qd2 35. Kg3 Nd4 36. Rf2 Qe3+ 37. Kh4 Ke7 38. Kg5 Kd7 39. Kh6) 34... fxe4+ { [%eval #-8] } 35. Kg4 { [%eval -10.86] } 35... a4 { [%eval -10.75] } 36. Nf2?! { (-10.75 → Mate in 9) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-9] } (36. Ng1 Qd2 37. Nd6 Qxd6 38. h4 Ke7 39. Kh3 Kd7 40. Kh2 a3) 36... e3 { [%eval -17.2] } 37. Nd1?! { (-17.20 → Mate in 7) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-7] } (37. Nd3 Qd2) 37... h5+ { [%eval #-6] } 38. Kh4 { [%eval #-2] } 38... g5+ { [%eval #-2] } 39. Kxh5 { [%eval #-2] } 39... Qb5 { [%eval #-5] } 40. Nc3 { [%eval #-5] } 40... e2?! { (Mate in 5 → -12.06) Lost forced checkmate sequence. Qf5 was best. } { [%eval -12.06] } (40... Qf5 41. Nd5+ Qxd5 42. Nd8 Rxd8 43. Kg4 Qxg2+ 44. Kh5 Rh8#) 41. Nxb5 { [%eval -11.06] } 41... a3 { [%eval -9.8] } 42. Nxa3? { (-9.80 → Mate in 6) Checkmate is now unavoidable. Nc5 was best. } { [%eval #-6] } (42. Nc5 Rh8+ 43. Kg4 Rh4+ 44. Kf3 e1=Q 45. Ne4+ Kg7 46. Nxg5 Qf1+ 47. Ke3 Qxf4+) 42... Rh8+ { [%eval #-5] } 43. Kg4 { [%eval #-5] } 43... Rh4+ { [%eval #-4] } 44. Kf3 { [%eval #-4] } 44... Nd4+ { [%eval #-8] } 45. Kf2 { [%eval #-6] } 45... Rxh2? { (Mate in 6 → -8.12) Lost forced checkmate sequence. Rxf4+ was best. } { [%eval -8.12] } (45... Rxf4+ 46. Ke3 e1=Q+ 47. Kd3 Qd1+ 48. Kc3 Ne2+ 49. Kb2 Rb4+ 50. Ka2 Nc3#) 46. Nc4? { (-8.12 → Mate in 9) Checkmate is now unavoidable. fxg5+ was best. } { [%eval #-9] } (46. fxg5+ Kg6 47. Na5 Rxg2+ 48. Kxg2 e1=Q 49. Nc6 Qe2+ 50. Kh3 Qf3+ 51. Kh2 Qxc6) 46... Rxg2+ { [%eval #-8] } 47. Kxg2 { [%eval #-8] } 47... gxf4?? { (Mate in 8 → -0.07) Lost forced checkmate sequence. e1=Q was best. } { [%eval -0.07] } (47... e1=Q 48. Ne5 gxf4 49. Nc5 Qe2+ 50. Kg1 bxc5 51. Nd7+ Kg5 52. Ne5 f3 53. Nxf3+) 48. Kf2 { [%eval -0.14] } 48... e1=Q+ { [%eval -0.04] } 49. Kxe1 { [%eval -0.15] } 49... b5 { [%eval -0.13] } 50. Nbd6 { [%eval -0.16] } 50... f3 { [%eval -0.12] } 51. Nxb5 { [%eval -0.09] } 51... Nxb5 { [%eval 0.0] } 52. Nd2 { [%eval 0.0] } 52... Nd4 { [%eval 0.0] } 53. Nxf3 { [%eval 0.0] } 53... Nxf3+ { [%eval -0.09] } { The game is a draw. } 1/2-1/2